tommysticks Posted September 21, 2016 Share Posted September 21, 2016 I haven't taken a look at this shit yet, so I don't know if I can figure it out for myself, but figured I'd check here if someone had an answer already. Is there a way to spawn a Zed that has information similar to what happens when your player dies? It has all your gear you had when you died, and its information is saved. What I want to do is spawn a zed who has specific stuff in his inventory that will be in the same area with the same shit if you quit and restart the game (the hordes obviously don't have this type of information stored in them, their color, sex, hair and all that changes when you relog and their inventories aren't filled until you kill them). Link to comment Share on other sites More sharing options...
EnigmaGrey Posted September 21, 2016 Share Posted September 21, 2016 You'd probably have to decompile IsoDeadBody and see how it's reanimate() function works. It creates a zombie with the player's prior stats there. Link to comment Share on other sites More sharing options...
Livio Persemprio Posted September 21, 2016 Share Posted September 21, 2016 This in the main game would allow a hell lot more of questing in mp I'd love to see the devs expand this idea if possible Link to comment Share on other sites More sharing options...
EnigmaGrey Posted September 21, 2016 Share Posted September 21, 2016 3 minutes ago, Livio Persemprio said: This in the main game would allow a hell lot more of questing in mp I'd love to see the devs expand this idea if possible Already happens if you die by zombie attack. Go and find your shambling corpse. Link to comment Share on other sites More sharing options...
Livio Persemprio Posted September 21, 2016 Share Posted September 21, 2016 2 minutes ago, EnigmaGrey said: Already happens if you die by zombie attack. Go and find your shambling corpse. Yep, even though that will get way more used with the clothing revamp (I still haven't seen anybody trying this). A game master can spawn a character and let it die by zombie infection with anything he wish in his inventory, I guess it makes sense Link to comment Share on other sites More sharing options...
EUDOXIO Posted September 21, 2016 Share Posted September 21, 2016 I did some characters and make them zeds with some inventory in them to walk around the server for other players to find them. Dont see the point for it in single player tho Livio Persemprio 1 Link to comment Share on other sites More sharing options...
tommysticks Posted September 21, 2016 Author Share Posted September 21, 2016 The point is for a mod I'm working on. Did you use SurvivorFactory.CreateSurvivor()? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now