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Bandaids Are Way Too Heavy


vonVile

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For some reason a Bandaid's weight is set at "0.5" while Bandages are only at "0.1". I suggest Bandages be set to "0.2 - 0.3" and Bandaids at "0.1".

 

I wish the game displayed weight by the hundredths, then Bandaids would be at the correct weight of "0.05".

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True, but there's no other place to post it to gain notice to be fixed.

Post to gain notice and you might find the wrong type of notice has been gained . . .

But, anyway . . . weights are in flux as balancing takes place. Weights do not reflect actual weight in reality but a combination of factors, such as encumbrance and power of the item in the game world.

Maybe it needs to be corrected, maybe it doesn't.

 

Put up your dukes. :eek:

(Moved to Suggestions.)

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For some reason a Bandaid's weight is set at "0.5" while Bandages are only at "0.1". I suggest Bandages be set to "0.2 - 0.3" and Bandaids at "0.1".

 

I wish the game displayed weight by the hundredths, then Bandaids would be at the correct weight of "0.05".

 

FINALLY!!!!, Been waiting for someone to say something :D. I also agree with the .05 weight for all bandages, the ripped sheet versions should weigh more though.

 

Edit: Now I'm re-thinking all of my mods items weights, my spices are .08.

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