Invader Jim Posted May 27, 2015 Share Posted May 27, 2015 Variables I am discussing:Zombie distribution (none, low, normal, high, insane)Respawn interval (day, week, month, every other month)Respawn amount (%) First, I think the respawn interval should be a number, not a word. Cap it at 100 or whatever you wish. The difference between 1 (a day) and 7 (a week) is too extreme. It would be handy to be able to pick an integer. Second, I think we should have two variables to define zombie population. There should be a population at start and then a desired population. If I wanted I could start at low and and in a matter of days (or weeks or months depending upon interval and amount) be up to insane. Alternatively, I could start at insane but partially "clear" a cell and its population would never get higher than low or normal or whatever I decided. Depending upon the respawn interval and amount it could take a few days or a very long time to reach insane. Adding a variable for population would allow for a gentler start but with an steadily increasing zombie population and would also permit other forms of customization. Dragonbahn, Demonic_Kat, Mr_Sunshine and 2 others 5 Link to comment Share on other sites More sharing options...
emiliano0086 Posted May 27, 2015 Share Posted May 27, 2015 There should be a population at start and then a desired population. If I wanted I could start at low and and in a matter of days (or weeks or months depending upon interval and amount) be up to insane. I was thinking the same. Great idea. Link to comment Share on other sites More sharing options...
Dragonbahn Posted May 27, 2015 Share Posted May 27, 2015 I LOVE ALL OF THIS!!! Link to comment Share on other sites More sharing options...
Lilli Posted May 27, 2015 Share Posted May 27, 2015 Very good ideas! Link to comment Share on other sites More sharing options...
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