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emiliano0086

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  1. Uhmmm....interesting idea, i like it, it`s annoying have to equip it in your back when you can simply take what you need from a container lying on the floor
  2. if it`s supposed to be in the 80`s, why is 2012 the oldest year you can select in sandbox option? forgive my horrible english skill!
  3. What if we get wasabi? I think i`ve read that wasabi it`s used to "cook" (kill parasites) raw fish, obviously you have to slice it very very thin. Correct me if i`m wrong
  4. you can puke by yourself putting two fingers in your throat, or you are talking about something i missed?
  5. totally agree, but instead of a cake we are making a bomb for example, i don`t know if a magazine would teach this... unless is a terrorist magazine
  6. I think the only way to practice a skill is doing it. To gain a carpentry skill you have to build something with wood. What you are saying it`s kind of practicing masonry without building. Would you mind explain this idea a bit deep?
  7. You forgot something, getting killed by NPC? Maybe, and something else, Getting mauled by zombies? Yes.... How do you know this will happen all the time? I would say maybe. Is something you don´t control
  8. you can`t fertilize your plants with rotten meat!!! It attracts flies, fungus, diseases, etc. also the smell is so gross i think nobody could stand it. You can use meat to make compost but it takes meat a very very long time to decompose. I wouldn`t use it since we have healthier ways to do the same job
  9. You are talking to complete a game without being killed, like complete the last of us in hardcore mode without being killed at least one time. What i mean is, the game has to be difficult enough to kill us, it´s ridiculous if we could survive through 4-8 years in real life playing 6 hours a day, if that happens the game is missing something, And as i said before, if you can survive that long take a pic and upload it. You said before "The average guy (or girl) will not survive long in a zombie apocalypse. The same goes for obeses and people with some disability." well, we are the average guy/girl, that´s the idea. you also said "That's all a matter of skill and luck on the part of the player." you can´t have good luck all the time. If that happens, again, the game is failing at something.
  10. The average guy (or girl) will not survive long in a zombie apocalypse. The same goes for obeses and people with some disability. Have you see a comedy movie called "Zombieland"? The rules there apply perfectly to a zombie apocalypse.... well... except the one about double tap... that is wasting of ammo... My point is that the people who will manage to survive an event like the one presented in the game are the ones that: - Have the better physical conditioning (run faster and longer, force doors, wield heavy weapons, carry more and etc) - Can go without food and drink for reasonable periods of time. (That one varies from person to person but the record is 21 days for food (ghandi) and up to 4 days for water) - Have the better imunologic system (to avoid diseases like flu and other) - Dont have any cronicle condition that needs constant medication (like diabetes, high blood pressure, cardiac disease and etc) - Are the most smart to figure out the solution to several chalenges that the day to day survival requires or - Have the most collection of knowledge on matters of wilderness survival, maintenance of machinery, caring of plants and chemistry. Also, to achieve that goal (surviving for 40+ years) I would need 4-5 years of constant playing (using 30 minutes days on sandbox) and I dont play that much or that often. Thats a goal nonethless. I think the problem is that you´re comparing PZ with Zombieland, i like that movie but it´s a kind of joke to zombie movies, literature, etc. I would compare PZ with The Walking Dead (the comic) the world is fucked, no one will survive, and your destiny is to die or to be eaten, at least is what we saw in the story, no one has died of old, even a character like Abraham, a marine, that is supposed to be trained to survive in most dificult scenarios. Even Rick when he was captured by the governor, if he wasn´t the main character i can assure he would be dead. I don´t know, my opinon is the game should be difficult enough to prevent we die of old, as other said, it´s kind of ridiculous if someday it says "Hey, you reached X years! Congratulations. /Dead"
  11. I guess we`ll have to wait npc to be added, imagine bandits looking for food who suddenly spot your safehouse ready to shoot and begin a party with zeds and all the stuff.....you´ll be entertained all the winter
  12. I got your point but you also missed mine a couple of posts earlier. Bandids/NPCs will (hopefully) be vulnerable to zeds too. That mean that any group of bandids would have to act much like the player to survive and that means "making as little noise as possible". Also, humans can get to old age in good fitness condition. I know some old fellows (59, 62 and 71 respectivelly) here in Brazil that could put an 30 years old guy to shame in matters of running speed, stamina and even overall strength. If you think about the setting a little, you will notice that like in the jungle its the "Rule of the Stronger". That means that any person that do manages to live for very long is either faster, stronger or more intelligent than the rest. I can see a fellow reaching his late 50's with the physics of a athlete in this scenario if he do manage to survive that long. Got it? Average people gets old, loosing fitness, strenght, etc. Why do you suposse all of your characters will reach old age being all fitness and stronger when they were younger? What about negative traits as obese? What about sportsman that die of sudden death? I can ensure you`re will be dead (your char :D) before you can make it through 8 real life years constantly playing 6 hours a day.
  13. That would be a chalenge indeed. But what if you manage that? Assuming that every ingame day takes 1 hour to pass and that you play for 6 hours each day, it would take like 2 full months to pass 1 year ingame. That would mean that in one year you could more or less survive 6 years ingame. That makes the chalenge of surviving for 40+ years to be achieved after 8 years of game. If you use the setting for 1day=30 minutes then the chalenge would take 4 years. Its a huge chalenge? yes it is, but games are not more than chalenges thrown at you with different rules each time. Well, survive enough now without the NPC´s added, take a pic of that and post it . In wilderness, that it´s the closest to apocalypse we have in real life (because there´s no law, bah jungle law, there´s no medics, and every animal is in it´s own), animals which reach old age are eaten by its predators in most of the cases. What i´m trying to say is, imagine you reach to be 70 years old, you won´t be able to run or have the same strenght when you were 30, and imagine now that you are raided by a group of bandits, you may say "if i have guns, and good shooting skills i could easily kill them all...blablabla" yes, of course, but you´re missing the big horde atracted by the gunfire, they surround you and bye bye, you´re dead. This is the most common scenario we would face and IMO what we want in the game. So i think the most common end will be the character being zombie food or killed by a group of bandits. I think people miss that we are playing a game that´s not finished and want the game be harder when they haven´t tasted the things that have to come. NPC´s bandits will be a pain in the ass.... or that´s what i hope
  14. Let`s supose you manage to survive long enough to die in a natural way by age, the start age of a character is 27 years, right? Now, the average hope life is like 70-80 years. Do you think you`ll manage to survive 43-53 years without being bitten? What`s more, do you think you`ll manage to do it without being murdered by a gang? Mmmm....i don`t think so, unless you post a pic of that, of course
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