leonhart18 Posted June 27, 2016 Share Posted June 27, 2016 it\s it normal for yellow bp seeds and a trellis kit still wont allow them to be planted? Link to comment Share on other sites More sharing options...
True Survivor Posted June 27, 2016 Share Posted June 27, 2016 Did foraging change any? I've tried 4 times in a row and got nothing at level 1. I used to get something at least every time I tried earlier this week. Link to comment Share on other sites More sharing options...
Shoobalou Posted June 27, 2016 Share Posted June 27, 2016 So with the Chicken Coop and Rabbit Hutch we can effectively put an item in it and it produces that animal. Could we not do the same thing with plants and call its greenhouse but in this case you can put up to some many types of potted plants in it to grow at once. Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 27, 2016 Author Share Posted June 27, 2016 12 hours ago, Shoobalou said: Is there a place people can post things they would like to see added to Hydrocraft? I want to get into modding but i have to ya know first learn how to do it. This thread is for all things Hydrocraft. Bugs, ideas, suggestions, likes, dislikes, etc. feel free to post. I cannot promise everything will get in but i do consider peoples ideas. Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 27, 2016 Author Share Posted June 27, 2016 11 hours ago, leonhart18 said: it\s it normal for yellow bp seeds and a trellis kit still wont allow them to be planted? Ask in the Farmoid thread about that stuff. Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 27, 2016 Author Share Posted June 27, 2016 8 hours ago, Shoobalou said: So with the Chicken Coop and Rabbit Hutch we can effectively put an item in it and it produces that animal. Could we not do the same thing with plants and call its greenhouse but in this case you can put up to some many types of potted plants in it to grow at once. Potted Plants do this. You need level 10 farming. Link to comment Share on other sites More sharing options...
leonhart18 Posted June 27, 2016 Share Posted June 27, 2016 (edited) 4 hours ago, Hydromancerx said: Ask in the Farmoid thread about that stuff. ide ask if the the thread wasnt dead. people been asking stuff but teh guy is gone. theres no way to plant corn seeds of any kind? i know you didnt make the farmoid....but dont you assume some kind of responsibility when adding it to the mod you control? Edited June 27, 2016 by leonhart18 Link to comment Share on other sites More sharing options...
DeNarr Posted June 27, 2016 Share Posted June 27, 2016 19 hours ago, Shoobalou said: Is this a spoiler of some sort saying that there is something like that there but you didn't list it? If it is there please do tell. Just a random guess, but there is the line of research about injections involving rabbit blood, human blood, and zombie blood. There doesn't seem to be a clear purpose for them though, so that might be a hidden thing. Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 27, 2016 Author Share Posted June 27, 2016 (edited) 4 hours ago, leonhart18 said: ide ask if the the thread wasnt dead. people been asking stuff but teh guy is gone. theres no way to plant corn seeds of any kind? i know you didnt make the farmoid....but dont you assume some kind of responsibility when adding it to the mod you control? Not all seeds can be planted in the ground. Some can only be planted in Flower Pots. Corn is a Potted Plant only crop. When you try to plant a seed you can see the full list of supported seeds. The rest are Potted Plants. Edited June 27, 2016 by Hydromancerx Link to comment Share on other sites More sharing options...
leonhart18 Posted June 27, 2016 Share Posted June 27, 2016 16 minutes ago, Hydromancerx said: Not all seeds can be planted in the ground. Some can only be planted in Flower Pots. Corn is a Potted Plant only crop. When you try to plant a seed you can see the full list of supported seeds. The rest are Potted Plants. thanks! that was all i needed to know Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 27, 2016 Author Share Posted June 27, 2016 21 hours ago, Forager said: I tried to cook some rice .. placed some water in a Saucepan, cooked it and it did not change in Rice (with the saucepan icon as on recipe) but remained Saucepan with Rice (freshly cooked) and i can't place it in bowls because the recipe does not use Saucepan with Rice ... I have level 6 in cooking. Rice, Saucepan and Bowl are all base game items and recipes. Please report that stuff in the main bug thread for the core game. Rice is no longer a HC item. Link to comment Share on other sites More sharing options...
The Googlator Posted June 27, 2016 Share Posted June 27, 2016 Your doing a great job Hydro! One suggestion I'd like to see in PZ is ladders. Like step ladders and metal ladders, prehaps extendable ladders too. They would be placed next to a window and used effectively like a sheet rope, except can be removed from the bottom or top... Link to comment Share on other sites More sharing options...
francogp Posted June 27, 2016 Share Posted June 27, 2016 On 24/6/2016 at 11:17 PM, Hydromancerx said: Hydrocraft v7.1b has been released! Its a patch for the Armor mod stuff since its cause some big errors. Hopefully this squashes the main bugs. Now I cannot equip any armour. The equipped icon don't appear anymore when I click on equip. And If I click on examine all, it start to infinite examine all. Link to comment Share on other sites More sharing options...
leonhart18 Posted June 27, 2016 Share Posted June 27, 2016 31 minutes ago, francogp said: Now I cannot equip any armour. The equipped icon don't appear anymore when I click on equip. And If I click on examine all, it start to infinite examine all. seconded Link to comment Share on other sites More sharing options...
Millitron Posted June 28, 2016 Share Posted June 28, 2016 Did anything change about augurs? I can't find a single one anywhere. Checked every warehouse in Muldraugh and WP in two separate games now, and nothing. Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 28, 2016 Author Share Posted June 28, 2016 2 hours ago, Millitron said: Did anything change about augurs? I can't find a single one anywhere. Checked every warehouse in Muldraugh and WP in two separate games now, and nothing. Nope. You must just have bad luck. Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 28, 2016 Author Share Posted June 28, 2016 4 hours ago, francogp said: Now I cannot equip any armour. The equipped icon don't appear anymore when I click on equip. And If I click on examine all, it start to infinite examine all. Don't Examine all. That's like saying "Craft All" Its going to just go on forever. Link to comment Share on other sites More sharing options...
lilimarleen Posted June 28, 2016 Share Posted June 28, 2016 Interesting mod. Small bugs/typos: /media/lua/server/HCExtra.lua #inv:AddItem("Hydrocraft.HCBung"); inv:AddItem("Hydrocraft.HCRubberbung"); #inv:AddItem("Hydrocraft.HCBunghole"); inv:AddItem("Hydrocraft.HCRubberbunghole"); /media/lua/server/HCLoading.lua #table.insert(SuburbsDistributions["all"]["bin"].items, "Hydrocraft.HCCannedchilitempty"); table.insert(SuburbsDistributions["all"]["bin"].items, "Hydrocraft.HCCannedchiliempty"); /media/lua/server/JunkyardExtra.lua #player:getInventory():AddItem("Hydrocraft.HCCannedchilitempty"); player:getInventory():AddItem("Hydrocraft.HCCannedchiliempty"); /media/scripts/Animals.txt #ResizeWorldIcon = FLASE, ResizeWorldIcon = FALSE, /media/scripts/Barrels.txt #recipe Fill Blue Empty Metylamin Barrel With Methylamin recipe Fill Blue Empty Methylamin Barrel With Methylamin /media/scripts/Base Items.txt #ReplaceOnUse = Hydrocraft.HCCannedchiliempty, ReplaceOnUse = Hydrocraft.HCCannedchilitempty, /media/scripts/Beakers.txt #HCMethylaminfull, HCMethylaminbarrelfull, /media/scripts/Plastic Cans.txt #HCDetergentanammonia=4, HCDetergentammonia=4, Recipes not worked because "HCDynam ITEM k1" or something else. Items only. Icons name not important. /media/scripts/Weapons Explosives.txt #HCDynamitemk1 HCDynamite_mk1 #HCDynamitemk2on HCDynamite_mk2on #HCDynamitemk2off HCDynamite_mk2off #HCDynamitemk3on HCDynamite_mk3on #HCDynamitemk3off HCDynamite_mk3off #ExplosionRange = 0.1, ExplosionRange = 2, #HCTincan/HCCannedcornedbeefempty/HCCannedcornempty/HCCannedmushroomsoupempty/HCCannedpeasempty/HCCannedpotatoempty/HCCannedsardinesempty/HCCannedtomatoempty/HCCannedcarrotsempty/HCBeansempty/HCTinnedsoupempty/HCDogfoodempty/HCCannedbologneseempty/HCCannedchilitempty/HCCannedsoupclassicempty/HCCannedappleempty/HCCannedpearempty/HCCannedpeachempty/HCCannedgreenbeansempty/HCCannedmushroomsempty/HCCannedpumpkinempty/HCCannedcranberriesempty/HCCannedpineappleempty/HCCannedrefriedbeansempty, HCTincan/HCCannedcornedbeefempty/HCCannedcornempty/HCCannedmushroomsoupempty/HCCannedpeasempty/HCCannedpotatoempty/HCCannedsardinesempty/HCCannedtomatoempty/HCCannedcarrotsempty/HCBeansempty/HCTinnedsoupempty/HCDogfoodempty/HCCannedbologneseempty/HCCannedchiliempty/HCCannedsoupclassicempty/HCCannedappleempty/HCCannedpearempty/HCCannedpeachempty/HCCannedgreenbeansempty/HCCannedmushroomsempty/HCCannedpumpkinempty/HCCannedcranberriesempty/HCCannedpineappleempty/HCCannedrefriedbeansempty, Hydromancerx 1 Link to comment Share on other sites More sharing options...
leonhart18 Posted June 28, 2016 Share Posted June 28, 2016 is there any way to modify hydrocraft recipes? trying to get it so silkworms can be fed with oak leaves as well, but changing the recipes in the scripts file changes literally nothing Link to comment Share on other sites More sharing options...
Millitron Posted June 28, 2016 Share Posted June 28, 2016 4 hours ago, leonhart18 said: is there any way to modify hydrocraft recipes? trying to get it so silkworms can be fed with oak leaves as well, but changing the recipes in the scripts file changes literally nothing You must be doing something wrong, I've changed recipes like that. What exactly are you doing? Link to comment Share on other sites More sharing options...
leonhart18 Posted June 28, 2016 Share Posted June 28, 2016 (edited) trying to add oak leaves to the recipe to feed silkworms. mulberry leaves are damn impossible to find even with two level 10 foragers doing literally nothing else i changed it to recipe Feed Silkworm { HCSilkwom, HCMulberryleaf/HCOakleaves/HCMulberry, keep HCHerbtable, CanBeDoneFromFloor:true, Result:HCSilkcocoon, NeedToBeLearn:true, Time:1000, Category:Ranching, } but to no avail. i fiddled with other recipes as well, nothing changed in game even after a restart foudn my issue. apparently workshop mod version are stored elsewhere. whoops Edited June 28, 2016 by leonhart18 nvm Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 28, 2016 Author Share Posted June 28, 2016 (edited) I would add Oak leaves to the main mod but as far as i can tell Silkworms only eat Mulberry leaves. Though some site say Osage Orange ( Oclura pomifera) and Tree-of-Heaven (Ailanthus altissima), which Hydrocraft doesn't have. As well as Red Beet leaves and possibly Lettuce leaves. Though the Lettuce leaves may e kill it some site say. In short i am sticking to just Mulberry leaves for now. Edited June 28, 2016 by Hydromancerx Link to comment Share on other sites More sharing options...
leonhart18 Posted June 29, 2016 Share Posted June 29, 2016 (edited) 2 hours ago, Hydromancerx said: I would add Oak leaves to the main mod but as far as i can tell Silkworms only eat Mulberry leaves. Though some site say Osage Orange ( Oclura pomifera) and Tree-of-Heaven (Ailanthus altissima), which Hydrocraft doesn't have. As well as Red Beet leaves and possibly Lettuce leaves. Though the Lettuce leaves may e kill it some site say. In short i am sticking to just Mulberry leaves for now. http://encyclopedia2.thefreedictionary.com/Oak+Silkworms Mongolian oaks are in Kentucky. (https://www.ag.ndsu.edu/trees/handbook/th-3-131.pdf) after all. and there are over 70 various species of silkworm and their respective moths in north america. so genealogically and geographically speaking....it inst much of a stretch to bundle oak and Mongolian oak leaves together as one item as silkworm food for this mod, since the various species of worm are lumped into a single critter anyways. Edited June 29, 2016 by leonhart18 Hydromancerx 1 Link to comment Share on other sites More sharing options...
Hydromancerx Posted June 29, 2016 Author Share Posted June 29, 2016 Thanks for the explanation. Guess Oak leaves should be added then! Link to comment Share on other sites More sharing options...
leonhart18 Posted June 29, 2016 Share Posted June 29, 2016 2 minutes ago, Hydromancerx said: Thanks for the explanation. Guess Oak leaves should be added then! awesome! Link to comment Share on other sites More sharing options...
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