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ikewimpsley

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Everything posted by ikewimpsley

  1. Update - Turning zombie decay to -1 (off) in sandbox settings fixed the crashing issue. Only shitty part is that corpses don't decay at all, so they have to be dealt with manually!
  2. I'm also having this error on my server. Tons of people crashing. Recently made corpse de-spawning faster, and the issue seems to have gotten much much worse. Gonna try making corpse decay take longer and see if that makes the issue less frequent. Update 2 days later - making decay take 4x longer didn't help make the issues less frequent.
  3. I run a server that's regularly full, and people are asking for a way to have join priority so they don't have to wait in a queue. I'm looking for a way to do this, but I'm struggling to find a way to do it, and there doesn't seem to be any resources online that explain this. I read this in the last dev blog: Allows for whitelisted players to be flagged as priority irrespective of their admin status, which will let them jump the queue to get in if they have say VIP status for helping fund a server, or are content creators on their own community servers. Anyone know how to enable this?
  4. Hello, I think it'd be a nice feature for server owners to be able to edit the radius of /say chat. In my instance, I'd like to decrease the range because people can hear your character talking (typing) from super far away, and in situations where you want to be stealthy, having a super unrealistic radius becomes a big issue. Hope this gets taken into consideration!
  5. Is it possible to reduce the range of local chat? (/say) It's a pretty large radius by default, imo.
  6. /say has a seriously large range, and for my rp server I'm hosting, it doesn't work out so well. Anyone know if it's possible to reduce the range of /say and even VOIP?
  7. So as far as my experience goes, when a random wound gets infected, it's not a big deal. Just a takes a bit longer to heal I guess? Would be cool if infections would actually make you sick sometimes. Also, amputating limbs would also be dope. Not sure why this just popped into my head, but imagine playing on a server where someone has a high medical skill, you get bit in the hand for example, and hey might as well take the chance and get that hand amputated. You're gonna die anyways, so an amputated hand is worth the risk!
  8. This happens to me too. Or in some cases, I'll be standing in front of the cabinet and when I loot the cabinet my character will walk a few steps away and start looting.
  9. For those days you get lost following a never ending road, or take a wrong turn in the woods... Would be super nice to have the option to just sleep on the floor, much like how you can sit on the ground.
  10. Not really a fan of this idea, but if it was an option for some of the easier game modes then I wouldn't mind.
  11. I have found some smokes on zombie corpses (I took the smoker negative trait so I've been on the never ending search for smokes), although you are right they are pretty rare to find on corpses. A bit unrealistic yeah, but keeps the game challenging for people using that trait.
  12. The anticipation.... I want to play this build sooo badly. Is there any eta for this.... anything, a hint even, so that I can feel some sense of comfort knowing I wont have to wait years.... Unless...
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