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Enoahe

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Posts posted by Enoahe

  1. Hi,

     

    If you set SafeHouseRemovalTime variable from your server.ini to 597 or higher all claims will fall off immidiately.

    This is a very nasty bug, many people got burnt off this.

     

    I belieive, expected behaviour in this case should be: 

    1. In-game interface should not allow admins to set an out-of-bounds value

    1.1 If out-of-bounds value have been set up via direct config file editing - it should defaults to maximum available value (at least in this specific case).

    2. Acceptable range of values for this variable should be declared in config comments and documentation very clearly.

     

    Also, why 596? Looks like a pretty artificial limit.

     

    Thank you.

  2. This non-residential buildings could be claimed:

     

    == Valley Station ==
    Shooting Range; 13250,5430,0; 13290,5460,0
    Hunters' Cabin; 13090,5280,0; 13150,5320,0
    Gas Station; 12730,5030,0; 12750,5050,0
    
    == West Point ==
    Shops; 11920,6900,0; 12000,6930,0
    Shops; 11890,6870,0; 11920,6900,0
    Misc Store; 11820,6900,0; 11850,6920,0
    
    == Riverside ==
    Shop at the end of the map; 3670,5730,0; 3690,5760,0
    Tool shop at the end of the map; 3620,5710,0; 3640,5730,0
    
    == Rural Town ==
    Gas station; 7290,8190,0; 7320,8210,0
    Doctors' office; 7290,8380,0; 7310,8400,0
    
    == Rosewood ==
    Gas Station;  8170,11250,0; 8190,11290,0
    Diner; 8060,11440,0; 8090,11470,0
    Bar; 8010,11420,0; 8030,11440,0
    Shops (Zippe); 8070,11520,0; 8100,11570,0
    Shops (McFudg); 8070,11600,0; 8100,11630,0
    
    == Marche Ridge ==
    Dorm; 10040,12610,0; 10130,12680,0
    
    == Muldraugh ==
    Bar; 10750,10540,0; 10770,10560,0

     

    This is wrong. They shouldn't be.

     

     

  3. Hi,

     

    This is a usability issue, not a big one, but still.

     

    As a moderator without access to server internals, I can't copy values from DB Viewer table. For example, to see all users with the same steamid, I need to open a separate notepad window, write there down steamid digit by digit manually, then paste it in DB Viewer in the game. On the other hand, an admin account can click on a record from viewer table, then press 'modify' and and finally copy value from corresponding 'filters' table field with ctrl+c. There should be a more convinient way to do this for a non-admin account.

     

    Thanks.

  4. At this point this problem have no solution. It is well known and I not sure if will be addressed any time soon.

     

    What you can do:

     

    1. Decrease SpeedLimit from 50 down.

    2. Set UseTCPForMapDownloads to 'true' - could help in case there are many bloated chunks around the map. Map loading still be slow, though.

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