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Made pr https://github.com/TheIndieStone/ProjectZomboidTranslations/pull/790
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Mаrk started following thirteenth
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You can build stairs near the wall on the second floor and go through the wall. In this way, you can overcome obstacles or build traps for players.
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Wrong PaintLightBlue RU translation in ItemName_RU.txt file
thirteenth replied to thirteenth's topic in Bug Reports
PR: https://github.com/TheIndieStone/ProjectZomboidTranslations/pull/781 -
Wrong PaintLightBlue RU translation in ItemName_RU.txt file
thirteenth posted a topic in Bug Reports
Items PaintCyan and PaintLightBlue has same RU translation. But their context menu RU values are different file `ItemName_RU.txt: file ContextMenu_RU.txt: So ItemName_Base.PaintLightBlue is wrong and must be "Краска (светло-синяя)" -
This is "Pay to win" (https://projectzomboid.com/blog/news/2013/09/terms-conditions/) isn't it?
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Made pull request to solve this https://github.com/TheIndieStone/ProjectZomboidTranslations/pull/777
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File ..media/lua/shared/Translate/RU/IG_UI_RU.txt contains wrong coma on 179 line in key IGUI_ItemCat_VehicleMaintenance.
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When a server is full, it cannot be added to favorites.
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It seem you have a problematic mod. It is not possible to deduce which mod is causing the error from your post. But it looks like the error is happening in Lua. Try disabling/removing mods one by one and find which mod is causing the error. If there are a lot of mods, then try binary search - turn off half of the mods. If the error remains, then turn off half again. If there is no error, then take half of what is left behind and repeat.
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Item OldBrake1 has `VehicleType=3` on file `../media/scripts/vehicles/vehiclesitems.txt` and so the wrong title displays in the game. VehicleType must be 1.
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When sends the quit command via RCON, an error 'unknown connection' appears in the debug log. It seems that the server is shutting down correctly, but such an error in the log is alarming. [11-03-22 04:04:33.140] LOG : General , 1646960673140> 3,989,704,693> RCON: new connection Socket[addr=/127.0.0.1,port=58484,localport=27002]. [11-03-22 04:04:33.141] LOG : General , 1646960673141> 3,989,704,694> RCON: ID=42 Type=3 Body='Swordfish' Socket[addr=/127.0.0.1,port=58484,localport=27002]. [11-03-22 04:04:33.242] LOG : General , 1646960673242> 3,989,704,795> RCON: connection closed Socket[addr=/127.0.0.1,port=58484,localport=27002]. [11-03-22 04:04:34.253] LOG : General , 1646960674253> 3,989,705,806> command entered via server console (System.in): "quit". [11-03-22 04:04:34.333] DEBUG: Multiplayer , 1646960674333> 3,989,705,886> QuitCommand.Command > cmd="quit" user="admin" role="32" unknown connection". [11-03-22 04:04:34.334] LOG : Multiplayer , 1646960674334> 3,989,705,887> java.base/java.lang.Thread.getStackTrace(Unknown Source). [11-03-22 04:04:34.334] LOG : Multiplayer , 1646960674334> 3,989,705,887> zombie.debug.DebugLogStream.printStackTrace(DebugLogStream.java:149). [11-03-22 04:04:34.334] LOG : Multiplayer , 1646960674334> 3,989,705,887> zombie.debug.DebugLogStream.printStackTrace(DebugLogStream.java:144). [11-03-22 04:04:34.334] LOG : Multiplayer , 1646960674334> 3,989,705,887> zombie.network.ServerMap.QueueQuit(ServerMap.java:91). [11-03-22 04:04:34.334] LOG : Multiplayer , 1646960674334> 3,989,705,887> zombie.commands.serverCommands.QuitCommand.Command(QuitCommand.java:29). [11-03-22 04:04:34.334] LOG : Multiplayer , 1646960674334> 3,989,705,888> zombie.commands.CommandBase.Execute(CommandBase.java:131). [11-03-22 04:04:34.334] LOG : Multiplayer , 1646960674334> 3,989,705,888> zombie.network.GameServer.handleServerCommand(GameServer.java:1165). [11-03-22 04:04:34.335] LOG : Multiplayer , 1646960674335> 3,989,705,888> zombie.network.GameServer.main(GameServer.java:902). [11-03-22 04:04:34.335] LOG : General , 1646960674335> 3,989,705,888> Quit.
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Version: Only on 41.66 OS: Linux 1. Update PZ from 41.65 to 41.66 by steamcmd on Linux with RU locale 2. Make sure that option "language" in Zomboid/options.ini file is "EN" 3. Start server, and see that game choose RU language for translations. PS. I think that "chat=Local/General" (see screen) no need to translate in logs.
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As far as I understand, this is a new feature in 41.66