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ethanwdp

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Everything posted by ethanwdp

  1. Oh, okay. I actually couldn't tell at first from your pictures, they're kind of hard to spot.
  2. Stumbled upon something a little interesting in the IsoBarricade class:
  3. Granted. Unfortunately, it didn't come in a can, and whatever device you are using is now soaked in delicious, sugary goodness. I wish I had telekinesis.
  4. Would it be okay if I made a plugin that overhauls a bit of Necroforge? It would be solely focused on a specific part on Necroforge, and would require Necroforge to run. I'm thinking of creating an automatic item-entry creator, instead of having to manually define each item.
  5. Ah, I see. I could add some admin-related tools like banning into Cheat Menu, but I'll have to hold off until v2.5 since I'll never get 2.4 done if I keep adding more things.
  6. Is /all chat broken when you install only the most recent versions (at least 1-2 updates prior) of Cheat Menu? Also, when it broke with v2.3.1 installed, was there a red error box in the bottom right or any Cheat Menu related errors logged in the console? Cheat Menu V2.4 is releasing Soon™, the Lua Interpreter has been most of the work and I only have 1-2 hours to work on it every day, and I don't have any time during the weekends. I apologize for the delay, but it IS coming soon.
  7. The function options in Necroforge and the ones in Cheat Menu work almost identically. Heal Mode in both NF and Cheat Menu heal everything, including sicknesses and zombification.
  8. I'll look into it, thanks. V2.4 might have to be delayed until Monday, this is taking quite a bit longer than I had thought.
  9. Either tonight, or tomorrow, hopefully.
  10. Try aiming at the direct grid square the door is on. V2.4 is nearly done, hopefully it'll rectify the issue you're having. (Apologies for the late reply, seems that email notifications are broken. I had no idea you even commented until I accidentally clicked on "View all notifications" here)
  11. It's a known issue, and it has been fixed in the upcoming V2.4.
  12. His pineapples were rolling with a mamma dog attack helicopter. Then suddenly, a wild squirrel army and a squirrel commander demanded nuts. He only waited five squirrel seconds before he politely obliged. Before they ripped his pineapples away, they exploded, causing a squirrel massacre, while screaming, causing cancer, and destroying Sauron himself which caused the Apocalypse, leading to legitimate heterophobia. In the next nightmare of Bernie
  13. His pineapples were rolling with a mamma dog attack helicopter. Then suddenly, a wild squirrel army and a squirrel commander demanded nuts. He only waited five squirrel seconds before he politely obliged. Before they ripped his pineapples away, they exploded, causing a squirrel massacre, while screaming, causing cancer, and destroying Sauron himself which caused the Apocalypse, leading to legitimate heterophobia. In the
  14. V2.4 is coming! After taking a long break from PZ, I'm back to modding. To make up for the lack of updates, I've set out to make a major update to address existing issues and add new features. So far, I've overhauled several cheats like Delete Mode to actually highlight the tile your mouse is over, I'm working on a Lua Interpreter with full file import and export support, Nutrition cheats, better server support (as of the time of posting, I've gotten Delete Mode to work server-side), reworked Brush to be bound to two keys (one for extinguishing, one for burning), and more. If you have suggestions or bug reports, now would be the best time to post them.
  15. His pineapples were rolling with a mamma dog attack helicopter. Then suddenly, a wild squirrel army and a squirrel commander demanded nuts. He only waited five squirrel seconds before he politely obliged. Before they ripped his pineapples away they exploded causing a squirrel massacre, while screaming
  16. I've been thinking about weight limits recently. Why is it that, in any game with a weight limit, going 0.01 KG over your limit will break your back? For survival based games like the new Fallout 4 gamemode and (of course) Project Zomboid, why not just have weight actually weigh you down? If you want to do a smash and grab mission, you'd have to pack light - you can't be hauling 3 backup crowbars, a sledgehammer, emergency medical supplies, etc if you want to go in and out quickly. An example of this is Cataclysm DDA.(though it has the same "insta-slowdown" thing as PZ and F04) You CAN strap a revolver to a holster under your armpit, three heavily modified rifles (one for assault, one for medium, one for sniping) on your back, two submachine guns on both hips, two small firearms in your back pocket, a fireaxe in your utility belt, and a survival knife in your toolbelt, but you aren't going to be very fast and nimble.
  17. My playstyle already consists of 90% scavenging and 10% base building, and so far it has been pretty tedious. It plays too much of a role in survival - I'm now worrying more about my carb intake than I am worrying about the zombies. I think that Cataclysm DDA did this one well - have a healthiness stat given to foods, but don't overcomplicate it. My mobile-base playthrough meant that I had to raid farms and replant them before taking off again, and then scavenging and hunting to fill in for the rest. I cooked some breakfast, I started my engine, and away my death-rig went to carry me to Valhalla. I had to watch my diet, but not to the point where I had to obsess over it. In Project Zomboid, I can't even go from Muldraugh to West Point without losing 10 pounds despite me shoving chips, bacon, and whatever other fattening foods I could shove in my facehole. What the team implemented here is exceptionally well developed, and I'm not disappointed. However, I have two qualms: I feel that the rest of the game isn't currently fleshed-out enough for this to work well, and this system focuses too much on weight.
  18. His pineapples were rolling with a mamma dog attack helicopter then suddenly a wild
  19. His pineapples were rolling with a mamma dog attack helicopter
  20. Actually, sprinting has always been bad for me - it attracts zombies faster than I can lose them. Stealth is much more efficient for me. It's less endurance-draining and leaves you energized and ready when you have to fight.
  21. His pineapples were rolling with a
  22. Yep! http://steamcommunity.com/sharedfiles/filedetails/?id=503791964&tscn=1453468688 Features a robust list of commands that are powered by Cheat Menu.
  23. There's still a need for high processing power. It's just that you can stream the result to something like a tablet.
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