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Everything posted by nies006
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IWBUMS Nutrition Feedback - Official Thread
nies006 replied to Batsphinx's topic in General Discussions
I tried the nutrition option several times. In my last game I spent 90% of my time looking for food and cooking and still had my weight decreasing a lot everyday (the menu was vegetables salads, berries and grilled fish several times a day). I would say it was a bit boring and I will disable the nutrition on the next times unless there are a bit less constraints in future -
Cologne is Eau de vie + different plants and spice . Nothing better than this to disinfect - otherwise you should remove this property to the whiskey too
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Official Build 32 Zombie Population Feedback Thread
nies006 replied to Batsphinx's topic in PZ Suggestions
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Never found a single amplifier, receiver or pipe. But tons of hairspray and sparkler. It is a bit like the jars to conserve food: if you find one in an entire city you are lucky.
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Official Build 32 Challenges feedback thread
nies006 replied to Batsphinx's topic in General Discussions
fully agree with this: zombies invade too quickly and everywhere, making it not enjoyable/interesting in my opinion. They should go in by groups everyday, reducing our space of loot until they finally arrive till where we are based for the final -
Official Build 32 Zombie Population Feedback Thread
nies006 replied to Batsphinx's topic in PZ Suggestions
After 2 games with 2 months survival in good conditions in Muldraught and in west point I can say that I like the zombie population as it is. However: some areas see huge hordes, some other areas are completely empty Example: I went to Muldraugh police station and unluckily I triggered the alarm: not a single zombie came ! the entire highway was empty whereas there were neighborhoods with 1000 zombies packed. So it really needs some balancing between areas. -
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I tried the sandbox following devs advice ! - First try, west point, low number of Z, loot: normal, the rest without change: i ran though the entire city and saw less than 30 zombies. It is almost a bug no ? - Since there was no interest, Second try: west point, normal number of Z, food rare, the rest normal, start pack, no change to Z settings. I spawned in a small white house north of the city center. No horde outside the house but Z a bit everywhere. I was not feeling safe so i went to the river, and to the west till i reached the boat house on the river. I settled in one of the nearest 2 floors house next to it. A few Z quickly killed, no problem to loot 5 or 6 houses around, but some directions were blocked by groups of Z. Anyway I had food, water, most of books, a few tools, a bat, but didnt find any recipe book yet. I continued visiting houses, and got one with a an alarm. I ran back to my safehouse and the following day i went to see if any Z were attracted. A few... maybe lets say... 500 ? I went straight back to home, made a stone axe, cut trees and barricaded the windows. then i tried to go to the school near my safehouse, which was left by the hordes attracted by the alarm, and found it all empty, when suddenly i saw a horde by the window. Thek broke through, I escaped by another window in emergency, right in the middle of a 200 zombies horde... panic on board, I escaped them by running to find even more of them coming from everywhere ! After a big Run to my safehouse, which is just one street away,I crafted a campfire, went back next to the school where Z splitted into several smaller groups, started the fire and attracted the zombies with the cure (Q) . So far i managed to burn 100 of them, 2 houses and a forest. And Im not done yet ! Next step: go looting a bit more, and start another fire if needed to progress on the map. Now several weeks and not ready to be dead yet ! For sure, I had to change my way of playing the game, much more sneaking, i now look by the windows before going out and begin to be paranoiac... plus Z behaviour is much better/difficult : these are good points. Only regret: burnt zombies are not counted in kills !
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Killing us before late game is awesome ! But killing us in early game is slightly exaggerated in my opinion: it would mean all the work the devs did on middle game (farming, fishing, advanced carpentry) is now useless, and contradictory.
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Somebody tie him down before he reduces the zombie numbers! EasyPickins, would it be possible to have something in the between maybe ? not too few like in 31 nor too many as currently ?
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hi, just tested survival mode in 32.1, indeed so many zombies out there ! Very challenging but can be good fun ! What happened to the windows : 75% of them cant be opened whereas it was the contrary before... that's mean edit: finally a bit too many Z, I think something in between build 31 et 32 woud be perfect. Also, they seem too difficult to push back when close to the player.
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Yes hordes invade every single space in less than an hour. I dont see the point of this challenge whereas i was really waiting for it
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So now we can find recipe books ? can we get more insight about this new feature ? I remember a mondoid saying about 100 new items and 30 recipes: would it be possible to have a list of them ?
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thanks svarog for the link to your mod. I hope such mod could be officially integrated in the game !
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I dont know how you live it, but for me having to take cigarettes by 20 is tiring ! SInce 32.0 is about new items, maybe adding a cigarette pack would be great. And we could open it, when needed, like seeds or ammo box.
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Salut, en 30.12 que j'ai testé, la traduction en francais de "open strawberries seed packet" n'a pas été faite quand on clic droit dans l'inventaire aussi, peut etre deja corrigé ? vinegar = vinaigre ; lid=couvercle ; jar=bocal ; whiskey bottle = bouteille de whisky ; processed cheese = fromage a pate fondue