The map defaults to Muldraugh, KY so the spawnpoints defined in MainCreationMethods.lua will be used. For custom maps, a spawnpoints.lua file created with WorldEd or by hand defines the spawnpoints. It's an error currently not to have any spawnpoints defined. That line definitely hasn't been added to my ini file, so is the default internal? I've seen multiple reports of MP server upgrades 25 ->26 upgrade breaking the ability to finish server connection, and it does seem to be in map download that clients hang. Missing entries should be added to the .ini file (I just tested and they are). I should mention that to support multiple server configurations (or even multiple servers per machine) server admins can now give a unique name to the server using the -servername option. By default the server name is "servertest" which gives you these files: Zomboid/db/servertest.db (replaces world.db) Zomboid/Multiplayer/servertest/ (the save folder) Zomboid/Server/servertest.ini (replaces serverOptions.ini) Zomboid/Server/servertest_SandboxVars.lua (optional file, use PZServerSettings to create it then rename it) So if you use "java ... -servername MyServer" you will get these files: Zomboid/db/MyServer.db Zomboid/Multiplayer/MyServer/ Zomboid/Server/MyServer.ini Zomboid/Server/MyServer_SandboxVars.lua Check the spelling, it should be "Map=West Point, KY" the same as the "media/maps/West Point, KY" folder name. You characters are saved on the client, in the map_p.bin file in your client save folder so you can back those up if your worried about losing them. They shouldn't get removed unless you do a "soft reset" of the server (or delete the save folder). Adding a space to "West Point" got the server to launch, but we were still spawning in Muldrough. I ended up changing the spawn coordinates to inside the church in West Point. Works for us, but on a larger server that would be a problem. I saved the "multiplayer" file in my users/zomboid directory and deleted everything else right after the update. I think I deleted whatever the server needed to save our characters. Thank you for the help.