Reblar Posted June 18, 2015 Share Posted June 18, 2015 By this I mean, let it so that in the settings for a server you can force it to easy, medium, and hardcore reloading respectively. Speaking from experience, RP servers would enjoy the option of everyone using hardcore as it makes more sense than loading 15 shots into a pistol with no mag. This however does put them at a disadvantage if someone has it at anything lower. Obviously the default can be set to easy, but I think you should give servers the ability to force a certain type of reloading since you give us the different options. Elizabeth Bailey, Dude4Life, Svarog and 4 others 7 Link to comment Share on other sites More sharing options...
Elizabeth Bailey Posted June 18, 2015 Share Posted June 18, 2015 Yes please! Link to comment Share on other sites More sharing options...
Sanctus Posted June 18, 2015 Share Posted June 18, 2015 Definitely. Link to comment Share on other sites More sharing options...
Reblar Posted June 20, 2015 Author Share Posted June 20, 2015 I feel as if this would be a rather easy thing to implement Link to comment Share on other sites More sharing options...
Profesh Posted June 20, 2015 Share Posted June 20, 2015 I agree that this really should be dictated by the server rather than individual discretion, as it has significant balance implications for any competitive scenario. Svarog 1 Link to comment Share on other sites More sharing options...
Svarog Posted June 20, 2015 Share Posted June 20, 2015 Yup, this should be dictated by the server. Currently it puts people who like Hardcore reload at a big disadvantage vs people with easy one. Link to comment Share on other sites More sharing options...
Reblar Posted June 20, 2015 Author Share Posted June 20, 2015 I agree that this really should be dictated by the server rather than individual discretion, as it has significant balance implications for any competitive scenario.This is pretty much my view as well. It's all good to include a switch like that in SP, but making it the same in MP provides balance issues. Link to comment Share on other sites More sharing options...
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