956Texas Posted March 13, 2015 Share Posted March 13, 2015 Hi everyone, So I gave it a try to open my own private server, but it seems to have a problem with loading.I have a udp 16261 and 7 tcp 16262 - 16266, when i try the server it assigns me as 16262 which i believe its normal, but once i play for like a minute, it stops loading the map, but not the zombies, them things follow me in a small black wall cage. I want to know if there is any fixes with the """ Processed delayed packets...""", the server is working well, because it is constantly raining and thundering. Seems to me that its the game. Link to comment Share on other sites More sharing options...
Realmkeeper Posted March 14, 2015 Share Posted March 14, 2015 UDP and TCP port 16261?I have a feeling it uses 16261 TCP for map streaming, but I could be wrong. I've never had any issues with both on 16261, and TCP the other ports. Link to comment Share on other sites More sharing options...
Connall Posted March 17, 2015 Share Posted March 17, 2015 Yeah you HAVE to use TCP, I believe UDP is next to pointless but I always tell people to use it just in case. Link to comment Share on other sites More sharing options...
Kirrus Posted March 17, 2015 Share Posted March 17, 2015 UDP is vital for game communications! Most of the standard game data (zombie locations, item data etc) is sent via UDP. Map however, is sent via TCP, because1) you generally have it by the time you need it, and2) a bit of map data getting lost will screw you more than a 'zombie moved 1 centimetre to the left' message. Realmkeeper 1 Link to comment Share on other sites More sharing options...
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