emilko62 Posted May 7, 2014 Share Posted May 7, 2014 Okay i have two pretty good suggestions.The first one is that there should be bear trap added to the game, reusable but gets damaged each time a human or a zombie steps and gets trapped it.I think you should also add the action to remove it from your leg.Side effects should include: panic, bleeding, minor injuries and pain. The other suggestion i have is Zombie flesh.You should be able to cut off zombie flesh.There should NOT be an option to eat it, but you should be able to add it as an ingredient to soup, stews etc. The chance of infection should be determined by the cooking skill of the player. Link to comment Share on other sites More sharing options...
syfy Posted May 7, 2014 Share Posted May 7, 2014 zombie flesh soup......................HELL no. have you ever actually seen what a real bear trap does to a bone? (don't really like the stuff these guys claim sometimes, but it works for this. leg part at 5:30) Link to comment Share on other sites More sharing options...
emilko62 Posted May 7, 2014 Author Share Posted May 7, 2014 zombie flesh soup......................HELL no. have you ever actually seen what a real bear trap does to a bone? (don't really like the stuff these guys claim sometimes, but it works for this. leg part at 5:30) Well i believe that the bear trap should slow you down to the point that you can only walk slowly and you can't run.Thanks for your post. Link to comment Share on other sites More sharing options...
Kasix Posted May 7, 2014 Share Posted May 7, 2014 But what if the zombie is been reanimated for a while and starts to rot? Shouldn't bear traps just tear of their limbs. And that would make more crawlers. If that's the case, not sure if it really would be that useful. But in catching animals for food, it could get pretty uselful. Link to comment Share on other sites More sharing options...
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