BoogieMan Posted November 15, 2023 Share Posted November 15, 2023 It would be neat if you got a sadness debuff for seeing a friend as a zombie, and another for killing them. I guess the game would have to track what players have spent time near you, so you don't get the same effect seeing dead strangers. I think it would be an interesting addition. GodHatesHaloWaypoint, getstoopid and Unamelable 2 1 Link to comment Share on other sites More sharing options...
PoshRocketeer Posted November 15, 2023 Share Posted November 15, 2023 So here's MY question: Why doesn't killing zombies increase stress and reduce unhappiness, even in the early game? getstoopid and BoogieMan 2 Link to comment Share on other sites More sharing options...
GodHatesHaloWaypoint Posted November 15, 2023 Share Posted November 15, 2023 This would be pretty cool for immersion, maybe if you witness their death the debuff could be even worse, and burying them could somewhat offset the debuff/s. 15 hours ago, PoshRocketeer said: So here's MY question: Why doesn't killing zombies increase stress and reduce unhappiness, even in the early game? Average civilians would probably be pretty upset they even saw a zombie let alone had to fight and kill one, especially depending on the type of person they are. Some people breakdown at the sight of blood let alone seeing anything worse. It would definitely increase stress though. getstoopid and BoogieMan 2 Link to comment Share on other sites More sharing options...
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