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Okay I've gone though so many axes and similar tools like meat cleavers (mainly for chopping trees to build into plank walls) that it's made me think "Why can't I sharpen this stuff?".

 

Okay so here's the gist: What if you could sharpen bladed weapons/tools to make them last longer? Like sharpening an axe with a stone or sharpening tool?

 

That way the axe could last longer before it breaks. 

 

I was thinking sharpening and keeping them weapon sharp can give it temporary invincibility to wearing down or it could reduce the rate at which it wears down with use. 

 

If it's the former, there could be a hidden or visible sharp bar that when it goes all the way down the weapon starts to degrade again with use and it's time to sharpen it again. 

 

If it's the latter the weapon still loses condition as well as sharpness with use.  

 

Sharpen tools can be fount in hardware stores, sheds, garages, anywhere where tools would have to be present including in the factory I'm staying in in Riverside.

 

You could also find a rock to sharpen though it wouldn't sharpen as well as a sharpening tool.

 

Different sharpen tools have different degrees of sharpening.

 

Keep in mind this is different than merely repairing a weapon which merely brings it to working order again. Repairing doesn't increase durability/slow the rate at which it degrades with use.

 

Having to find or make axe after axe gets really tiring so makes sense to make the ones you have last as long as possible. 

 

Heck if I could do this I probably would've spent more time building the Scenic Grove Trailer Park wall (and possibly had it done by now) rather than looking for chopping tools. 

 

The result of me not having it done by now led to a meta event of gunfire which caused this to happen around 27:37: 

 

Yeah my worst fear of that gunfire attracting the zombies from the forest to the west/south west CAME TRUE. But I digress!

 

Anyways until then your best bet is to have many chopping tools on hand as possible even if it means making them from stones, sticks, and rags a.k.a. a stone axe.  

Edited by Nowthere27
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I like the idea of the head/blade and edge being able to be damaged/dulled repaired/sharpened independently, and being able to make new handles. It might be a bit overcomplicated to include 3 separate forms of condition that only 3 weapon types would really use, but I'm all for it being added.

Edited by PoshRocketeer
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  • 11 months later...
  • 2 weeks later...

Isn´t this already going to be added to B42?, there is a new condition in the melee weapons called ¨sharpness¨, so I am sure you could sharpness your weapons in the next build.

Edited by DiegooLoquii
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7 hours ago, DiegooLoquii said:

Isn´t this already going to be added to B42?, there is a new condition in the melee weapons called ¨sharpness¨, so I am sure you could sharpness your weapons in the next build.

I didn't suspect that at the time which is why I brought it up.

 

Hopefully yeah that's how it'll be.

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