Jack Bower Posted April 5, 2023 Share Posted April 5, 2023 Somethhing I never see mentioned, is the massive benefit that screen resolution provides in PZ. If you can see further than everyone else - you can see your enemies before they see you. The difference between playing between a wide screen monitor and anything else is so incredibly massive. PZ is very quickly turning into a game where unless you've got a specific setup. You may aswell not play ball at all. Does Indiestone have plans to address this imbalance involving different screen resolutions and how it affects PvP? In all fairness. I do own a wide screen monitor. But when I see the difference between my laptops resolution to my screen. I can see quite clearly there is an unmentioned problem here. I propose a cap on how far you can cnt+look towards the horizon. So at least everyone is limited by the same IG /Max/ Link to comment Share on other sites More sharing options...
nPhlames Posted April 8, 2023 Share Posted April 8, 2023 Resolution has bigger problems as a whole; some aspect ratios seriously mess up UI and makes things unreadable at best, and functionality is lost at worst. Think like not being able to click buttons, or even scroll zoom at all. Screen resolution needs to be fixed first. Link to comment Share on other sites More sharing options...
ZombieHunter Posted April 8, 2023 Share Posted April 8, 2023 One solution would just be limiting render distance So it just loads large objects in a distance Link to comment Share on other sites More sharing options...
Ciber Ninja Posted April 27, 2023 Share Posted April 27, 2023 The game is not designed for PVP. They only have PVP in there b/c you would complain if it wasn't They even have a warning specifically ingame that you should only play multiplayer with friends. Link to comment Share on other sites More sharing options...
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