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Mini-goals


Blind_Didymus

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After gathering tons of stuff to just sit on in-game, I felt like small mini-goals would be fun.

 

For example, if you chose a previous job like "librarian," it'd be nice to have some acknowledgement that you'd managed to collect certain books that would make up some preservation of human culture. Maybe specially tagged books that would be parts of a set scattered throughout the map.

 

If you were a "survivalist" you might feel comforted to put together a kit of items like a radio, canning tools, I don't know. Basically just a special class of items that matched the sort of subjective goal that your job in life would make meaningful to you. It's the kind of sort of pointless exercise that would feel good to a person even if their attempt to survive ultimately ended in death.

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Well one easy way to add more endgame content would be to do achievements, might as well since they went they steam route. By doing achievements, it gives you incentives to do stuff besides just sit on your giant horde of supplies while still keeping the open-ended nature of the game intact. Things like

 

- Survive for 100 days

- Burn a house with 20 zombies inside

- Be the last surviving human on the map (kill all npcs)

- build a panic shelter

- ect, ect.

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