Kappatao Posted May 26, 2022 Share Posted May 26, 2022 When you place an item now, it's possible to cause parts of the item to dissapear if you place it on a tile boarder for a multi tile object e.g. a table. Attached is an example with makeup and a mirror on a table. To reproduce this, place the item on 1 tile, overlapping the other. In this picture they're placed on the bright tile, overlapping the dark one. It's interesting to note, if I place them on the dark tile overlapping the light one, they display correctly. GKuba, Mork and Pandorea 2 1 Link to comment Share on other sites More sharing options...
SonicSonedit Posted May 27, 2022 Share Posted May 27, 2022 This can possibly related to change that when multiple 3d objects are placed on tile, they are rended as texture snapshot instead of 3d object This greatly improved performance for our warehouse where we stockpiled over 1000 planks - we had like 10 fps before, now we have around 40 Link to comment Share on other sites More sharing options...
Kappatao Posted May 29, 2022 Author Share Posted May 29, 2022 On 5/27/2022 at 5:15 PM, SonicSonedit said: This can possibly related to change that when multiple 3d objects are placed on tile, they are rended as texture snapshot instead of 3d object This greatly improved performance for our warehouse where we stockpiled over 1000 planks - we had like 10 fps before, now we have around 40 Oh it's definately related to that. Hopefully it can be fixed. Link to comment Share on other sites More sharing options...
Nicks Posted May 30, 2022 Share Posted May 30, 2022 Honestly has been an issue before the update, when I placed stuff on tables in a certain way they'd clip through the other side. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now