Tibila Posted February 17, 2022 Share Posted February 17, 2022 The way it is actually, the helicopter is only perceptible by sound, there is no visual indication about where it is exactly. I've thought that it would be a simple solution to amplify, to rush the wobbling "wind effect" animation of the trees and grass in the nearby area where it is hovering. It would be the wind mess caused by the helicopter helixes Link to comment Share on other sites More sharing options...
OffitMan Posted February 17, 2022 Share Posted February 17, 2022 Helicopters fly anywhere between 1000-8000 ft (maybe more TBH) above the ground and certainly not close enough to be affecting trees (except during landing and take off). In real life when you see a helicopter in the sky, is it blowing the leaves of the trees around you? Link to comment Share on other sites More sharing options...
Irken Empire Posted February 18, 2022 Share Posted February 18, 2022 On 2/17/2022 at 1:53 AM, Tibila said: The way it is actually, the helicopter is only perceptible by sound, there is no visual indication about where it is exactly. That's impossible, it's like saying "There's no other way to know if autumn is starting without a calendar" You've got colder temparatures, shorter days, yellow leaves etc. Now when you've got no idea where the helicopter is just look at the zombies and they'll be heading that way, left, right, up and down, this is a visual indication that shows you exactly where the helicopter is, or atleast where it's heading to and attracting zombies. Link to comment Share on other sites More sharing options...
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