PandaPentium Posted February 3, 2022 Share Posted February 3, 2022 I have been into this game for years now. I adore PZ I really do, but one thing that kills a lot of the base building for me is the inability to knock down certain walls because they house the light switch. And if you break that wall you get a floating light switch, break the switch you now lose that light. So I suggest a system where you can - Build a new light switch maybe requiring electrical 3 to 5 at most - You build a light switch pretty cheap - Then use the place ability to mount it to your wall - See the actual lights on the roof of rooms, So that we can also move those around as we see fit. - And maybe the ability through a button to toggle those on or off so we don't have to always see them - Make the lights see through like so it won't block the players view indoors - And where lights aren't hard cut from room to room (This would probably require an entire overhaul of the games lighting system, if not feasible I get it) - Different bulb types are not a requirement or a suggestion here, I am fine with light bulb going into a tube light on the roof - Don't really need a super complex system, just needs to be able to be seen and the switch moved around at the least The Because: As it stands right now the lighting in PZ is terrible in my opinion, always has been really. Again, my opinion and a few others I've talked to (more like ranted to but whatever right). You're forced to keep ugly walls in bases that you don't love (the wall not the base) xXMoksXx, Guicsr02 and getstoopid 3 Link to comment Share on other sites More sharing options...
Papa Juliet Whiskey Posted February 6, 2022 Share Posted February 6, 2022 I'd be satisfied with being able to pick up and move lightswitches. Although a lot of the suggestions are pretty cool. Allow them rooftop bulbs to burn out too. Link to comment Share on other sites More sharing options...
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