MGWhiskers Posted December 25, 2021 Share Posted December 25, 2021 41.65 multiplayer dedicated none reproduction: agro and pull along some distance(in a straight line, not circling around) amount of zeds. the larger the group, the noticable the effect will be keep luring zeds, remaining in relative proximity, maintaining the line of sight with them over some distance a percentage of zeds will drop the pursuit, turning their back on the player, without any reaction to the noises player makes, will make a few steps and stop in place. the freeze time can take around 10seconds. during that time the frozen ones can still be killed, but over the said time they will dissapear. unstable effect, had been noticed only once: over time zeds that dissapeared might pop up back into world somewere in the vicinity of the spot where they dissapeared, sometimes creating traps for players that are still fighting in that area video example of the described bug https://youtu.be/SXF7i34yQeE ingame map screenshot of the place shown in video. mind that this isnt the only place where said bug occurs, just as an example ZC8MDfT.png (1920×1080) (imgur.com) Yana M.D. 1 Link to comment Share on other sites More sharing options...
Weighland Posted December 26, 2021 Share Posted December 26, 2021 Had this happen to me multiple times on both an official server (Redboid) and a server hosted by my pal. They stop following then disappear after a few seconds. Link to comment Share on other sites More sharing options...
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