Cabbot Posted February 1, 2021 Share Posted February 1, 2021 (edited) Someone on reddit had the idea thought it wasnt a bad idea. His idea was that to create an item that can stave off the zombie infection. But at the same time there are draw backs like an additction or seizures. The Reddit Post- Can someone make a mod for antizin from dying light? Edited February 1, 2021 by Cabbot Link to comment Share on other sites More sharing options...
Weighland Posted February 1, 2021 Share Posted February 1, 2021 I suggested something like this back in 2015 (zombrex, antizin, etc.). Seems like no one wants to delay their inevitable death though. The item probably cannot be replicated by crafting and would be exhausted. I personally would just start over if my character gets bitten now a days. Cabbot 1 Link to comment Share on other sites More sharing options...
trombonaught Posted February 2, 2021 Share Posted February 2, 2021 (edited) This is one part of the game that I hope gets a little more love/attention in the future. Right now if you get bit, and you start to get sick, you can just end the game right there. With NPCs, this might get a little spicier in that you'll have to monitor your companions to see if anyone is hiding a bite from you. This would help to give dying more significance to actual gameplay. Not sure how to make the player's side of infection more interesting though. I like the idea of the old Romero zombies, where a bite just means you light a smoke and wait for the inevitable. But I also think this needs to be more interesting in terms of gameplay... like maybe if, after zombifying, you get a whole new phase to the game where you must now hunt and kill the living (albeit with highly reduced senses)! Edited February 2, 2021 by trombonaught Cabbot 1 Link to comment Share on other sites More sharing options...
Cabbot Posted February 5, 2021 Author Share Posted February 5, 2021 Good points, only good thing would be to keep your skills currently. I totally agree with npcs that would diffidently be viable then. Even with the addition of npcs playing as a zombie would open up alot more opportunities to be had. Link to comment Share on other sites More sharing options...
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