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41.43 - Wall corners issue - layer ordering and trim issues


TheCommander

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Recently noticed strange issue with wall corners in latest version. Might be the new update changes to the cut-away/wall hiding changes.

 

1. Corner trim will not show even though it displays correctly in BuildingEd. As example, the wall below is a straight forward interior wall & interior wall trim choice for the room def section.

2. Same corner displays in the incorrect ordering with the player being able to either walk partially or completely behind the texture as if the corner has higher priority in display order.

 

bug2.PNG

bug2b.PNG

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