I just installed a PZ server on debian wheezy and encountered a annoying situation. While my mate was able to connect to the server, I couldnt do that without crash. I am able to connect to other servers and am able to play singleplayer on my machine. So after I fooled around with tipps from the web, I figured it may be server related. Could you please give me a hint on how to fix this?
This is a excerpt of the pz server console, while I am connecting:
return code: 0*** SERVER STARTED ****server is listening on port 16261User kryso is trying to connect.Connected new client kryso ID # 0 and assigned DL port 16262testing TCP download port 16262loaded chunks for cell 167,125 ms=374.13297loaded chunks for cell 167,126 ms=727.2651loaded chunks for cell 167,127 ms=178.0929loaded chunks for cell 168,125 ms=203.24287loaded chunks for cell 168,126 ms=370.78342loaded chunks for cell 168,127 ms=183.77261RecalcAll for cell 167,125 ms=2042.2502RecalcAll for cell 167,126 ms=962.33734RecalcAll for cell 167,127 ms=391.95425loaded2=[]finish loading cell 167,125 ms=1571.3921RecalcAll for cell 168,125 ms=297.2759RecalcAll for cell 168,126 ms=626.66113RecalcAll for cell 168,127 ms=336.48132loaded2=[zombie.network.ServerMap$ServerCell@12e194e2, zombie.network.ServerMap$ServerCell@17f58b1d]finish loading cell 167,126 ms=989.6459loaded2=[zombie.network.ServerMap$ServerCell@17f58b1d, zombie.network.ServerMap$ServerCell@4d11533d, zombie.network.ServerMap$ServerCell@2c6ff152]finish loading cell 167,127 ms=221.09204loaded2=[zombie.network.ServerMap$ServerCell@4d11533d, zombie.network.ServerMap$ServerCell@2c6ff152]finish loading cell 168,125 ms=209.15375loaded2=[zombie.network.ServerMap$ServerCell@2c6ff152]finish loading cell 168,126 ms=215.68845loaded2=[]finish loading cell 168,127 ms=226.796Connection Lost for id=0 username=kryso
This is an excerpt from console.txt:
using spawn region Muldraugh, KY1 possible spawn pointstiledef: loading media/tiledefinitions.tilestiledef: loading media/newtiledefinitions.tilestiledef: loading media/tiledefinitions_erosion.tilesLoading: media/maps/Muldraugh, KY/objects.luaLoading: media/maps/West Point, KY/objects.luaALARMS: 85/1008 buildings have alarmsMAX #ZONES is 7java.lang.NullPointerException at zombie.iso.IsoWorld.init(IsoWorld.java:1373) at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:255) at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:193) at java.lang.Thread.run(Thread.java:724)
While this is an error.log in the PZ main folder:
java.lang.ClassNotFoundException: zombie.gameStates.MainScreenState at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at com.exe4j.runtime.LauncherEngine.launch(Unknown Source) at com.exe4j.runtime.WinLauncher.main(Unknown Source)
Im utterly confused and could need some help here. I get this crash if and only if, I connect to my server, which I recently downloaded via steamcmd. So its vanilla/unmodded steam distribution.
Fileupload doesnt seem to work, so I wont post long tl:dr of logfiles until asked.
I hope somebody can help me here. If you want specific logfiles, just name them!
Question
kryso
Hello Guys,
I just installed a PZ server on debian wheezy and encountered a annoying situation. While my mate was able to connect to the server, I couldnt do that without crash. I am able to connect to other servers and am able to play singleplayer on my machine. So after I fooled around with tipps from the web, I figured it may be server related. Could you please give me a hint on how to fix this?
This is a excerpt of the pz server console, while I am connecting:
This is an excerpt from console.txt:
While this is an error.log in the PZ main folder:
Im utterly confused and could need some help here. I get this crash if and only if, I connect to my server, which I recently downloaded via steamcmd. So its vanilla/unmodded steam distribution.
Fileupload doesnt seem to work, so I wont post long tl:dr of logfiles until asked.
I hope somebody can help me here. If you want specific logfiles, just name them!
Regards!
kryso
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