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Found 10 results

  1. Devs, So with those "magical lunchboxes" that, no matter when you found them in the timeline, would have fresh sandwiches? This was a bug that was fixed, buuuuuut, maybe we could utilize that former bug to make dead mice & rats not always be rotten beyond day 7 or so? Pure food for thought. And food for my starving PZ character who is eyeing rats.... Perhaps it'd be plausible if we revived the magical lunchbox code for rats? Example: have rats spawn in garbage bags, and have garbage bags use the old Magical Lunchbox code. Or have a container found in cabinets called
  2. I suggest: - Remove the ability to climb over fences with peaks; - Reduce the likelihood of climbing the fence in the rain; - Increase the load for lifting the rope; - Make it impossible to climb the fence, climb the rope (with any overload). P.S All the things that I indicated in my opinion will benefit the realism of the game.
  3. So some of you might have a problem from time to time with your map loading cells looking like this: If that's the case here's something to try. Go to WorldEd Preferences Tilesets Directory - Then point it at your Tiles folder (wherever you downloaded the Tilesets too). Make sure to select Tiles not the folder inside it. Mine is saved too C:\Users\0\Downloads\tiles So I picked Tile Directory as that. When it's set and fixed it should look normal again like this: If for some reason you cant f
  4. Long time ago I've reported it as a bug on the tracker, it never got fixed so I fixed it for myself, I decided to share this with others who might be interested. The problem is this, Canned Food is not affected by Food Rarity setting in sandbox, it's affected by Misc Rarity. I like to play with high amount of misc items, tools, clothes etc. and with Very Rare food, I never could because I always ended up with a stockpile of canned goods. With this mod Canned goods are properly treated by the game as food items (Don't worry, you can't eat the can, you still need to open it). So if you want to
  5. Getting My Fix I'm back with more hyper-real ideas. But, I don't feel like fucking around with an intro today. So let's just get into it. Complicated Healing There should be more to it than just, slapping on some bandages, and choking on some chicken. Bandages. I feel, different body parts, should have different healing requirements. Like Bandages. . . for example, maybe you'll only need around 2-3 bandages for your arms, but for your body, you could need anywhere around 5-10 bandages (depending on the specific locations and your size of course). But, if you don't have any tape,
  6. The setting of zombies speed " Sprinters " are glitched a bit, becouse they sprint fast, okay, but they have same movement speed as a player, so player cant run away from them or loose in a corners of city. By the way, when they reach you they just STOP like on a millitary command and slowly bite you, then again they sprint very fast, and when they reach you, they stop and slowly bit you. It should be fixed, they should have more rage, like in really 28 days later movie
  7. ahh. ive gotten this far with what i believe to be failed ideas but if you guys don't like this idea i have in plane, i don't wont know how to impress you. so here is my new idea. (please dont talk about how the programmers would be able to do this and how hard it would be. its just a suggestion. but please reply away) relationships what i would love to see is a new ribbin icon for npc chat called relationship. this is where you can increase or decrease your relationship with that npc. it could be giving them a gift, or doing a personal mission for them such as getting there teddy bear etc.
  8. Description I am new to coding and this is my first real post, i am unsure if other people have been having this issue but when ever i open the inventory panel all the things that use a Condition bar are always messed up and not aligned with the actual item, this fixes that. i hope this gets to Lemmy or one of the Devs. because it is an easy fix and they can incorporate this into the new patch, which makes it a lot easier for me because then i don't have to keep on updating the Code So here you go! [] - [] condition bar alignment fix.zip [] condition bar align
  9. Just recently I decided to purchase Project Zomboid, because I've always been into ANY type of "Zombie" or survival of the fittest type of games. I really had a lot of fun playing for the first hour, but one of the things that I realized that was quite buggy (I KNOW IT IS IN ALPHA) was the click registration. I spend almost 5-7 minutes just trying to get the sink options to come so I could fill my pot full of water, and recently I have kept coming across this problem over and over again. Honestly I am just curious as to if this 'problem' will be fixed in the nearby future? ~HawkenGaming
  10. [vent] I HATE ITEM BLOOO!!!!!!!!!!!!! [/vent] Hi everyone, just venting. Spent the last two hours trying to figure out why my items aren't working (If you have something wrong or invalid it will turn into the item "Blooo") and I stillhaven't made a dent . Just venting while I take a break.. Blades mod is looking nice though. Though nice to me may not be nice to others. But it's nice!! Edit: If modders are coming across their own item Blooo, post here to help each other fix what's wrong. Some values can't be set to certain things or it will Item Blooo.
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