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  1. I`m so exhausted. Since I started a new project in the WorldEditor it doesn`t open anymore. All I get is an error (pic related) when I`m trying to open TileZed or WorldEditor. I`ve reinstalled it, deleted all the files, checked "Tilesets.txt", but there`s nothing about this tile and there is no such tile, because I deleted it a while ago. I can`t check anything in the program itself, because every time I press Ok it shuts down. The only two things I haven`t done yet is reinstalling the game itself (which I think is unrelated) and checking for corrupted regedit`s files (but what exactly should I check?). What`s your opinion about this? Also, I didn`t find anything about this error.
  2. I was playing with 2x zombie count. After my survivor went to sleep and woke up, I exited the game and a few hours later (In Real Life) I re-loaded my save. I noticed all the zombies within the distance of a fully zoomed out camera (plus a bit) were mysteriously gone. Beyond that distance, I saw one group of zombies but didn't bother to investigate further. Dead zombies still remained on the ground. I'm 100% sure that before this bug occurred, there were hordes of zombies around my character's vicinity. The entire map might have been affected, or just simply the vicinity of my character. I'm not sure. But obviously this is a game crippling bug. Staff/Devs reply or PM me if you want the save or need certain files. I'll give more details or help in any way I can.
  3. If you rotate a grill with a propane tank in it, it turns into a microwave
  4. Sinreal

    VHS: Home

    I've run into a situation twice where, I'll be looting, and I'll find a VHS Tape called "VHS: Home". I'll store it, close the game, and when I repoen the game, the VHS tape is a different name. In this particular case, it's now called "Home VHS: Magical Woodland Fox" I haven't tried playing "VHS: Home" on the TV, but next opportunity I get I'll try it and report back
  5. When I try to cook with a roasting pan or a frying pan I get the option to create roast or stir fry respectively and I end up getting a empty roast or stir fry. However my character doesn't use the ingredient and no nutrition is added to the food. This doesn't happen with every food tough, I have only noticed it with fish fillet and one other meat (I can't remember which). Even if I add other vegetables first I still can't add the fillet. This is somewhat annoying as I live next to a lake and rely on fish for food. I have several mods installed, but I had this problem before installing mods too.
  6. I just wanted to place a shelf, i dont think its supposed to be doing that.
  7. I confronted a zombie and my character just stared at him even trought I was trying to push it backward and and my dude just let himself got eaten alive patheticaly without doing anything. this is very frustrating cause it was a very challenging hardcore game and I died without being able to do anything. so here's my question: is it possible to go back time in saves when my character wasn't dead pls. And also tell me why this happened.
  8. The test case on line 125 of file media/lua/client/ISUI/ISInventoryPaneContextMenu.lua to check if a Dish Cloth or Bath Towel can be used to dry the player off needs parentheses around testItem:getType() == "DishCloth" or testItem:getType() == "BathTowel" to make the line look like if (testItem:getType() == "DishCloth" or testItem:getType() == "BathTowel") and playerObj:getBodyDamage():getWetness() > 0 then in order to fix a bug where the dry dish cloth has the option to be used when the player is dry because it's only checking if there's a dish towel, or if there's a bath towel and you are wet; instead of checking if they have a dish cloth or bath towel, as well as being wet.
  9. Key bindings problem with 106/109 keyboard layout: It works fine in the 41.50, but after the Fmod (41.51) version, all keys above 102 keys (not the 102 keys standard) won't work and can't be bound anymore. I'm using Japanese 109 keys. All key bindings are default, except the Pan Camera. When you change a key binding, then click the "BACK" button. No matter what you click on next. It will always apply the changes. (But if you change language, and then click No. It won't trigger the Lua reload.)
  10. Reton

    Cook Bug

    번역기를 사용해서 죄송합니다. 요리에 문제가 있습니다. 갈증 성분을 사용하면 갈증이 비정상적으로 증가합니다. 커피는 커피 한 잔을 만들수록 갈증이 늘어납니다. 이 경우 커피 한 잔이 떨어지면 다시 처음으로 돌아갑니다.
  11. So I've built a shelter off away in the woods near a lake. Isolation was key - therefore I built onto the lake and isolated part of the base as a sort of island. The base's store room (2nd floor) sits on top of the garage. The garage is completely accessible to normal terrain while you must take a rope to get up to the 2nd level. The store room then leads further onto the lake to the "home" which is divided by some doors. All in all, the construction was quite simple. I ran into very few issues getting walls up other than what might be expected when building on water. I'm making this thread as only half of my constructed base actually registers as an interior and the effects are game-changing. https://steamcommunity.com/sharedfiles/filedetails/?id=2548315176 Had to wait for a rainy/snowy day to get this visual to show how drastic the difference is and why I'm setting this one down until I can find a solution (hopefully with your help!). I built about 90% of this base in vanilla and then added some mods on including HC and a stat HUD as well as a QOL mod that shows what skill I've leveled up in above my head. That being said, I'm not convinced any mod contributed to this issue. In this picture it's 53.5F inside, we're going winter which is why I've really kind of had it with this bug for this character. Semi-comfortable, well lit in the morning/afternoon/evening and dry. But upon crossing the threshold of those doors, the game then registers that we're outside. https://steamcommunity.com/sharedfiles/filedetails/?id=2548315150 To answer some obvious questions first Yes, there is a roof Yes, floor tiles are on either side of each wall in a desperate attempt to kick this glitch at some point Yes, we're on a lake Funny enough, I've built a pillar on every edge I'm capable of doing so on the main house, but have not done so on the store room. Still, the store room registers interior. You can even see inside the edges from the outside in the pics. So yeah, we're raining and snowing inside where I normally sleep and it sucks. The furnace is next to useless in this space as it's fighting the coming winter cold. If it had not been for a backup I had cuz IWBUMS, I would have lost this character due to some nonsense as there was a massive freeze that came in overnight one night and I hadn't realized yet that the building registered as exterior and my character died unexpectedly. Kinda my bad, but he'd have survived just fine in the store room since it's interior. The sheet rope you see going up is attached to a fence on the roof which actually has walls built around it with a roof on top of that also. That best part is, that tiny room he crawls into after climbing the rope also registers as interior, is super well lit even when my "home" is not, as it's exterior, even though it has no windows! I've made an attempt at deleting the isoregiondata folder - reloading game - destroy wall and rebuilding it to no avail. I've done that a good number of times while trying a few different things to trigger the game to finally think the building is interior but came out empty handed. I was hoping someone could take a look at this. This is actually the first time I've ever gone onto a game's forum to participate in the community. I've got a .rar of my save file prepped, but I'm a bit unfamiliar with trusted file sharing sites so if you wanna take a look at the world, you'll have to recommend me a site to upload Thanks to anyone for reading this or even looking into it!
  12. I have been using it and then i put it on the floor, after that i wanted to water my plants again and tried to pick it up(it is on the floor), sadly i can't.Tried moving the chair that was obstructing the way, destroyed a floor beneath it and rebuilt it, can't grab it via UI.How to fix this(I need my watering can)
  13. If you cook a stew, eat any of it, but not all (1/4, 1/2, 3/4) and than create 4 bowls of stew the stew bowls will actually divide the original stew value and not the current one. For example if you make a stew with with 100 hunger and eat half ---> cooking pot of stew now has a hunger value of 50. Now if you make 4 bowls of stew each bowl will have a hunger value of 25, instead of 50/4 = 12.5. I haven't tested if the same happens for soup but it might just be the case. I just always cook stew in my game :D. This might be a duplicate but I couldn't find another post about it.
  14. Hello there, I checked but didn't find this issue in bugs. So I'll describe it. I set in car on passenger seat and start reading book that are higher than my skills. The character says that nothing is clear, and he cannot get anything useful from it. And I can't do anything, move, change seats, get out of the car, throw out the book or stop reading it. Even the zombie who came and slowly ate me, could not distract me from reading the book. The same problem without a car, I can't do anything with the book, only run with it, then he stops reading it. Hope it will be fixed one day, thanks.
  15. Is that a bug or did I do something wrong? Context: I decided to make my base in the "Isolated House - Muldraught" I did that I destroyed all the walls of the house to make it bigger but this problem appeared or bug? Eso es un bug o algo hice mal ?? Contexto: decidi hacer mi base en la "Isolated House - Muldraught" hací que destruí todos los muros de la casa para hacerla mas grande pero aparecio ese problema o ¿bug?. My entire base is already covered with a wooden roof: Toda mi base ya esta con techo de madera:
  16. Hello, I am having a problem regarding chain link fences in the most recent patch of Build 41(and have been since the B41 update). I've noticed as of Build 41 that it is very janky now trying to shoot zombies that are close to the chain link fences, as it'll not target them even if they are the only zombie there. I had no problem shooting any zombies not sharing the same tile as the chain link fence and those attacking the fence on the tile. Below are some screenshots to show you what I mean. As you can see, I am aiming at the zombie that is walking along the fence(Inside my cheated in base, don't mock me). I have the option selected that puts a green outline on zombies I aim a gun at, which doesn't show up when I aim at him. I then shoot all eight rounds only killing the zombie behind the one I was aiming at. My character will aim at crawlers doing the same thing, pointing his gun at the ground towards them as if he can shoot them. I have tried shooting the crawler when my character does this, but I am unable to damage them.
  17. As the title says, I can't leave the car anymore. I just drove on the street and did hit the fence, it catapulted me into the air, landing on a burned car. Now Im on top of it and can't do anything about it. See the Video Link for details.
  18. Store counters in some shops, in both official and custom maps stopped working. You can walk to them, open the inventory, but they dont appear to be usable, you cant click on them either. https://map.projectzomboid.com/#0.5452936920217037,0.2943764042593244,411.36488720959557 this is the example of a shop with broken counters
  19. I have bug with textures on Macbook Pro (mid 2012, i7 3615qm, gt650m)
  20. This car that I stripped for parts was in the parking spot when I was working on it, as you can see by all the broken parts I've left behind. One time I came back and noticed it was halfway up the sidewalk area, and now it's over a full car length west. I've not pushed it or towed it, and it's done all this without tires. It's been maybe 24 hours since I took it apart, so it's drifted that far in quit a short amount of time.
  21. I'm sorry for my English, I'm Brazilian and I'm using the translator. My system: i5 3330, Graphics onboard, 4GB RAM. My problem: My game is crashing on the normal Build 41 and IWBUMS (I don't know the difference). When I open it for the first time, it still crashes on the menu, the second time it usually crashes on the map loading screen, when you finish loading and the map appears, a 5 error message will also appear in the lower right corner of the screen and the third time it crashes while playing, after a few moments. He just stops responding, and closes. It also features some graphic bugs where the shadow of the character and the walls is square. I think it's because of this error message.
  22. 1. This shirt cannot be ripped into rags and blood is not displayed: Police Trooper T-Shirt - Base.Tshirt_PoliceBlue 2. Blood is not displayed: Police Trooper Hat - Base.Hat_Police 3. Blood is not displayed: Police Deputy Hat - Base.Hat_Police_Grey
  23. I just found out that if you have already built a rain barrel (at least the higher level one) then you cannot build a wall next to it. See the screenshots attached below.
  24. Hello there! This is my first post, but I encountered a bug, looked it up and I don't think it's been talked about before. Please correct me if I'm wrong, tho. Long story short, I started doing fitness, minimized the game to open spotify, popped back into the game and got absolutely stuck on the ground with every moodle going up except exertion (Didn't go either down or up, as it was stuck on moderate). I got quite scared since I could not move at all and I started to die (I spammed every possible key) and solved the bug restarting the game. But I tought there was no harm on reporting it anyways. I got video footage explaining it with more detail, if it's neccesary. I could not make it fit into the 4MB file max here, so i uploaded it as a hidden video to youtube. Cheers guys! PS: As noted in the video, this is vanilla. No mods whatsoever.
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