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Found 8 results

  1. the recent update which included the reloading menu broke the remove magazine from firearm, no instead of the remove firearm animation your character plays the insert magazine and then halfway through the animation it just stops. it's really silly looking I tested without mods and made a new save
  2. Started fishing with 9 worms. -no luck so far... down to last worm!! --Caught my first fish!! (might have leveled up... not sure yet) ---No more bait. ----Close fishing GUI. -----Player is stuck in the fishing model. ------Things that do not work: -------Right click - Move to > does not work. -------Arrow keys do not work (w/ and w/o shift). I quit out of the app at that point. -It may work on app restart. Things i haven't tried yet: -attempting to start fishing again, so i can stop the action cleanly...?
  3. ok so. both the MSR rifles are basically never used by anybody... why? well they both have a 3 round external magazine (which isn't practical or make any sense) and are very loud firearms, by the time you have fully loaded or put a new mag in hordes of infected will be on you, and with only 3 shots available you might as well just kill yourself. the MSR rifles should be changed in the way their magazines work. (personal preference) make them like what the firearms they are based off of (Winchester hunting rifles) and make them have internal magazines (meaning no magazine
  4. I already wrote about this in discord, but probably the message was missed. When new Bucket Hat appears in the world (you drop it on floor or zombie knocks it off your head) - this causes a lot of repeated errors: ERROR: General, 1592632584064> RenderThread.logGLException> OpenGLException thrown: Invalid operation (1282) ERROR: General, 1592632584064> RenderThread.logGLException> Stack trace: ERROR: General, 1592632584064> org.lwjgl.opengl.OpenGLException: Invalid operation (1282) ERROR: General, 1592632584064> at org.lwjgl.opengl.Util.checkGLError(Util.java:59) ERROR
  5. The function EveryOneMinute() sometimes occurs twice at the same time.
  6. so ok get this. blood on cars is not linked to zeds... but to damage done whilst driving, our good old game breaker hurley figured that out while testing his supra mod's new blood textures. he hit a tree and blood started developing on the car. i can't test it myself but from what hurley's said it is infact a vanilla issue.
  7. In tutorial, when game asks you for zooming out, if you will zoom out literally nothin happens. Game anyways asks you to zoom out I think we did a pretty good job so far
  8. toytanker

    charcoal

    Is it a known bug on IWBUMS where charcoal is consumed in one use versus the 10 charges it's supposed to have? For reference, the only heat source that appears to accept charcoal is the charcoal barbecue.
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