This idea came to me as I was sitting on the toilet (obviously) as the title entitles, the ability to track players and animals. I find this fun enough on multiplayer servers following trails of dead zeds and broken windows, but it makes it rather difficult. If there were drops from clothing and being ability to follow the trail, would be interesting for hunting other players down. Also being able to see slight variations in grass or bush where players have made trails. It could even have it's own skill, tracking living things would increase the skill, so finding pieces of torn clothing, blood trails or examining (new idea all together) the ground and uncover invisible trails to the location of a player or an animal. As skill levels up, players can see more distinct marks in grass or trees which make it easier to hunt their prey. Any suggestion guys? Edits: Silent spy - adds interesting ideas to jobs, e.g park rangers can see these trails easier than other classes due to their jobs. Kurruk - makes it easier for new players to find their way around and determining where they have and have not been.