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Schaefer

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  1. Like
    Schaefer reacted to Hydromancerx in Hydrocraft Mod   
    *** I am proud to announce DemolitionDerby is now a Co-Contributor to Hydrocraft and can update the Steam Workshop! ***
  2. Like
    Schaefer reacted to DXPOHIHIHI in Allow us to use vinegar for cooking   
    As an asian myself I find it a bummer to not be able to use vinegar into my food. I mean it's a main ingredient in most foods for us and I don't see why it can be used as well in pz, americans use vinegar on their food too right? this would be a good addition cause I have a stockpile of vinegar and I dont need them to preserve some veggies since they cost alot and you only get a few days worth.
  3. Like
    Schaefer reacted to Pocket8686 in Climbing objects   
    I was wondering if anyone had thos idea but,i had an idea,like you could climb certain objects or cars to get in a advantage point agaisnt zombies and reach high places from other points instead of taking the normal route
  4. Like
    Schaefer reacted to Pe6yc in Weighers   
    Functioning weighers:

    When you step on a tile where the weigher is placed, your character "whispers" his weight.

    "Weight" stat can be removed from Info panel.

  5. Like
    Schaefer reacted to Shagyee in Crutches/Wheelchairs   
    It's been a few years since I last suggested or posted anything, but I've been continuing to play and keep up with the updates. The new animations have given me a few ideas, as there's a lot more you can do with them now. The main one that comes to my mind is more treatment options for fractures/broken bones.
     
    Almost every play through I've built a cabin on I end up having to splint my leg and gimp it out the next few weeks out of town digging for worms to survive. Which is fine, it eats up a lot of time and sanity but in the end it's not too difficult to pull through if you're out of town. If you were able to prepare for this ahead of time however, it could add another risk and reward to the game, if there were crutches or even wheelchairs (if vehicles like bikes are added this wouldn't function too much differently) in medical buildings, giving a good reason besides medicine to hit those places before leaving town. This would allow you to continue travelling at a decent pace while disadvantaging you in combat. 
     
    I was thinking a crutch would double as a weapon, being able to be equipped on your back, however when there is a broken or fractured bone in your legs you could hit the sneak button or something to use it as a normal crutch. This would leave a free hand open for a bag or weapon, and improve the speed of your limping, also allowing you to "jog" while injured.
     
    The wheelchair would probably be sitting in the buildings and have to be ridden or pushed back to your base, be faster than crutches but make combat very difficult or next to impossible without a ranged weapon. I figure this one might be a little harder to implement though.
  6. Like
    Schaefer reacted to Shagyee in Peek Over Tall Fences   
    I noticed that the ability to jump taller fences was added. This is a really good feature and I'm glad it's finally in the game.
     
    The first time I tried this out there was a crowd of zombies on the other side and I immediately died.
     
    My first thought was, if I saw over the fence before I jumped, I would never have hurled myself into a crowd of zombies like that. It would be helpful if the first time you clicked "E", you pulled yourself up, enough to see over, and a second press would make you jump all the way over.
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