Jump to content

OxManZomboid

Member
  • Posts

    10
  • Joined

  • Last visited

Everything posted by OxManZomboid

  1. Basically as stated, I think it would be cool to be able to hold a button and allow players to highlight items that are visible on the character. Bags, weapons ect. right clicking them will give contextual interactions!
  2. Kinda ambitious idea, but I was thinking a really good way to denote to players that their statuses are being effected in game would be the use of small thought bubbles similar to the sims games. I think it would be really useful for a ton of reasons, including the use of these bubbles for crafting. I was thinking it would be interesting for your character to get a thought about items he or she is able to build when picking up a new item. For instance if I have a hammer some nails and a board maybe he would think over his head a little icon showing the items boarding a window or door. I think many people have remarked on UI in the game to different degrees. I for one think you guys did a good job considering the level of complexity, but I think any ways to improve it with the same art style and theme of the game would be really cool. picture.... related?
  3. I wonder if it would be possible to expand on a few of the status effects like stated in the title. I was thinking specifically about alcohol at first, having a very slight double vision, and maybe a music distortion. Got me thinking about a lot of the effects in the game also if possible this could only effect things in the vision cone for some effects
  4. great idea! would be great to extend this to alcohol and other drugs
  5. the idea about getting bit and cutting off your arm isnt great in my opinion. It doesn't make sense. In real life if you were bitten by something that gave you an infection you would have to take an anti biotic because it would spread through your system so fast. it takes like 30 second-a minute for blood to circulate through your whole body
  6. Basically as title states. It would be really neat to see some kind of connection from single player to multiplayer that is both dynamic and also not at all manditory. Just some kind of dial on radio's that lets you enter in channels you can find on papers in the game, with the possibility to share your own frequency with friends. maybe even letting us search randomly for players who are broadcasting there whereabouts thanks for reading GREAT GAME!
×
×
  • Create New...