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fcolley3

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About fcolley3

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  1. Logged off by hitting ESC then quit to desktop. Logged back in by choosing Continue in Steam menu. I had stored the watches in a wooden crate. I've managed to hang on to the one in my inventory the last two times I've logged out and back in again, so that's a positive thing. In the past I've discovered that right after an update (hours after) sometimes things are a little screwy but, in 3-4 days they seem to work themselves out somehow. Not the big issues that could cause my death but little things. I'm hoping this is the case with the watches since I've been able to hang on to the one I have left (in inventory) the last couple of relogs. Going out on a major looting run soon and will concentrate on trying to find some watches again and hopefully able to hang onto them this time. I will report back if it happens again. I do have about 4-5 minor mods enabled and if it happens again, I will disable them and see if that could be a problem. I've been real lucky so far with mods not causing me issues.
  2. Sorry to hear about your freezing issue, fortunately, I've had no issues with freezing. There has been a studder or two right after the update but only lasted about 1 or 2 seconds each time and hasn't been frequent. I've come to expect some minor stumbles right after an update and give a few days or so to work itself out (or the Devs to work them out).
  3. After the 41.40 update, I'm having an issue with my digital watches disappearing when I return to my game. I understand I initially had to find new watches after the update but, I've logged off a few times to come back and discover the new digital watches I've previously found have disappeared. To test this, I spent a good bit of time going around looting and killing zombies just for the watches. I probably had 7 or 8 that I placed in a container for safe keeping before I logged off. Upon returning, they were all gone. No problem with the wrist watches, I still had all of those but, the digital ones were missing. I favor those because of the temperature and date they show. Was wondering if anyone else is experiencing this.
  4. Not a hunter but, I'm not able to craft a snare (the only trap I've tried so far). I've read the hunter recipe for it and I've read trapping for beginners. I've made sure I have all the needed materials but, not able to craft one. I did not gain any trapping xp from watching TV in the beginning, how do I actually gain some experience if I can't make a trap to set? And if it makes any difference, I have very high carpenter skills. Thanks in advance for the response.
  5. fcolley3

    Covoid 19

    Welcome back and I guess that makes you now immune to the Covid? Looking forward to all the tweaks and fixes and hoping that enabling power to player made rooms that are added on to exiting houses is in that mix. The 3D items look great and can't wait to see them in the game....in the future. Cudos to the whole Dev team. I've only been playing for a couple of months but with all the hours I've logged, it feels like a year or so. Loving this game enormously. So much for my obsession with Dinosaurs.
  6. And that's why I hit that TV immediately upon spawning. Got 8 or 9 days to play TV tag and then we're on our own.
  7. Wow...I'll enjoy it until we can't anymore.
  8. Bravo on the new look for the home page...very nice.
  9. Thank you for the response Pandorea. So when the cigarettes run out, my player will just go insane and possibly die? Not having a way of dealing with the withdrawal leads me to not select that trait when building my character. Glad to hear they are planning on making an adjustment in the future.
  10. I've seem many discussions on characters who have the smoking trait. I haven't found definitive answer from a Dev whether or our character will eventually loose this trait if deprived of their cigarettes. I know the withdrawal stages would put them in very uncomfortable situations but, if they are fortunate enough to kick the habit, will they eventually stop with the anxiety and become a happy nonsmoker? Would a Dev please expound on this please. Will he/she go insane and die from lack of nicotine?
  11. I don't have an answer to your question but, it's something I've never given thought to and find the idea intriguing. I hope someone with knowledge of how erosion works can give insight. Your idea of another way of playing the game, no zeds and just taking on Mother Nature, shows that there are various ways of playing this game which could eliminate any "boredom" that I see others post about. Good for you!
  12. I'd like to report a couple of new issues I encountered while playing right after the 41.38 update. 1. A disappearing vehicle (see pic). Only one vehicle has been affected. Tires are there but no body. I am able to look under the hood and uninstall/reinstall car parts however. 2. Intermittent freezing of game. This makes me reluctant to engage in battle as I don't no what would happen coming out of a freeze state. Thank you again for all the work you put into this game.
  13. Wow....you guys have been hard at work. Must have consumed multiple cups of coffee. You guys are the best. And....I wish ppl would read the News/Updates thoroughly. Every week, they give an update on MP. It's coming! Do you want it right or just half baked?
  14. I love the fact that you can change the name of the duffel bags, school bags, etc. I would dearly love to be able to give labels to my crates. We can end up with soooo many crates, holding weapons, crafting supplies, gardening supplies, etc. It's easy to forget the overall contents of a crate and can be very time consuming checking each one to find the sledge hammer. It would be grate to give a name/label to each one that would help to quickly identify the contents. Thank you.
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