kosh401
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Posts posted by kosh401
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The idea is expand on the reading/learning/multiplier system currently only provided by reading profession skill books. Note this is NOT the same idea as the current Life and Living TV station giving raw skill XP; this is for the multiplier towards skills, although raw XP points could be done as well with the right balancing.
EXISTING CD's + CD Player (battery) + Ear Buds:
- Educational CD's for jobs (carpentry, cooking, etc) need to be found
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When equipped, your character "hears" the lesson the same way they currently do through the TV "Life and Learning" channel:
- Text of the "audio" appears above your head (may be 'annoying' over your head but that is part of the balance)
- Hearing/perception greatly reduced (similar to Hard of Hearing trait) because you have ear buds in and are trying to learn
Balance considerations:
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Main benefit should be that you are MOBILE while learning
- Craft, manage base inventory while listening
- Extra combat debuff from the 'distraction' - a flat learning rate needs to be established for CD's, so an appropriate combat debuff may be needed for balance reasons
- Learning speed vs reading a book
- Battery consumption of CD Player
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CD's could possibly be an entire SERIES of books (Cooking CD = Beginners through Master)
- Spawn rate and location (profession house and place of work almost exclusively?) if an entire series is on a single CD?
- CD Players in cars for those long drives (no CD player + battery req)? Or just wear the ear buds while driving
NEW VCR Cassettes that work with current TV's - Possibly needing a VCR Player as well (more work to implement but ideal)
could go with DVD/DVD players instead of VCR... this takes place in the 90's right?
- Educational cassettes for jobs (carpentry, cooking, etc) need to be found
- Works with TV's even after stations go dark as long as generator is running
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Same learning/educational process as "Life and Learning" TV station:
- Area of effect learning buff depending on volume
Balance considerations:
- Main benefit is that you can do other things in the area while receiving the multiplier for what is playing
- Learning speed vs reading a book
- Requires generator and gasoline
- Produces noise that could attract zombies - Future NPC/bandit considerations as well?
- Amount of content per cassettes - should not be as much as CD (Beginner + Intermediate = 1 Cassette to find?)
- In multiplayer, everyone in the area of effect receives the buff
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Should the TV/VCR only provide the buff to line of sight + audio?
- Seems the TV/VCR should require visual to be a big part of learning, not only "hearing it"
I think this would add some variety to skill multiplier system while giving the player some risk/reward options while performing the more 'mundane' tasks. Thoughts?
Cheers,
- Lord_of_Cats, Bourbon, crossed and 1 other
- 4
[41.60] Low spawn of cigarettes
in Bug Reports
Posted
We had trouble with this at first too but we're all good now - found more than enough in DESKS in offices, around homes etc. Bars have also had a okayish amount.
That said, gas stations, grocery stores, hardware stores should carry more. It's essentially free trait points, though, so I don't mind them being a bit more scarce in the beginning.