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Lysander94

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  1. Like
    Lysander94 reacted to RobertJohnson in RELEASED: Vehicle Test 41   
    Build Vehicle 30.3:
     
    [New]
    You can get glass shard wounds from a car crash if a windows/windshield is broken/really bad shape. Added car sandbox optionss for world option/difficulty settings.                                                        
    [Balance]
    Balanced player car crash damage, lowered the odds of having bone fracture/deep wound, lowered the overall damage. Lowered a tad the damage to the car when crashing. Balanced some car's engine loudness (lowered some). Increased the time between each world sound (zombies attraction) for cars. Reduced a tad the impact of world age on initial battery used delta.  
    [Bug Fix]
    Fixed a bug with the calculation of sandbox option "Injury Severity". Fixed a bug in the calcul of engine loudness making them too high (should increase performance). Fixed being able to click the dashboard when the game is paused. Reset game speed to normal if you click while fast forwarding. Added several missing items collision. Fixed all the vehicle areas and passenger positions. Fixed missing PZBullet libs on dedicated servers. Fixed walking off a car making the heater not being able to be opened.
  2. Like
    Lysander94 reacted to RobertJohnson in RELEASED: Vehicle Test 41   
    Build Vehicle 30:
     
    [New]
    Optimization to map streaming, removing locks between game threads when it comes to chunk loading. WIP collision detection and damaged road furniture sprites. This work isn't complete, and we'd like any weird behaviour reported. Mail boxes, stop signs, garbage bins etc will now appear as damaged when hit at the correct speed. Outside temperature displayed on car dashboard. Added books for mechanic skill. Added Lug Wrench item. This is now required to remove/install tires. Updated many icons. Car key colour now matches the colour of the individual car they work in. A car key icon appear on top of player's head if they are near a car that they have the key for. Dashboard is now bit wider on-screen. You can now use game speed hotkey (F3,F4...) while inside the Mechanic or crafting UI. Added Muffler car part. This influences engine loudness, as most other parts, come in three varieties. Added Repair Engine ability: Mechanics can get Spare Engine Parts from other engines - cannibalizing them and setting condition to 0. The number of Spare Parts retrieved depends on your skill level and the engine condition. These parts can then be used to patch up your own engine through a right click of the engine on the Mechanic Skills menu. Now recaculate the general condition of the car after changing one of it's part.  
    [Balance]
    Balanced how Mechanic XP is given. It is now dependent on the difficulty of what you're doing - so replacing a headlight won't give XP, tire changes will only give a small amount etc. Lowered the chance to lower tire conditions. Increased texture resolution when rendering a model. Factorised vehicle scripts with templates. Lowered the odds of getting random small car crash on the road.  
    [Bug Fix]
    Fixed player entering the car onto the wrong rear seat. Fixed bug with player temperature calculation. Fixed uninstalling tire on some cars requiring a screwdriver instead of a jack. Fixed middle seats appearing as shelves in inventory. Clicking the heater icon on the dashboard now close the current heater UI instead of opening new one. Fixed rear car door having the wrong seat. Fixed some parts disapearing when installing them. Fixed Van Special not having a name. Fixed some vehicles having wrong rust texture. Fixed being able to duplicate car item by stacking the install actions. Fixed car parts not being updated if you're outside the vehicle doing Mechanics. Fixed removing the car battery not turning off headlights. Fixed rendering of railings caused by incorrect tile property. Fixed shoved zombies being drawn behind walls. Fixed walls obscuring the player when on a staircase. Fixed amount of rotten spice used. Fixed not being able to rotate furniture. Fixed the game displaying (fresh) after item names in recipe tooltips in the inventory window. Removed obsolete farming.Milk item from two recipes. Fixed traps not catching animals. Fixed lock up when exiting the game. Fixed a bug when trying to operate certain parts (windows, seats, doors). Fixed removing small car's battery not requiring vehicle key. An engine with 0 condition will now make the ignition to fail.
  3. Like
    Lysander94 got a reaction from DramaSetter in Released: Vehicle Tech Test build   
    Did the car's always respawning even if i load game ? I packed some stuff in car , and after loading a game car is dissapear
  4. Like
    Lysander94 got a reaction from jakeythesnake04 in Released: Vehicle Tech Test build   
    Did the car's always respawning even if i load game ? I packed some stuff in car , and after loading a game car is dissapear
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