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Fj45

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Everything posted by Fj45

  1. Bushfires could work well if they ever made an Australian map....
  2. But how often would those more extreme events happen?
  3. Do agree, might be an awesome anti-suggestion though.
  4. Heh, I know the reply I got my new title from. (I would put the quote here..... IF I COULD FIND IT!)
  5. Yes, but I was referring to the infection.
  6. Why would you ever want to transport a zombie? And if anyone gets bit, after they start to show symptoms, just shoot em.
  7. Sooo... ATRHRGRGFGFHGHFHGHH HGRGGRGGGHHHG ARRRRRERGFFGF?
  8. Been suggested before, raincoats are planned. Used that once on a school camp after several idiots didn't bring raincoats. Just read the thread here: http://theindiestone.com/forums/index.php/topic/3515-silencer-for-weapons/?hl=silencers Could see that implemented, arrows using em would be stupid as there would be plenty of sharp metal around that would last longer and be easier to work with. Amputation has been mentioned a bit too, even if you did survive it there would be a very very slim chance of stopping the infection.
  9. Yeah, would like the current health meter to be made much more vague. Seems like you only want this so the game would be easier. (Same thing happening with Dayz)
  10. Would be awesome if a basic physics system was implemented. Imagine setting an office building alight and watching as it collapses onto a hoard it pulled.
  11. I swear there was a thread about that and I'm pretty sure a dev said that infected water wouldn't fit with lore.
  12. And after you launch the explosive several pieces of shrapnel lodge themselves into your face. Happy birthday. PS, the zombies would pretty much be completely unaffected.
  13. That would be hilarious with multiplayer.
  14. That would only make them angry. May be bugged or spawning for them has just not been added yet.
  15. Not to mention it would be very hard to get the supplies needed to make them accurately. Don't know where people are getting Molotov's are unrealistic from because they are the most simplistic improvised weapon I can think of. Its literally a bottle with a flammable liquid and a rag stuffed inside.
  16. Please expand on your suggestion.
  17. All pretty much planned or already discussed. (would bring threads up there would just be too many.) Its best not to make massive lists as it is very hard to talk about each one. (they should be consolidated into separate themed threads if there are too many to just have a thread for each.)
  18. Already discussed here: http://theindiestone.com/forums/index.php/topic/168-clothing-should-have-life-meters-and-effect-your-character/?hl=armor#entry2450 http://theindiestone.com/forums/index.php/topic/4073-improved-clothingarmor-and-stuff/?hl=armor http://theindiestone.com/forums/index.php/topic/1217-duct-taped-jacket/?hl=armor#entry18245 http://theindiestone.com/forums/index.php/topic/1263-armor-things/?hl=armor http://theindiestone.com/forums/index.php/topic/2172-leather-jackets/?hl=armor#entry31432 http://theindiestone.com/forums/index.php/topic/3686-some-thoughts-about-armor/?hl=%2Bturnout+%2Bgear#entry50801 (biggest one) The search function is the slightly hidden spyglass on the far right of the indiestone banner.
  19. Once all the engine changes finish and the mappers work most of the map bugs out I could see some more stuff like this getting added.
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