Woldren

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  1. How to add Vehicle Zones to your Map Mod

    ah, lev 0 is the ground!...ok thank you. Sorry for the stupid question :/
  2. How to add Vehicle Zones to your Map Mod

    What is the level of the objects? On the Objects list, on WorldEd I can see: Lev 0, Level 1,2,3,4 ecc with all the models of the cars.... For foraging zones I always used Lev 0. But what level should I use for cars?
  3. Erosion doesn't work

    seeds.seedMain_0 = 16 seeds.seedMain_1 = 32 seeds.seedMain_2 = 64 seeds.seedMoisture_0 = 96 seeds.seedMoisture_1 = 128 seeds.seedMoisture_2 = 144 seeds.seedMinerals_0 = 196 seeds.seedMinerals_1 = 255 seeds.seedMinerals_2 = 0 seeds.seedKudzu_0 = 200 seeds.seedKudzu_1 = 125 seeds.seedKudzu_2 = 50 time.tickunit = 144 time.ticks = 4 time.eticks = 0 time.epoch = 0 season.lat = 38 season.tempMax = 25 season.tempMin = 0 season.tempDiff = 7 season.seasonLag = 31 season.noon = 12.5 season.seedA = 64 season.seedB = 128 season.seedC = 255 season.jan = 0.39 season.feb = 0.35 season.mar = 0.39 season.apr = 0.4 season.may = 0.35 season.jun = 0.37 season.jul = 0.29 season.aug = 0.26 season.sep = 0.23 season.oct = 0.23 season.nov = 0.3 season.dec = 0.32 debug.enabled = false debug.startday = 26 debug.startmonth = 11 Could I modify the file erosion.ini? Or it will break the game?
  4. Erosion doesn't work

    current version
  5. Erosion doesn't work

    Hi guys, in my sandbox game, Erosion doesn't work anymore. It was 500 days at the beginning, then I reduced it to 20, but nothing changed, trees still don't grow up...also on winter i can't feel cold, i could stay naked in the snow without any risk. What should I change to fix it?
  6. all the animals, cause they stave to death. Is it different from an animal to another?
  7. instead it is a server Multiplayer but if you can do that mod, we could try to use it in multiplayer
  8. sparrow, can i modify it in a server multiplayer too? Or Just in Sandbox?
  9. Hi guys, on my server every day lasts 2 hours of real life. My players were trying to breed the animals but, when they log every morning, they find them dead. Is it caused by the duration of the day? I do not want to make the day longer because this would result in a longer duration of the night and a longer time for the plants to grow up. Does anyone know how I could solve this problem?
  10. Red squares with numbers

  11. Red squares with numbers

    Hi guys. I am trying to host a multiplayer server but when i run with my character it shows red squares with numbers in the right corner. This is what I can see in the console: 1510496755804 1510496755804 ----------------------------------------- 1510496755805 STACK TRACE 1510496755805 ----------------------------------------- 1510496755805 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65 nov 12, 2017 3:26:01 PM zombie.GameWindow run GRAVE: null java.lang.RuntimeException: Stack underflow at se.krka.kahlua.vm.Coroutine.popCallFrame(Coroutine.java:90) at se.krka.kahlua.vm.Coroutine.cleanCallFrames(Coroutine.java:302) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1755) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63) at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:908) at zombie.ui.UIManager.update(UIManager.java:1330) at zombie.GameWindow.logic(GameWindow.java:613) at zombie.GameWindow.run(GameWindow.java:1277) at zombie.GameWindow.maina(GameWindow.java:1053) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1510496761823 ------------------------------------------------------------- 1510496761830 attempted index: moving of non-table: null 1510496761830 1510496761830 ----------------------------------------- 1510496761830 STACK TRACE 1510496761830 ----------------------------------------- 1510496761830 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65 java.lang.RuntimeException: attempted index: moving of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:473) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63) at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:908) at zombie.ui.UIManager.update(UIManager.java:1330) at zombie.GameWindow.logic(GameWindow.java:613) at zombie.GameWindow.run(GameWindow.java:1277) at zombie.GameWindow.maina(GameWindow.java:1053) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1510496761830 1510496761830 ----------------------------------------- 1510496761830 STACK TRACE 1510496761831 ----------------------------------------- 1510496761831 se.krka.kahlua.vm.LuaCallFrame@3d51f06e 1510496761831 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65 1510496761831 ------------------------------------------------------------- 1510496761831 attempted index: moveWithMouse of non-table: null 1510496761831 1510496761831 ----------------------------------------- 1510496761831 STACK TRACE 1510496761831 ----------------------------------------- 1510496761831 se.krka.kahlua.vm.LuaCallFrame@647e447 java.lang.RuntimeException: attempted index: moveWithMouse of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:473) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63) at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:908) at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:917) at zombie.ui.UIManager.update(UIManager.java:1330) at zombie.GameWindow.logic(GameWindow.java:613) at zombie.GameWindow.run(GameWindow.java:1277) at zombie.GameWindow.maina(GameWindow.java:1053) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1510496761832 1510496761832 ----------------------------------------- 1510496761832 STACK TRACE 1510496761832 -------
  12. Project CarZ

    Hi guys, thank you for mentioning me
  13. How to see the whole map

    Hi everyone, i have noticed that, the thumbnail of California shows the Whole map, and I was trying to do the same, but I don't know how. Can someone explain it to me? Cause it shows only green squares....
  14. The One Stop TileZed Mapping Shop

    hi, is there a way to zoom less then 6% on Tilezed/Worlded? I would to see all the map
  15. New City ----> Quitman, work in progress https://www.google.it/maps/@30.7981049,-83.5724826,1630a,35y,151.08h,44.45t/data=!3m1!1e3