Woldren

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  1. Red squares with numbers

  2. Red squares with numbers

    Hi guys. I am trying to host a multiplayer server but when i run with my character it shows red squares with numbers in the right corner. This is what I can see in the console: 1510496755804 1510496755804 ----------------------------------------- 1510496755805 STACK TRACE 1510496755805 ----------------------------------------- 1510496755805 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65 nov 12, 2017 3:26:01 PM zombie.GameWindow run GRAVE: null java.lang.RuntimeException: Stack underflow at se.krka.kahlua.vm.Coroutine.popCallFrame(Coroutine.java:90) at se.krka.kahlua.vm.Coroutine.cleanCallFrames(Coroutine.java:302) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1755) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63) at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:908) at zombie.ui.UIManager.update(UIManager.java:1330) at zombie.GameWindow.logic(GameWindow.java:613) at zombie.GameWindow.run(GameWindow.java:1277) at zombie.GameWindow.maina(GameWindow.java:1053) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1510496761823 ------------------------------------------------------------- 1510496761830 attempted index: moving of non-table: null 1510496761830 1510496761830 ----------------------------------------- 1510496761830 STACK TRACE 1510496761830 ----------------------------------------- 1510496761830 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65 java.lang.RuntimeException: attempted index: moving of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:473) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63) at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:908) at zombie.ui.UIManager.update(UIManager.java:1330) at zombie.GameWindow.logic(GameWindow.java:613) at zombie.GameWindow.run(GameWindow.java:1277) at zombie.GameWindow.maina(GameWindow.java:1053) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1510496761830 1510496761830 ----------------------------------------- 1510496761830 STACK TRACE 1510496761831 ----------------------------------------- 1510496761831 se.krka.kahlua.vm.LuaCallFrame@3d51f06e 1510496761831 function: removeGridSquare -- file: ZombieBehaviour.lua line # 65 1510496761831 ------------------------------------------------------------- 1510496761831 attempted index: moveWithMouse of non-table: null 1510496761831 1510496761831 ----------------------------------------- 1510496761831 STACK TRACE 1510496761831 ----------------------------------------- 1510496761831 se.krka.kahlua.vm.LuaCallFrame@647e447 java.lang.RuntimeException: attempted index: moveWithMouse of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1549) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:473) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63) at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:908) at zombie.ui.UIElement.onMouseMoveOutside(UIElement.java:917) at zombie.ui.UIManager.update(UIManager.java:1330) at zombie.GameWindow.logic(GameWindow.java:613) at zombie.GameWindow.run(GameWindow.java:1277) at zombie.GameWindow.maina(GameWindow.java:1053) at zombie.gameStates.MainScreenState.main(MainScreenState.java:180) 1510496761832 1510496761832 ----------------------------------------- 1510496761832 STACK TRACE 1510496761832 -------
  3. Mod doesn't work anymore

    maybe! But...how to start the game in debug mode?
  4. Mod doesn't work anymore

    hi guys, I am the creator of the mod: "The Walking Dead Project Pack". With the last update my mod doesn't work anymore. Does anyone knows how to fix it?
  5. Project CarZ

    Hi guys, thank you for mentioning me
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  9. connection protocol

    Hi, on my server, every 8 hours, there is a server restart. The server remains always down, at least for 1 hour before it returns up. Do you know what coul be the problem? Something changed about server configurations, conntrack limit, connection protocol or something like this in the last 2 months?
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  11. CarDevDoid

    Thank you guys
  12. Mod Spotlight: Nolan

    Nolan the Great
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    Ehy guys, Is there a list of mods that conflict with Hydrocraft? I have noticed that some loot disappears form shelves in my house, but why?
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