Jump to content

lordixi

Member
  • Posts

    80
  • Joined

  • Last visited

Posts posted by lordixi

  1. Little update about OSZE observers.

    1. Yesterday Putin on sad that he hope that these inspectors will be relesed soon.

    2. Yesterday Churkin in UN sad that Russia tries to convince rebels to release observers.

    (don't post links because both of them is youtube's video in russian.)

    3. Ponomarev (leader of SE Ukraine rebels in Slavyansk) said the there is a progress in the negotiations for the release of the OSCE inspectors

    Other news.

    As usual: *.ru - pro-russian media, *.ua - pro-ukrainian

    Maidans vs Maidans (Right Sector vs Self-Defence of Maidan)

    http://www.youtube.com/watch?feature=player_embedded&v=L9JzLYiQKiQ

    It' was in Kiev. And of course Ukrainian media sad that it's due the Putin.

    City Lugans (SE Ukarine) was taken by rebels

    http://www.pravda.com.ua/rus/news/2014/04/29/7024000/

    Kerry: U.S. Taped Moscow’s Calls to Its Ukraine Spies

    http://www.thedailybeast.com/articles/2014/04/29/kerry-u-s-taped-moscow-s-calls-to-its-ukraine-spies.html

    US State Department denies Kerry's words on tapping on pro-federalization activists in eastern Ukraine

    http://voiceofrussia.com/news/2014_04_30/US-State-Department-denies-Kerrys-words-on-tapping-on-pro-federalization-activists-in-eastern-Ukraine-4357/

    Both news in english.

    Soldiers of National Guard of Ukraine took the checkpoint under the Slavyansk

    http://lifenews.ru/news/132365

    Rebels just went away when saw soldiers. I hope rebels leave some food and cigarrets for them.

    About one-side propaganda in Germany (in german)

  2. What's your media reporting about Slowjansk and Ponomarjow?

    "Pro-russia rebels take OSZE observers as hostage - it's like terrorism"

    Official comment from self declared "Donezk Republic".

    http://eriklobakh.livejournal.com/1773531.html

    Here translation by "google translate" (sorry, but it's hard to translate it by myself as I'm not free english speaker):

    ("DNR" means "Donezk Republic")

    MFA DNR comment on the detention

    military mission in the town of Slavic.

    April 26 near the town of Slavyansk was detained military mission, composed of officers of the OSCE countries - four representatives of Germany, representatives of Poland, the Czech Republic, Denmark and Sweden .

    Initial application of the Organization for Security and Cooperation in Europe, as well as statements German Foreign Ministry and other countries demanding the immediate release "of detained OSCE" Donetsk addressed the People's Republic has aroused bewilderment.

    We want to stress that, in accordance with the official documents of the OSCE, such as "The OSCE's response to the crisis in Ukraine" dated April 10, 2014 , it was exclusively civilian observers of the OSCE and "Any change to send observers can occur only by the decision of the Permanent Council OSCE." Thus, detainees obviously have no mandate agreed at the meeting of the Special meeting of the OSCE Permanent Council, decided to place a special OSCE monitoring mission in Ukraine (Decision number 1117) and is not an "OSCE observers."

    Now the government in Kiev recalls its right to invite military observers , trying to establish his position on the provisions of the "Vienna Document 2011 on confidence- and security."

    Compelled to note that the authorities in Kiev and the OSCE selectively read this document, and overlooked by many inconvenient for them the key provisions of this document. Forced to remind forgetful international partners following.

    According to the text , the scope of this document are subject to the armed forces of the countries - participants , including Ukraine , "up to brigade / regiment or equivalent level." At the same time, under the Vienna Document observed warheads fall under the document is : "infantry, armored, mechanized, motorized infantry, artillery, combat engineer, airmobile and airborne units, and army aviation." The document contains no provisions allowing broadly interpret this list .

    We wonder what kind of "infantry, armored, mechanized,motorized infantry, artillery, engineering, airmobile and airborne units, and army aviation units ," up to brigade or regiment hoped to find inspectors in cities Slavic and Kramators'k and how their visit associated with restrictions, precisely defined the Vienna Document . Also we would like to get an explanation why military inspectors on maps detail the light barricades held by small groups of civilians, but there is no trace surveillance military equipment, aircraft, and regular units subordinated to Kiev, placed near the town of Slavic and Kramators'k , and also raisins, numbering up to 15,000 people, which falls under the right thing based on the inspection of the Vienna Document .

    In addition, we should point out that the authorities in Kiev on the eve of the detention of members of the military mission right neglected obligations under the Vienna Document , which imposes an obligation on the part of parties to certain responsibilities for incidents of a military nature .

    "The participating States will co-operate by reporting hazardous incidents of a military nature ... Every State - party will designate a point of contact in the event of such hazardous incidents and inform all other participating States." (Sections 17 and 17.1 of the Vienna Document). To our knowledge, no notice about the hostilities in the east of Kiev was not directed, nor was created and "Point of contact in the event of dangerous incidents."

    This raises the question , what was the formal reason for the direction of this military mission , if the parties have not fixed even "dangerous incidents".

    Furthermore, the purpose of the invitation to the military mission of a foreign state as defined by the Vienna Document, "to assist in eliminating concerns about military activities in the zone of application for CSBMs and security ... Among the States invited to participate in such visits will include those States that is intended to have such concerns."

    We strongly wish to clarify which concerns a military nature and when there were at Germany, Poland, Czech Republic, Denmark and Sweden against the threats to them from Slovyansk as well as where and how these concerns were articulated. Unfortunately, despite the Vienna Document proclaimed the principle of "transparency" of all the above activities ,we could not find traces of their own compliance with established procedures on the part of said group of international partners, in accordance with the Vienna Document. Forced to assume in advance that no evidence of the legality of the documents and the formation and extension of delayed April 26 Slovyansk Military Mission to us and will not be shown, due to their absence.

    Believe them that if now outraged representatives of Germany, Poland, Czech Republic, Denmark, Sweden and conscientiously treat their OSCE commitments , and inspection of the Military Mission were sent to Ukraine with the purposes and in the manner and with the mandate clearly stated Vienna Document, without departing from its scope , said the situation could not arise.

    In this regard, forced to curl that we reject the legitimacy of the Mission, and the detention of representatives from Germany, Poland, Czech Republic, Denmark and Sweden to complete all the circumstances and the real purpose of their activity is lawful and justified.

    At the same time, the MFA DNR immediately ready to take part in consultations about the procedures and conditions for the release of all detainees, after receiving formal requests from the Ministry of Foreign Affairs of the countries concerned or the OSCE to our address . Such negotiations, with the consent of the Russian side, on which we rely, if necessary, can be held in Moscow on the basis of our Moscow office, which is also as a representative of the OSCE, as well as diplomatic representatives of all the countries concerned.

    Foreign Minister E. Gubaryov DNR .

    April 27, 2014

    If speak short:

    1. OSZE announce only civilian observers, but these one was military observers.

    2. Their work at Slavjansk are illegal and contradicts to "Vienna Document 2011 on confidence and security".

    3. Their work most seems like spying (not spying, but "most seems like spying"). For example, they had maps with protestants position, but without Ukrainian military positions; they were inspect where is no military forces of Ukraine; and they lied about the purpose of their visit during detention.

    Also watch confirmation of it on german here: http://tvthek.orf.at/program/ZIB-24/1225/ZIB-24/7837001/Gespraech-mit-Claus-Neukirch-von-der-OSZE/7837005

     

    for me it looks like one part of the ukraine likes to be in the EU, and another part wants to join russia.

    Another part of Ukraine is pro-Russian but they don't wants to join Russia. They says that they solve this conflict by themselves without Russian help. Also Putin clearly sad in April press-conference that budget of Russia had reserve about $245 billions for 2014 year. Crimea will take about $100 billions (it without bridge in Kerchenski strait). So if Russia takes SE Ukraine, it's economic will goes down.

     

    How is Russia trying to convince the separatists to leave the buildings?

    The position of EU and US is that there is only South-Eastern Ukraine rebels (separatists). The position of Russia is that there is Western-Central Ukraine rebels and South-Eastern Ukraine rebels. And Russia speaks only with this position.

    1. Lavrov sad, that Geneve convention must be performed by rebels on both sides. As Western-Central Ukraine was first in occupying buildings, so Western-Central Ukraine must be first in leaving building. And especially "Right Sector" radicals must be disarmed.

    2. Also Lavrov sad, that present self-declared Ukrainian government must perform Geneve convention ny itself to stop this conflict meaning that other countries must not interfere to the internal affairs of the Ukraine.

    3. Official "Donezk Republic" (saw it on youtube) sad, that they will free buildings, after pro-Kiev will begin to do the same. Same about illegal weapons.

    4. In SE Ukraine people understands, that if they would leave buildings first and lay down weapons, Kiev wouldn't do the same and none of their request would be performed. It will be only mass arrest. That's why if Russia would ask only SE Ukraine to leaving buildings, SE Ukraine will not obey.

    p.s. How was EU and US tried to convince the rebels to leave the buildings in January-February 2014?

  3. Agree. It must be peace, respecting, security and freedom, but only if this freedom is not all-permissiveness.

     

    Some news from "hot spot" Slavayansk and more. First and (especially! must see!) second are in english.

    24.04.2014: Extraordinary U.S. Military Movements in last 72 Hours (in english)

    http://www.turnerradionetwork.com/news/449-pat

    Wow! It's seriously. Russia would feel scare, but... ou! Just look at first video in this news and that one. They are the same, but the second video was published in 24.09.2013!

    Super video from Slavyansk (after attack) in english!

    Simply and effectively explains what Ukrainian National Guard fights for. And another proof of that in video below...

    Propaganda from helicopters

    Quote from this paper: "3. If you see ... walking people any age and any appearance, carrying bags with food - tell about them to nearest police officer, army officer or Special Service of Ukraine."

    Many videos and photos from Slavyansk

    http://colonelcassad.livejournal.com/1557218.html

    Ukraine stops military operation after Russia military exercises began.

    http://russian.rt.com/article/29195#ixzz2zoWPYMJd

    "Nice" live timeline about yeasteday events in english.

    http://www.theguardian.com/world/2014/apr/24/ukraine-government-troops-move-against-pro-russian-separatists-live-updates

    It's "nice" because it's mostly speaks about russian military exercises on border and less about Slavyansk events

    Three blockposts near Slavyansk taken, 5 rebels dead

    http://www.vz.ru/news/2014/4/24/683744.html

    SWAT "Alpha" from Special Service of Ukraine (FBI analog) evaded anti-terrorist operation Slovyansk

    http://censor.net.ua/news/282582/spetsnaz_alfa_sbu_uklonilsya_ot_antiterroristicheskoyi_operatsii_v_slavyanske_jurnalist

    Real military don't want to shoot into rebels and citizens. In the front of attack was new National Guardian.

    "Right Sector" blocked administrative building in Ivano-Frankovsk region.

    http://ria.ru/world/20140424/1005329271.html#13983999231114&message=resize&relto=login&action=removeClass&value=registration

    In Ternopil activists attempted to assault the city council

    http://www.rbc.ua/rus/news/accidents/v-ternopole-aktivisty-predprinyali-popytku-shturma-gorsoveta-25042014104400

    "Right Sector" has moved to the border with Transnistria, and possibly preparing for annexation

    http://www.newsru.com/world/25apr2014/psekt.html

    All three events are in Western Ukraine! Where is Security Service of Ukraine? Where is anti-terroristic operation?

    Yarosh: Free Ukrainian - is armed ukrainian

    http://russian.rt.com/inotv/2014-04-24/YArosh-Svobodnij-ukrainec---eto

    Author of "russian saboteurs" photos claimed about falsification

    http://ria.ru/world/20140424/1005260470.html#13983933833094&message=resize&relto=login&action=removeClass&value=registration

    Kiev kindergartens do not have enough food for kids

    http://kiev.segodnya.ua/kpeople/v-kievskih-detsadah-ne-hvataet-edy-dlya-detey-515687.html

    It's pro-Ukrainian media.

  4. In Eastern Ukraine, in Kiev and maybe even in Western Ukraine in near future (Zakarpatski region. There is information that they want to decare Republic. But it will be pro-Hungarian, not pro-Russian). It's unofficial Russian position from my point of view (I'm not Putin, not Lavrov and not Churkin)

     

    p.s. Sorry. Need to go home so I can continue discussion only tomorrow.

  5. Ukraine will welcome elections in any case. They have no choice. Russia not. Firstly, it will be not easy to believe in results of this elections because of mass armed people. And secondly, it will be not truly elections, if citizens of some Ukrainian reigns will not participate in elections. Position of Russia is:

    1. Stop shooting, remove all illegal weapons (both SE Ukraine and Kiev), leave all illegally occupied buildings (both SE Ukraine and Kiev, not Crimea).
    2. Referendum about federalization, solve the problem of second state language (russian), constitution reform
    3. and only then President Elections.
  6. If someone disbelieve in legitimity of Yanukovich:

    Constitution of Ukraine

    http://en.wikisource.org/wiki/Constitution_of_Ukraine,_2004

    http://en.wikisource.org/wiki/Constitution_of_Ukraine,_2010

    Article 108

    The President of Ukraine exercises his or her powers until the assumption of office by the newly-elected President of Ukraine.

    The powers of the President of Ukraine terminate prior to the expiration of term in cases of:

    1. resignation;

    2. inability to exercise his or her powers for reasons of health;

    3. removal from office by the procedure of impeachment;

    4. death.

    At present time there was no new-elections, no resignation, no procedure of impeachment. Yanukovich not dead and can exercise his powers. So Yanukovich is still legitimate president of Ukraine.

    Some news fro pro-russian (*.ru), pro-ukrainian (*.ua), youtube and my thought about it.

    12:20 Defense Ministry has not officially confirmed the capture of Ukrainian art

    12:57 Defense Minister also did not confirm the transition to the side of the Ukrainian military occupiers

    13:21 Ukrainian APCs under the Russian flag - it's special operation

    ...but...

    16:06 Defense Ministry acknowledged that the separatists taked six APC

    Ukrainian military gave weapons to the separatists in Kramatorsk

    http://www.pravda.com.ua/rus/news/2014/04/16/7022729/

    Three APCs get out from Kramatorsk threated with grenade.

    http://www.youtube.com/watch?feature=player_embedded&v=UP2NsCGyp-M

    Found information that citizens chase them on four automobiles and ATVs. It's Mad Max!!!

    Some later found that one of APCs cathed and blocked at Novoselovsk village. Two others are still chasing.

    Some later again found video of chasing.

    APC in Kramatorsk smash car which tried to block it.

    http://www.youtube.com/watch?feature=player_embedded&v=MqTnlEEj9TA

    it would have been the other way around if it was LADA NIVA :angry: 

    Flags of Donezk Republic rised at Novoazovsk and Krasnoarmeisk

    http://ria.ru/world/20140416/1004194912.html

    MIG tried to scare citizens and rebels at Kramatorsk

    U.S. prepare new santions again Russia

    http://www.interfax.ru/world/372122

    Sanctions unite russians. Santions makes russian official people to keep money in Russia and not in the others country (less corruption). Sanctions makes russian people to do business and to develop science in Russia and not in the others country. Santions will make Russia more independent. That's why russian people waiting for this sanctions with love.

    Turchinov signed a law on the financing of the Military Forces of Ukraine by charitable donations.

    http://www.rbc.ua/rus/news/politics/turchinov-podpisal-zakon-o-finansirovanii-vsu-za-schet-blagotvoritelnyh-16042014203100

    Again by SMS?

    In Mariupol people in grey uniform assaults a military unit

    http://www.0629.com.ua/news/517713

    It's shoots there, injures and may be one dead. From pro-russian forum: in military unit was Right Sector. Assault failed.

    Summary of yesterdays UN Security Council Meeting:

    Word to U.S.: "Russia! Return Crimea!"

    Word to EU: "Russia! Return Crimea!"

    Word to Ukraine: "Russia! Return Crimea!"

    Word to Russia: "No."

    ..bla-bla-bla..

    Word to Russia: "Stop shooting residents of Eastern Ukraine and forcing of the civil war."

    Word to U.S.: "No! You Stop shooting residents of Eastern Ukraine and forcing of the civil war!"

    Word to EU: "Russia! Stop shooting residents of Eastern Ukraine and forcing of the civil war!"

    Word to Ukraine: "Russia! Stop shooting residents of Eastern Ukraine and forcing of civil war!"

    ..bla-bla-bla..

    The parties have not agreed.

    Civil activists eliminated illegal checkpoint of "opponents of separatism" at the entrance to Kharkiv

    http://rusvesna.su/news/1397682342

    Ukraine received per day to 3.9 million cubic meters of gas from Europe

    http://censor.net.ua/news/281483/lish_za_sutki_ukraina_poluchila_39_mln_kubometrov_gaza_iz_evropy

    Good, if it's true. But no even a word about price for this gas. I would like to know it.

    Britain - Russia: Stop interfering in the internal affairs of Ukraine. Take your troops away from its borders.

    http://censor.net.ua/news/281463/britaniya_rf_prekratite_vmeshivatsya_vo_vnutrennie_dela_ukrainy_otvedite_svoi_voyiska_ot_ee_granits

    Firstly, at present time it is an instability in Ukraine with anti-russian shade so Russia must have much troops near Ukraine border. Same did Poland and NATO in Baltic counties, for example. And secondly, Russia have a right to place its military forces anywhere inside its territory.

    Turchinov: 25th separate airborne brigade will be disbanded for cowardice and surrender weapons

    http://censor.net.ua/video_news/281489/25otdelnaya_brigada_vdv_budet_rasformirovana_za_trusost_i_sdachu_orujiya_turchinov_video

    Hot news!

    Putin for the first time admitted that "little green men" - his military

    http://www.pravda.com.ua/rus/news/2014/04/17/7022770/

    Confirm. I watch it in Live Stream. He sad (in russian):

    12:35 Вопрос по СМС: Кем были "вежливые люди"?

    Я не скрывал перед иностранными коллегами, что мы должны были обеспечить условия для свободного волеизъявления крымчан. Чтобы там не развивались события так, как сейчас на юго-востоке Украины. Чтобы там не было вооруженных формирований националистов. Все было сделано максимально корректно и профессионально. По-другому помочь людям выразить свободно свое мнение было просто невозможно. Там было свыше 20 000 военнослужащих, очень хорошо вооруженных и много техники. Нужно было оградить граждан от опасности

    LeoIvanov, would you please translate it in english? Today I will not have time for it.

    p.s. I will update news in this post until 17:00 GMT+6

    p.p.s. Sorry for less news. This is because I "zombify" myself by todays Putin's Live Stream.

  7. No it's because the fucking hospital was taken over by rebels

    Can you post proof link on news message about this, please? Don't heard about something like it.

    some news fro pro-russian (*.ru), pro-ukrainian (*.ua), youtube and my thought about it.

    Ukrainean helicopters imitated attack on rebels and civils

    http://www.youtube.com/watch?feature=player_embedded&v=XEea460PFlo

    U.S. does not rule out the possibility of supplying weapons Ukraine

    http://censor.net.ua/news/281172/ssha_ne_isklyuchayut_vozmojnosti_postavok_orujiya_ukraine

    The FBI will help Ukraine to return the stolen budget

    http://gazeta.ua/ru/articles/life/_fbr-pomozhet-ukraine-vernut-ukradennye-byudzhetnye-sredstva/552714

    And again - noninterference.

    "Green Men" on KAMAZ in Ukraine do not enter - State Border Service

    http://nbnews.com.ua/ru/news/118666/

    So, Ukraine officially sad that there is no Russia intervention.

    The financial help to Ukraine from EU will make about 11 billion euro

    http://www.epravda.com.ua/rus/news/2014/04/15/440895/

    11 billion euro!!! Cool!!! But now...

    The decision of the European Union to allocate to Ukraine €1 billion came into force

    http://telegraf.com.ua/biznes/ekonomika/1232459-vstupilo-v-silu-reshenie-evrosoyuza-vyidelit-ukraine-e1-mlrd.html

    ...but only after IMF. Again promises and no real money.

    The authorities of Ukraine have the right to resort to drastic measures for order maintenance in the territory, declared on Tuesday, April 15, the representative of the American White house Jay Carney

    http://zn.ua/POLITICS/belyy-dom-rekomendoval-vlastyam-ukrainy-deystvovat-protiv-terroristov-reshitelno-143335_.html

    Why he did not say the same in January-Febrary 2014? Double standarts again?

    Two protesters were injured during the assault on the Ukrainian military airfield in Kramatorsk

    http://ria.ru/world/20140415/1003942261.html

    The situation at the airfield in Kramatorsk stabilized

    http://ria.ru/world/20140415/1004054819.html#ixzz2yyn6ItvL

    video from Kramatorsk near airfield

    Only two injures. Civil people stoped shooting and blocked Ukrainean military at airfield.

    The head of military investigation of the European Union, the admiral Georgy Alafuzoff declared that the Russian military in the east of Ukraine have no relation to a situation

    http://yle.fi/uutiset/eun_tiedustelujohtaja_venaja_ei_ole_asemoitunut_sotilaallisesti_ukrainaan/7190544

    This Finnish mass media sad.

    Citizen kicked tanks from Krasnoarmeisk

    http://www.youtube.com/watch?v=Fd1MeVAJrmo#t=75

    LADA NIVA stikes back! :D

    In the Donetsk and Lugansk regions turned in Russian channels, despite the ban

    http://www.pravda.com.ua/rus/news/2014/04/15/7022574/

    Russian TV channels was off before 15.04.2014. Russian forces didn't cross the Ukrainian border (see news above). How Russia can do this protests? By mass telepathy?

    Donezk separatist breaks the hand of the child!

    http://fishki.net/upload/users/473818/201404/16/tn/48d1dc62b141252c3a4ac832959364b6.jpg

    Kramatorsk separatists seized 6 APCs

    http://www.ostro.org/general/politics/news/442712/

    http://www.youtube.com/watch?v=pGW_wXRdDMY#t=62

    Peacefully, polite, without any shoots!

    updated: same in Slaviansk: Ukrainian military in Slaviansk raised the Russian flag. It looks like the Battle at Falkirk

    updated: seems to be same in Artemovsk Civils blocked 7 APCs.

  8. 123Imirish, you talk about this? Feel the difference: "Irish charity cancel a trip of hearts transplants" and "Pro-russian rebels stops cars with hearts transplants to prevent its moving into Kharkiv". Only in second case I would agree with you that childrens might die due to pro-russian rebels. But now - it's CCI's desision.

    for Cdr.Keen

    As our media reports, pro russian forces do not let them in.

    Pro russian forces do not let to enter United Nation observers when Kiev invite them to Crimea. But when Crimea invite international observers to referendum - no one came.

    Also covered russian speaking ppl shooted at reporters.

    May be if they film Crimea border and military positions without permission. But i don't heard about even injured.

    Today they say, east ukraine citizens fear a war.

    No one need a war. Nor East Ukraine, nor Russia. Why Kiev don't let referendum about federalization? If people want to decide, why not give em this possibility? Of course, now Kiev speaks that they will let referendum, but no one believe em and fear em.

    now, 70% of the Ukraine ppl want to keep crimea.

    81% of crimea people wants to be in Russia (see results of referendum). about legality of referendum i sad above

    if someone interested - fresh news from Russia-Ukraine an my thoughts:

    Tanks goes to the city Sloviansk

    http://www.vesti.ru/doc.html?id=1480270

    The first battalion of the National Guard volunteers Self Maidana left to the front line - Paruby

    http://112.ua/obshchestvo/pervyy-batalon-nacgvardii-iz-dobrovolcev-samooborony-maydana-otbyl-na-peredovuyu-parubiy-49499.html

    Morning in the Donetsk region began anti-terrorist operation - Turchynov

    http://112.ua/glavnye-novosti/utrom-v-doneckoy-oblasti-nachalas-antiterroristicheskaya-operaciya-turichnov-49504.html

    What would you say if Yanukovich did the same in Kiev in November 2013 - Febrary 2014?

    29.11.2013 The United States warned the Ukrainian about not using of force

    13.04.2013 OSCE: East of Ukraine "must respect the state monopoly on the use of force"

    in Russia we call it "double standarts"

    unarmed people stopped ukrainian tank in city Rodninskoe

    LADA NIVA is the best tank catcher!  :D

    The United States sent the FBI, the Justice Ministry and the Finance Ministry in Kiev

    http://ria.ru/world/20140415/1003923131.html#13975296372984&message=resize&relto=login&action=removeClass&value=registration

    U.S. confirmed that the head of the CIA at the weekend was in Ukraine

    http://www.pravda.com.ua/rus/news/2014/04/14/7022431/

    All confirmed by U.S., but why no one speaks about U.S. interference?

    From Sloviansk reports of an armed clash

    http://www.interfax.ru/371576

    It's bad. Nobody wants civil war. Why Kiev did not let referendum? But now it's no matter. Nobody in East Ukraine believe to Kiev.

    updated: Find some messages in pro-russian forums: unidentified people in a car opened fire on Ukrainian forces and then went to the direction of pro-russian self-defence and... open fire there (!). About 25 died.

    Protests in Kiev

    http://www.pravda.com.ua/rus/news/2014/04/14/7022434/

    Maidans made their choice in Febrary and must support present goverment. Don't understand why they protests?

    Avakov: Head of police Gorlovki - a real officer - beaten, but alive

    http://www.pravda.com.ua/rus/news/2014/04/14/7022432/

    Bingo! And no even a word about why he was beaten! Yestarday i watch a Live Stream from Gorlovka. This officer push one pro-russian from the roof. That's why angry mob beated him. Live Stream - is the great thing!

    Ukraine met Swiss President with Danish flag

    http://news.rambler.ru/24601633/

    And this guys wants to be in EU?

    Citizens of Kranoarmeysk turn military truck back

    http://www.youtube.com/watch?v=C3Y_2CRZkv0

    Did you see this? Battle LADA NIVA again!

    Pro-Ukrainian video: "Green men" joined to pro-russian rebels

    http://www.youtube.com/watch?v=cQjJ5rWzlSY#t=105

    If green men are russian, how they crossed the border between Ukraine and Russia? Nor Ukrainian, nor Russian medias messages of breaking border. And there is no Russian military bases in this region like in Crimea.

    p.s. Cdr.Keen, 123Imirish, mikaelkerensky. My media zombify me, your media zombify you. If we will exchange our media links and thoughts about them maybe we will get less zombifying ;)

    p.p.s. *.ua - is pro-Kiev media. Youtube - independent. All rest - pro-Russian.

  9. 1-1

    When i gift you something, it's ok for you when i take it back because it looks like you don't need it.

    When you gift people with their homes, it's not ok. It's slavery.

    2-1

    As our media reports, they do. Many dead ppl last weekend. Ukraine army fights agains pro russian forces.

    As our media reports about last weekends: two dead. One from Kiev-side (special military group Alfa), and one from civil people - fisherman which wear military like uniform (it's popular in winter fishing in Russia to wear military like uniform for example). Some injured.

  10. don't take stuff you don't own.

    1) Crimea was a part of Russia, but in 1954 was gifted by Khrushchev to Ukraine. So, it's now many people in Crimea, who was burn in Russia (before 1954), but live in Ukraine (1954-2014). And in 1954 nobody asked russian people of Crimea, whether they want to be gifted.

    2) From 1991 to 2014 Crimea was autonomous republic of Ukraine. Not ordinary region. They even had an own constitution.

    3) Crimea citizens declare independence.

    4) Crimea citizens make referendum.

    5) and only after this Russia agree to include Crimea to Russian Federation.

    Russia didn't take anything. It was mutual consent between two independent countries.

    But the reason the west feels that the crimean referendum is illegitimate is because there were plenty of russian troops around to insure the vote went a certain way and there were no international observers there to make sure the election was free and fair.

    1) If it were plenty of Russian troops, why nobody protested against them and didn't revolt like in Kiev?

    2) Crimea invited the international observers - nobody arrived. Why?

    3) Why now there is no protests against Russia in Crimea? It's not easy to close mouth with rifles to 2 million people (population of Crimea).

    Russia isn't evil. But tactically they're doing the same shit hitler did annexing austria and poland

    ..and same "shit" did France in... 2009 (!) with Mayotte islands. Where were United Nations and European Union in 2009? Why nobody compares Sarkozy to Hitler?
  11. In "Project Zomboid" moon phases influences on farming (just look in "basicFarming.lua"). Does your mod show this moon phases on night textures? If no, please add it in the next versions.

    And think about season textures (winter, autumn, summer, spring) - it's also need in farming.

  12. Reality explanation : "A skilled chef has managed to cut away the parts which are still fine and used them." -Andy.

    In real life food can rot to condition when there is no fine parts. For example, chicken which rot more than 1 month.

    I suggest to solve it by adding new food property "DaysCompleteRotten" or expand "DaysTotallyRotten" property.

    Variant 1:

    item Chicken    {        ...        DaysTotallyRotten = 4,        DaysCompleteRotten = 30,        ...    }

    ...or Variant 2:

    item Chicken    {        ...        DaysTotallyRotten = 4|30,        ...    }

    Both variants means, that player can use rotted Chicken as ingredient between 4 and 30 days of rotting. But after 30th day player with even 5 level of cooking can not use this rotten Chicken as ingredient.

  13. 1) after "this is how you died", game screen blinks for a second (starting house, player) and then immediately quit to desktop.

    25-03-2014 15:24:10-- listing properties --java.runtime.name=Java(TM) SE Runtime Environmentexe4j.moduleName=d:\games\ProjectZomboid\ProjectZomboi...sun.boot.library.path=d:\games\projectzomboid\jre64\binexe4j.semaphoreName=Local\d:_games_projectzomboid_project...java.vm.version=23.25-b01java.vm.vendor=Oracle Corporationjava.vendor.url=http://java.oracle.com/path.separator=;exe4j.consoleCodepage=cp866java.vm.name=Java HotSpot(TM) 64-Bit Server VMfile.encoding.pkg=sun.iouser.script=user.country=RUsun.os.patch.level=Service Pack 1install4j.exeDir=D:\games\ProjectZomboid\java.vm.specification.name=Java Virtual Machine Specificationuser.dir=d:\games\ProjectZomboidjava.runtime.version=1.7.0_25-b17java.awt.graphicsenv=sun.awt.Win32GraphicsEnvironmentjava.endorsed.dirs=d:\games\projectzomboid\jre64\lib\end...os.arch=amd64java.io.tmpdir=c:\windows\temp\line.separator=java.vm.specification.vendor=Oracle Corporationuser.variant=exe4j.tempDir=c:\windows\temp\e4j2648.tmp_dir139573...os.name=Windows 7sun.jnu.encoding=Cp1251java.library.path=./java.specification.name=Java Platform API Specificationjava.class.version=51.0sun.management.compiler=HotSpot 64-Bit Tiered Compilersos.version=6.1user.home=C:\Users\Adminuser.timezone=Asia/Yekaterinburgjava.awt.printerjob=sun.awt.windows.WPrinterJobjava.specification.version=1.7file.encoding=Cp1251user.name=Adminjava.class.path=c:\windows\temp\e4j2648.tmp_dir139573...java.vm.specification.version=1.7sun.arch.data.model=64java.home=d:\games\projectzomboid\jre64sun.java.command=d:\games\ProjectZomboid\ProjectZomboi...exe4j.launchName=ProjectZomboid64.exejava.specification.vendor=Oracle Corporationuser.language=ruawt.toolkit=sun.awt.windows.WToolkitjava.vm.info=mixed modeexe4j.unextractedPosition=385530java.version=1.7.0_25java.ext.dirs=d:\games\projectzomboid\jre64\lib\ext...sun.boot.class.path=d:\games\projectzomboid\jre64\lib\res...java.vendor=Oracle Corporationfile.separator=\java.vendor.url.bug=http://bugreport.sun.com/bugreport/sun.cpu.endian=littlesun.io.unicode.encoding=UnicodeLittlesun.desktop=windowssun.cpu.isalist=amd64-----SVN REVISION 962versionNumber=Build 25 demo=falseLightingFPS set to 15Desktop resolution 1920x1080Initial resolution 1280x720 fullScreen=falsetranslator: language is RUtexturepack: loading UItexturepack: finished loading UIWARNING: Found unknown Windows version: Windows 7Attempting to use default windows plug-in.Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin------------------------------------------------ Controller setup - use this info to-- edit joypad.ini in save directory---------------------------------------------------------------------------------------------- Joypad: USB Device---------------------------------------------------------------------------------------------- Button definitions for controller 0----------------------------------------------Testing for button: ?????? 0Testing for button: ?????????Testing for button: ????Testing for button: ?????? 3Testing for button: ????????Testing for button: ??????? ???????Testing for button: ??????????Testing for button: ?????????????? ??????????Testing for button: ?????? 8Testing for button: ?????? 9Testing for button: ?????? 10Testing for button: ?????? 11Testing for button: ?????? 12Testing for button: ?????? 13Testing for button: ?????? 14Testing for button: ?????? 15Testing for button: ?????? 16Testing for button: ?????? 17Testing for button: ?????? 18Testing for button: ?????? 19Testing for button: ?????? 20Testing for button: ?????? 21Testing for button: ?????? 22Testing for button: ?????? 23Testing for button: ?????? 24Testing for button: ?????? 25Testing for button: ?????? 26Testing for button: ?????? 27Testing for button: ?????? 28Testing for button: ?????? 29Testing for button: ?????? 30------------------------------------------------ Joypad: USB Device---------------------------------------------------------------------------------------------- Button definitions for controller 1----------------------------------------------Testing for button: ?????? 0Testing for button: ???????????????? ???????Testing for button: ???????? ??????????Testing for button: ?????? 3Testing for button: ?????? 4Testing for button: ?????? 5Testing for button: ?????? 6Testing for button: ?????? 7Testing for button: ?????? 8Testing for button: ?????? 9Testing for button: ?????? 10Testing for button: ?????? 11Testing for button: ?????? 12Testing for button: ?????? 13Testing for button: ?????? 14Testing for button: ?????? 15Testing for button: ?????? 16Testing for button: ?????? 17Testing for button: ?????? 18Testing for button: ?????? 19Testing for button: ?????? 20Testing for button: ?????? 21Testing for button: ?????? 22Testing for button: ?????? 23Testing for button: ?????? 24Testing for button: ?????? 25Testing for button: ?????? 26Testing for button: ?????? 27Testing for button: ?????? 28Testing for button: ?????? 29Testing for button: ?????? 30Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.Info log:No errors.loading 64bit RakNetLoading: media/lua/shared/ISBaseObject.luaLoading: media/lua/shared/JoyPad/JoyPadSetup.luaLoading: media/lua/shared/NPCs/MainCreationMethods.luaLoading: media/lua/shared/Reloading/ISRackAction.luaLoading: media/lua/shared/TimedActions/ISBaseTimedAction.luaLoading: media/lua/shared/Reloading/ISReloadAction.luaLoading: media/lua/shared/Reloading/ISReloadManager.luaLoading: media/lua/shared/Reloading/ISReloadUtil.luaLoading: media/lua/shared/Reloading/ISReloadableMagazine.luaLoading: media/lua/shared/Reloading/ISReloadable.luaLoading: media/lua/shared/Reloading/ISSemiAutoWeapon.luaLoading: media/lua/shared/Reloading/ISReloadableWeapon.luaLoading: media/lua/shared/Reloading/ISShotgunWeapon.luaLoading: media/lua/shared/Reloading/ISRevolverWeapon.luaLoading: media/lua/shared/Reloading/stormysReload.luaLoading: media/lua/shared/Sandbox/SandboxVars.luaLoading: media/lua/shared/Util/AdjacentFreeTileFinder.luaLoading: media/lua/shared/Util/BuildingHelper.luaLoading: media/lua/shared/Util/LuaList.luaLoading: media/lua/shared/Util/StringReplacer.luaLoading: media/lua/shared/Util/Vector2.luaLoading: media/lua/shared/a_requires.luaLoading: media/lua/shared/defines.luaLoading: media/lua/shared/keyBinding.luaLoading: media/lua/shared/luautils.luaLoading: media/lua/client/BuildingObjects/ISUI/ISBuildMenu.luaLoading: media/lua/client/BuildingObjects/ISUI/ISInventoryBuildMenu.luaLoading: media/lua/client/BuildingObjects/ISUI/ISPaintMenu.luaLoading: media/lua/client/BuildingObjects/ISUI/ISRainCollectorMenu.luaLoading: media/lua/client/BuildingObjects/TimedActions/ISBuildAction.luaLoading: media/lua/client/BuildingObjects/TimedActions/ISInsertLightSourceFuelAction.luaLoading: media/lua/client/BuildingObjects/TimedActions/ISPaintAction.luaLoading: media/lua/client/BuildingObjects/TimedActions/ISPlasterAction.luaLoading: media/lua/client/BuildingObjects/TimedActions/ISRemoveLightSourceFuelAction.luaLoading: media/lua/client/BuildingObjects/TimedActions/ISShovelGround.luaLoading: media/lua/client/BuildingObjects/TimedActions/ISToggleLightSourceAction.luaLoading: media/lua/client/Camping/ISUI/ISCampingMenu.luaLoading: media/lua/client/Camping/TimedActions/ISAddFuelAction.luaLoading: media/lua/client/Camping/TimedActions/ISAddPetrolAction.luaLoading: media/lua/client/Camping/TimedActions/ISAddTentAction.luaLoading: media/lua/client/Camping/TimedActions/ISLightFromKindle.luaLoading: media/lua/client/Camping/TimedActions/ISLightFromLiterature.luaLoading: media/lua/client/Camping/TimedActions/ISLightFromPetrol.luaLoading: media/lua/client/Camping/TimedActions/ISPlaceCampfireAction.luaLoading: media/lua/client/Camping/TimedActions/ISRemoveCampfireAction.luaLoading: media/lua/client/Camping/TimedActions/ISRemoveTentAction.luaLoading: media/lua/client/Camping/TimedActions/ISSleepInTentAction.luaLoading: media/lua/client/Chat/ChatContainer.luaLoading: media/lua/client/ISUI/ISPanel.luaLoading: media/lua/client/ISUI/ISUIElement.luaLoading: media/lua/client/ISUI/ISButton.luaLoading: media/lua/client/ISUI/ISInventoryPane.luaLoading: media/lua/client/ISUI/ISMouseDrag.luaLoading: media/lua/client/TimedActions/ISTimedActionQueue.luaLoading: media/lua/client/TimedActions/ISEatFoodAction.luaLoading: media/lua/client/ISUI/ISResizeWidget.luaLoading: media/lua/client/Chat/ChatNotLoggedOn.luaLoading: media/lua/client/Chat/ChatOnscreen.luaLoading: media/lua/client/Chat/ChatOutput.luaLoading: media/lua/client/Chat/ChatPanel.luaLoading: media/lua/client/DebugUIs/DebugToolstrip.luaLoading: media/lua/client/DebugUIs/LuaDebugOutput.luaLoading: media/lua/client/DebugUIs/LuaDebugger.luaLoading: media/lua/client/ISUI/ISCollapsableWindow.luaLoading: media/lua/client/DebugUIs/LuaFileBrowser.luaLoading: media/lua/client/DebugUIs/LuaThreadWindow.luaLoading: media/lua/client/DebugUIs/MetaWorldRenderPanel.luaLoading: media/lua/client/DebugUIs/MetaWorldWindow.luaLoading: media/lua/client/DebugUIs/ObjectViewer.luaLoading: media/lua/client/DebugUIs/SourceWindow.luaLoading: media/lua/client/DebugUIs/StreamMapWindow.luaLoading: media/lua/client/DebugUIs/TextureViewer.luaLoading: media/lua/client/DebugUIs/WatchWindow.luaLoading: media/lua/client/DemoWarning.luaLoading: media/lua/client/Farming/ISUI/ISFarmingInfo.luaLoading: media/lua/client/Farming/ISUI/ISFarmingMenu.luaLoading: media/lua/client/Farming/ISUI/ISFarmingWindow.luaLoading: media/lua/client/Farming/TimedActions/ISCureFliesAction.luaLoading: media/lua/client/Farming/TimedActions/ISCureMildewAction.luaLoading: media/lua/client/Farming/TimedActions/ISFertilizeAction.luaLoading: media/lua/client/Farming/TimedActions/ISHarvestPlantAction.luaLoading: media/lua/client/Farming/TimedActions/ISPlantInfoAction.luaLoading: media/lua/client/Farming/TimedActions/ISPlowAction.luaLoading: media/lua/client/Farming/TimedActions/ISSeedAction.luaLoading: media/lua/client/Farming/TimedActions/ISShovelAction.luaLoading: media/lua/client/Farming/TimedActions/ISWaterPlantAction.luaLoading: media/lua/client/ISTooltipRenderers/ISInventoryItemTooltip.luaLoading: media/lua/client/ISUI/FPS.luaLoading: media/lua/client/ISUI/ISButtonPrompt.luaLoading: media/lua/client/ISUI/ISChat.luaLoading: media/lua/client/ISUI/ISRichTextPanel.luaLoading: media/lua/client/ISUI/ISComboBox.luaLoading: media/lua/client/ISUI/ISContextMenu.luaLoading: media/lua/client/ISUI/ISDemoPopup.luaLoading: media/lua/client/ISUI/ISEquippedItem.luaLoading: media/lua/client/ISUI/ISImage.luaLoading: media/lua/client/ISUI/ISInfoContainer.luaLoading: media/lua/client/ISUI/ISInfoWindow.luaLoading: media/lua/client/ISUI/ISInventoryPage.luaLoading: media/lua/client/ISUI/ISLayoutManager.luaLoading: media/lua/client/ISUI/ISInventoryPaneContextMenu.luaLoading: media/lua/client/ISUI/ISLabel.luaLoading: media/lua/client/ISUI/ISModalDialog.luaLoading: media/lua/client/ISUI/ISPanelJoypad.luaLoading: media/lua/client/ISUI/ISOptionPanel.luaLoading: media/lua/client/ISUI/ISRadioOption.luaLoading: media/lua/client/ISUI/ISRect.luaLoading: media/lua/client/ISUI/ISSafetyUI.luaLoading: media/lua/client/ISUI/ISScrollBar.luaLoading: media/lua/client/ISUI/ISScrollingListBox.luaLoading: media/lua/client/ISUI/ISTabPanel.luaLoading: media/lua/client/ISUI/ISTextBox.luaLoading: media/lua/client/ISUI/ISTextEntryBox.luaLoading: media/lua/client/ISUI/ISTickBox.luaLoading: media/lua/client/ISUI/ISToolTip.luaLoading: media/lua/client/ISUI/ISToolTipInv.luaLoading: media/lua/client/ISUI/ISUIHandler.luaLoading: media/lua/client/ISUI/ISWindow.luaLoading: media/lua/client/ISUI/ISWorldObjectContextMenu.luaLoading: media/lua/client/ISUI/PlayerData/ISPlayerData.luaLoading: media/lua/client/ISUI/PlayerData/ISPlayerDataObject.luaLoading: media/lua/client/ISUI/SpeedControlsHandler.luaLoading: media/lua/client/LastStand/Challenge1.luaLoading: media/lua/client/LastStand/Challenge2.luaLoading: media/lua/client/LastStand/ISUI/ISChallenge2PlayerUpWindow.luaLoading: media/lua/client/LastStand/ISUI/ISChallenge2PlayerUpgradeTab.luaLoading: media/lua/client/LastStand/ISUI/ISChallenge2UpgradeTab.luaLoading: media/lua/client/LastStand/ISUI/ISChallenge2VariousItemWindow.luaLoading: media/lua/client/LastStand/ISUI/ISChallenge2WeaponRepairWindow.luaLoading: media/lua/client/LastStand/ISUI/ISChallenge2WeaponUpWindow.luaLoading: media/lua/client/LastStand/LastStandSetup.luaLoading: media/lua/client/Music/MusicChoices.luaLoading: media/lua/client/NPCs/ProfessionClothing.luaLoading: media/lua/client/NPCs/UI/CharacterInfoPage.luaLoading: media/lua/client/NPCs/UI/TeamOverview.luaLoading: media/lua/client/NPCs/UI/TeamPicker.luaLoading: media/lua/client/OptionScreens/CharacterCreationHeader.luaLoading: media/lua/client/OptionScreens/CharacterCreationMain.luaLoading: media/lua/client/OptionScreens/CharacterCreationProfession.luaLoading: media/lua/client/OptionScreens/ISScoreboard.luaLoading: media/lua/client/OptionScreens/LastStandChallenge.luaLoading: media/lua/client/OptionScreens/LastStandChallengeSelect.luaLoading: media/lua/client/OptionScreens/LastStandPlayerSelect.luaLoading: media/lua/client/OptionScreens/LoginScreen.luaLoading: media/lua/client/OptionScreens/MainOptions.luaLoading: media/lua/client/OptionScreens/MainScreen.luaLoading: media/lua/client/OptionScreens/MapSelecter.luaLoading: media/lua/client/OptionScreens/ModMoreInfo.luaLoading: media/lua/client/OptionScreens/ModSelector.luaLoading: media/lua/client/OptionScreens/SandboxOptions.luaLoading: media/lua/client/OptionScreens/ServerList.luaLoading: media/lua/client/OptionScreens/StoryNewOrLoadScreen.luaLoading: media/lua/client/OptionScreens/StoryScreen.luaLoading: media/lua/client/OptionScreens/WorldScreen.luaLoading: media/lua/client/Seasons/ISUI/ISWeather.luaLoading: media/lua/client/SurvivalGuide/ISTutorialPageInfo.luaLoading: media/lua/client/SurvivalGuide/ISTutorialPanel.luaLoading: media/lua/client/SurvivalGuide/SurvivalGuideEntries.luaLoading: media/lua/client/SurvivalGuide/SurvivalGuideManager.luaLoading: media/lua/client/TimedActions/ISAddSheetAction.luaLoading: media/lua/client/TimedActions/ISAddSheetRope.luaLoading: media/lua/client/TimedActions/ISApplyBandage.luaLoading: media/lua/client/TimedActions/ISBarricadeAction.luaLoading: media/lua/client/TimedActions/ISClimbSheetRopeAction.luaLoading: media/lua/client/TimedActions/ISClimbThroughWindow.luaLoading: media/lua/client/TimedActions/ISCraftAction.luaLoading: media/lua/client/TimedActions/ISDestroyStuffAction.luaLoading: media/lua/client/TimedActions/ISDropItemAction.luaLoading: media/lua/client/TimedActions/ISDryMyself.luaLoading: media/lua/client/TimedActions/ISDumpContentsAction.luaLoading: media/lua/client/TimedActions/ISDumpWaterAction.luaLoading: media/lua/client/TimedActions/ISEquipWeaponAction.luaLoading: media/lua/client/TimedActions/ISFixAction.luaLoading: media/lua/client/TimedActions/ISGrabCorpseAction.luaLoading: media/lua/client/TimedActions/ISGrabItemAction.luaLoading: media/lua/client/TimedActions/ISInventoryTransferAction.luaLoading: media/lua/client/TimedActions/ISOpenCloseCurtain.luaLoading: media/lua/client/TimedActions/ISOpenCloseDoor.luaLoading: media/lua/client/TimedActions/ISOpenCloseWindow.luaLoading: media/lua/client/TimedActions/ISOpenContainerTimedAction.luaLoading: media/lua/client/TimedActions/ISReadABook.luaLoading: media/lua/client/TimedActions/ISRemoveSheetAction.luaLoading: media/lua/client/TimedActions/ISRemoveSheetRope.luaLoading: media/lua/client/TimedActions/ISSitOnChairAction.luaLoading: media/lua/client/TimedActions/ISSmashWindow.luaLoading: media/lua/client/TimedActions/ISTakePillAction.luaLoading: media/lua/client/TimedActions/ISTakeWaterAction.luaLoading: media/lua/client/TimedActions/ISToggleLightAction.luaLoading: media/lua/client/TimedActions/ISToggleSafetyAction.luaLoading: media/lua/client/TimedActions/ISTransferWaterAction.luaLoading: media/lua/client/TimedActions/ISUnbarricadeAction.luaLoading: media/lua/client/TimedActions/ISUnequipAction.luaLoading: media/lua/client/TimedActions/ISWearClothing.luaLoading: media/lua/client/TimedActions/WalkToTimedAction.luaLoading: media/lua/client/Tutorial/ISUI/TutorialFocus.luaLoading: media/lua/client/Tutorial/ISUI/TutorialMessage.luaLoading: media/lua/client/Tutorial/Steps.luaLoading: media/lua/client/Tutorial/TutorialStep.luaLoading: media/lua/client/Tutorial/Tutorial1.luaLoading: media/lua/client/Tutorial/TutorialSetup.luaLoading: media/lua/client/XpSystem/ISUI/ISCharacterInfo.luaLoading: media/lua/client/XpSystem/ISUI/ISCharacterInfoWindow.luaLoading: media/lua/client/XpSystem/ISUI/ISCharacterScreen.luaLoading: media/lua/client/XpSystem/ISUI/ISHealthPanel.luaLoading: media/lua/client/XpSystem/ISUI/ISSkillProgressBar.luatexturepack: loading Tilestexturepack: finished loading Tilestexturepack: loading Characterstexturepack: finished loading CharactersLOADED UP A TOTAL OF 84 TEXTURESchecking media/maps/Muldraugh, KY/spawnpoints.luanot found media/maps/Muldraugh, KY/spawnpoints.lua (may not be an error)checking media/maps/West Point, KY/spawnpoints.luanot found media/maps/West Point, KY/spawnpoints.lua (may not be an error)STATE: enter zombie.gameStates.AlphaWarningStateSTATE: exit zombie.gameStates.AlphaWarningStateSTATE: enter zombie.gameStates.MainScreenStateSTATE: exit zombie.gameStates.MainScreenStateLOADED UP A TOTAL OF 154 TEXTURESSTATE: enter zombie.gameStates.GameLoadingStateSavefile name is "25-03-2014_03-24-22"Loading: media/lua/server/BuildingObjects/ISBuildUtil.luaLoading: media/lua/server/BuildingObjects/ISBuildingObject.luaLoading: media/lua/server/BuildingObjects/ISDoubleTileFurniture.luaLoading: media/lua/server/BuildingObjects/ISLightSource.luaLoading: media/lua/server/BuildingObjects/ISNaturalFloor.luaLoading: media/lua/server/BuildingObjects/ISSimpleFurniture.luaLoading: media/lua/server/BuildingObjects/ISWoodenContainer.luaLoading: media/lua/server/BuildingObjects/ISWoodenDoor.luaLoading: media/lua/server/BuildingObjects/ISWoodenDoorFrame.luaLoading: media/lua/server/BuildingObjects/ISWoodenFloor.luaLoading: media/lua/server/BuildingObjects/ISWoodenStairs.luaLoading: media/lua/server/BuildingObjects/ISWoodenWall.luaLoading: media/lua/server/BuildingObjects/PaintingReference.luaLoading: media/lua/server/BuildingObjects/RainCollectorBarrel.luaLoading: media/lua/server/Camping/BuildingObjects/campingCampfire.luaLoading: media/lua/server/Camping/BuildingObjects/campingTent.luaLoading: media/lua/server/Camping/camping.luaLoading: media/lua/server/Camping/camping_fuel.luaLoading: media/lua/server/Camping/camping_text.luaLoading: media/lua/server/ClientCommands.luaLoading: media/lua/server/Farming/BuildingObjects/farmingPlot.luaLoading: media/lua/server/Farming/ISPlant.luaLoading: media/lua/server/Farming/basicFarming.luaLoading: media/lua/server/Farming/farmingCommands.luaLoading: media/lua/server/Farming/farming_displayInfo.luaLoading: media/lua/server/Farming/farming_vegetableconf.luaLoading: media/lua/server/HealthSystem/HealthUpdate.luaLoading: media/lua/server/ISBuildingBlueprintManager.luaLoading: media/lua/server/ISCoordConversion.luaLoading: media/lua/server/ISDoor.luaLoading: media/lua/server/ISObjectClickHandler.luaLoading: media/lua/server/Items/ItemBindingHandler.luaLoading: media/lua/server/Items/ItemPicker.luaLoading: media/lua/server/Items/ScriptItemInterface.luaLoading: media/lua/server/Items/SuburbsDistributions.luaLoading: media/lua/server/Map/MetaEnum.luaLoading: media/lua/server/Movers/ISBaseMover.luaLoading: media/lua/server/Movers/MoverStateMachine.luaLoading: media/lua/server/Movers/MoverStates/ISBaseState.luaLoading: media/lua/server/Movers/MoverStates/MoveToState.luaLoading: media/lua/server/Movers/Rabbit.luaLoading: media/lua/server/NPCs/Behaviour/BaseBehaviour.luaLoading: media/lua/server/NPCs/Behaviour/GuardBehaviour.luaLoading: media/lua/server/NPCs/FetchQuest.luaLoading: media/lua/server/NPCs/ISConversationScript.luaLoading: media/lua/server/NPCs/NPCEncountersMain.luaLoading: media/lua/server/NPCs/NPCHouse.luaLoading: media/lua/server/NPCs/SadisticAIDirector/EventSystem.luanew event systemLoading: media/lua/server/NPCs/SadisticAIDirector/MetaSurvivor.luaLoading: media/lua/server/NPCs/SadisticAIDirector/MetaSurvivorGroup.luaLoading: media/lua/server/NPCs/SadisticAIDirector/RelationshipModifiers/Modifiers.luaLoading: media/lua/server/NPCs/SadisticAIDirector/SadisticAIDirector.luaLoading: media/lua/server/NPCs/SadisticAIDirector/SadisticMusicDirector.luaLoading: media/lua/server/NPCs/SadisticAIDirector/SurvivorSelector.luaLoading: media/lua/server/NPCs/SendOnLootMission.luaLoading: media/lua/server/NPCs/TestThing.luaLoading: media/lua/server/NewSelectionSystem/GridSquareSelector.luaLoading: media/lua/server/Professions/Professions.luaLoading: media/lua/server/Seasons/season.luaLoading: media/lua/server/Seasons/seasonProps.luaLoading: media/lua/server/TurnBased/TurnBasedMain.luaLoading: media/lua/server/TutorialHelperFunctions.luaLoading: media/lua/server/XpSystem/XPSystem_SkillBook.luaLoading: media/lua/server/XpSystem/XpSystem_text.luaLoading: media/lua/server/XpSystem/XpUpdate.luaLoading: media/lua/server/katebaldspottutorial.luaLoading: media/lua/server/mapScripts.luaLoading: media/lua/server/metazones/metazoneHandler.luaLoading: media/lua/server/metazones/metazones_westpoint.luaLoading: media/lua/server/recipecode.luaLoading: media/lua/server/timedactionshelper.luaGL_EXT_framebuffer_object supportedFBO: creating 16x16FBO: creating 2048x2048FBO: creating 2048x1024FBO: creating 2048x1024FBO: creating 1024x1024FBO: creating 1024x512SafeMode is offInfo log (fragment shader):No errors.-----Info log (vertex shader):No errors.-----game loading took 11 secondsSTATE: exit zombie.gameStates.GameLoadingState1 players foundplayer 0 is mousePLAYER DATA OFFSET 03200320240table 0x406546301closure 0x1678199800Player 0loot inv createdtable 0x453818902closure 0x1678199800loot all visiblecontext menu createdcontext menu initialisedcontext menu addedlayout: register window charinfowindowlayout: looking for charinfowindow at 1280x720layout: register window inventory0layout: looking for inventory0 at 1280x720layout: register window loot0layout: looking for loot0 at 1280x72000STATE: enter zombie.gameStates.IngameStatelayout: register window survivalguidelayout: looking for survivalguide at 1280x720## A fatal error has been detected by the Java Runtime Environment:## EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000000fa027e0, pid=1632, tid=7152## JRE version: 7.0_25-b17# Java VM: Java HotSpot(TM) 64-Bit Server VM (23.25-b01 mixed mode windows-amd64 compressed oops)# Problematic frame:# C [ig4icd64.dll+0x1327e0] DllMain+0x93940## Failed to write core dump. Minidumps are not enabled by default on client versions of Windows## An error report file with more information is saved as:# d:\games\ProjectZomboid\hs_err_pid1632.log## If you would like to submit a bug report, please visit:# http://bugreport.sun.com/bugreport/crash.jsp# The crash happened outside the Java Virtual Machine in native code.# See problematic frame for where to report the bug.#

    hs_err_pid1632.log

    ## A fatal error has been detected by the Java Runtime Environment:## EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000000fa027e0, pid=1632, tid=7152## JRE version: 7.0_25-b17# Java VM: Java HotSpot(TM) 64-Bit Server VM (23.25-b01 mixed mode windows-amd64 compressed oops)# Problematic frame:# C [ig4icd64.dll+0x1327e0] DllMain+0x93940## Failed to write core dump. Minidumps are not enabled by default on client versions of Windows## If you would like to submit a bug report, please visit:# http://bugreport.sun.com/bugreport/crash.jsp# The crash happened outside the Java Virtual Machine in native code.# See problematic frame for where to report the bug.#--------------- T H R E A D ---------------Current thread (0x00000000211cf800): JavaThread "Render Thread" daemon [_thread_in_native, id=7152, stack(0x0000000019670000,0x0000000019770000)]siginfo: ExceptionCode=0xc0000005, reading address 0xffffffffffffffffRegisters:RAX=0x00000000118c3950, RBX=0x000000000000005a, RCX=0x0000000010b9efe8, RDX=0x000000000000005aRSP=0x000000001976f6b0, RBP=0x000000001976f798, RSI=0x0000000000000001, RDI=0x0000000010b9efe8R8 =0x1f9562c00000ffff, R9 =0x000000000000005a, R10=0x000000000237237c, R11=0x000000006e529860R12=0x0000000000000000, R13=0x000000077b980238, R14=0x000000001976f7d0, R15=0x00000000211cf800RIP=0x000000000fa027e0, EFLAGS=0x0000000000010206Top of Stack: (sp=0x000000001976f6b0)0x000000001976f6b0: 0000000000000000 000000077b192a480x000000001976f6c0: 0000000000000000 000000001976f6e00x000000001976f6d0: 0000000000000001 000000000fa0299d0x000000001976f6e0: 0000000010b9efe8 000000000000005a0x000000001976f6f0: 0000000000004000 00000000000040000x000000001976f700: 0000000000000002 00000000023723a80x000000001976f710: 000000077b980238 00000000000088930x000000001976f720: 000000077b192b20 000000001976f7880x000000001976f730: 000000000fb0b560 000000077b04d6600x000000001976f740: 000000001976f7a8 00000000023663d30x000000001976f750: 0000000000000000 000000001976f7580x000000001976f760: 0000000000000000 000000001976f7d00x000000001976f770: 000000077b983108 00000000000000000x000000001976f780: 000000077b980238 00000000000000000x000000001976f790: 000000001976f7b8 000000001976f8180x000000001976f7a0: 00000000023661f8 0000000789659980Instructions: (pc=0x000000000fa027e0)0x000000000fa027c0: 8b 87 d8 11 01 00 33 d2 8b c3 41 f7 70 10 49 8b0x000000000fa027d0: 40 28 4c 8b 04 d0 4d 85 c0 74 13 0f 1f 44 00 000x000000000fa027e0: 41 39 58 08 74 74 4d 8b 00 4d 85 c0 75 f2 45 330x000000000fa027f0: c0 4d 85 c0 75 50 e8 a5 8d fd ff 48 8b 8f d8 11Register to memory mapping:RAX=0x00000000118c3950 is an unknown valueRBX=0x000000000000005a is an unknown valueRCX=0x0000000010b9efe8 is an unknown valueRDX=0x000000000000005a is an unknown valueRSP=0x000000001976f6b0 is pointing into the stack for thread: 0x00000000211cf800RBP=0x000000001976f798 is pointing into the stack for thread: 0x00000000211cf800RSI=0x0000000000000001 is an unknown valueRDI=0x0000000010b9efe8 is an unknown valueR8 =0x1f9562c00000ffff is an unknown valueR9 =0x000000000000005a is an unknown valueR10=0x000000000237237c is an Interpreter codeletmethod entry point (kind = native) [0x0000000002372100, 0x0000000002372980] 2176 bytesR11=0x000000006e529860 is an unknown valueR12=0x0000000000000000 is an unknown valueR13=0x000000077b980238 is an oop{method}- klass: {other class}R14=0x000000001976f7d0 is pointing into the stack for thread: 0x00000000211cf800R15=0x00000000211cf800 is a threadStack: [0x0000000019670000,0x0000000019770000], sp=0x000000001976f6b0, free space=1021kNative frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)C [ig4icd64.dll+0x1327e0] DllMain+0x93940j org.lwjgl.opengl.ARBBufferObject.glBindBufferARB(II)V+22j zombie.core.VBO.GLVertexBufferObject.render()V+8j zombie.core.SpriteRenderer$RingBuffer.next()V+124Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)j org.lwjgl.opengl.ARBBufferObject.nglBindBufferARB(IIJ)V+0j org.lwjgl.opengl.ARBBufferObject.glBindBufferARB(II)V+22j zombie.core.VBO.GLVertexBufferObject.render()V+8j zombie.core.SpriteRenderer$RingBuffer.next()V+124J zombie.core.opengl.RenderThread$1.run()Vj java.lang.Thread.run()V+11v ~StubRoutines::call_stub--------------- P R O C E S S ---------------Java Threads: ( => current thread )0x00000000149b1000 JavaThread "PathFind0" [_thread_blocked, id=1936, stack(0x0000000045d10000,0x0000000045e10000)]0x00000000149b0800 JavaThread "LWJGL Timer" daemon [_thread_blocked, id=3392, stack(0x0000000045c10000,0x0000000045d10000)]0x00000000149af800 JavaThread "Lighting Thread" daemon [_thread_blocked, id=4284, stack(0x000000003f110000,0x000000003f210000)]0x00000000149af000 JavaThread "World Streamer" daemon [_thread_blocked, id=6608, stack(0x000000001d290000,0x000000001d390000)]=>0x00000000211cf800 JavaThread "Render Thread" daemon [_thread_in_native, id=7152, stack(0x0000000019670000,0x0000000019770000)]0x0000000020e65000 JavaThread "AWT-Windows" daemon [_thread_in_native, id=7624, stack(0x000000001d190000,0x000000001d290000)]0x000000000dc8b800 JavaThread "Thread-2" daemon [_thread_in_native, id=3844, stack(0x000000001a780000,0x000000001a880000)]0x000000000dc8a800 JavaThread "Stream Thread" daemon [_thread_blocked, id=2372, stack(0x0000000014160000,0x0000000014260000)]0x000000000db86000 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=5508, stack(0x000000000e760000,0x000000000e860000)]0x000000000d914800 JavaThread "Service Thread" daemon [_thread_blocked, id=6708, stack(0x000000000e0a0000,0x000000000e1a0000)]0x000000000d903800 JavaThread "C2 CompilerThread1" daemon [_thread_blocked, id=7440, stack(0x000000000dfa0000,0x000000000e0a0000)]0x000000000d8ef000 JavaThread "C2 CompilerThread0" daemon [_thread_blocked, id=4208, stack(0x000000000dea0000,0x000000000dfa0000)]0x000000000d8ee000 JavaThread "Attach Listener" daemon [_thread_blocked, id=3064, stack(0x000000000dda0000,0x000000000dea0000)]0x000000000d8ed000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=7388, stack(0x000000000dca0000,0x000000000dda0000)]0x000000000b9c2000 JavaThread "Finalizer" daemon [_thread_blocked, id=4288, stack(0x000000000d7a0000,0x000000000d8a0000)]0x000000000b9c0000 JavaThread "Reference Handler" daemon [_thread_blocked, id=4516, stack(0x000000000d6a0000,0x000000000d7a0000)]0x000000000047e800 JavaThread "main" [_thread_blocked, id=5952, stack(0x0000000000030000,0x0000000000130000)]Other Threads:0x000000000b9b8800 VMThread [stack: 0x000000000d5a0000,0x000000000d6a0000] [id=7704]0x000000000d923800 WatcherThread [stack: 0x000000000e1a0000,0x000000000e2a0000] [id=4864]VM state:not at safepoint (normal execution)VM Mutex/Monitor currently owned by a thread: NoneHeapPSYoungGen total 568064K, used 15943K [0x00000007d5560000, 0x00000007faac0000, 0x0000000800000000)eden space 524416K, 3% used [0x00000007d5560000,0x00000007d64f1df0,0x00000007f5580000)from space 43648K, 0% used [0x00000007f8020000,0x00000007f8020000,0x00000007faac0000)to space 43648K, 0% used [0x00000007f5580000,0x00000007f5580000,0x00000007f8020000)ParOldGen total 699072K, used 247966K [0x0000000780000000, 0x00000007aaab0000, 0x00000007d5560000)object space 699072K, 35% used [0x0000000780000000,0x000000078f227858,0x00000007aaab0000)PSPermGen total 35840K, used 21175K [0x000000077ae00000, 0x000000077d100000, 0x0000000780000000)object space 35840K, 59% used [0x000000077ae00000,0x000000077c2adfb0,0x000000077d100000)Card table byte_map: [0x0000000005420000,0x0000000005850000] byte_map_base: 0x0000000001849000Polling page: 0x0000000000210000Code Cache [0x0000000002360000, 0x0000000002850000, 0x0000000005360000)total_blobs=1796 nmethods=1118 adapters=629 free_code_cache=44166Kb largest_free_block=45166144Compilation events (10 events):Event: 38.398 Thread 0x000000000d903800 1134 zombie.IndieGL::glStencilFunc (44 bytes)Event: 38.400 Thread 0x000000000d903800 nmethod 1134 0x0000000002822910 code [0x0000000002822a80, 0x0000000002822ca8]Event: 38.400 Thread 0x000000000d8ef000 1135 se.krka.kahlua.j2se.KahluaTableImpl::rawget (10 bytes)Event: 38.400 Thread 0x000000000d903800 1136 se.krka.kahlua.vm.KahluaUtil::len (59 bytes)Event: 38.402 Thread 0x000000000d8ef000 nmethod 1135 0x0000000002821f50 code [0x00000000028220e0, 0x0000000002822288]Event: 38.404 Thread 0x000000000d903800 nmethod 1136 0x0000000002842f10 code [0x00000000028430e0, 0x0000000002843518]Event: 38.430 Thread 0x000000000d8ef000 1138 zombie.IndieGL::glStencilOp (44 bytes)Event: 38.431 Thread 0x000000000d8ef000 nmethod 1138 0x0000000002843ed0 code [0x0000000002844040, 0x0000000002844268]Event: 38.468 Thread 0x000000000d903800 1139 s java.util.Vector::indexOf (67 bytes)Event: 38.469 Thread 0x000000000d903800 nmethod 1139 0x0000000002840b50 code [0x0000000002840ca0, 0x0000000002841178]GC Heap History (10 events):Event: 21.836 GC heap before{Heap before GC invocations=6 (full 2):PSYoungGen total 568064K, used 43640K [0x00000007d5560000, 0x00000007faac0000, 0x0000000800000000)eden space 524416K, 0% used [0x00000007d5560000,0x00000007d5560000,0x00000007f5580000)from space 43648K, 99% used [0x00000007f8020000,0x00000007faabe060,0x00000007faac0000)to space 43648K, 0% used [0x00000007f5580000,0x00000007f5580000,0x00000007f8020000)ParOldGen total 699072K, used 119145K [0x0000000780000000, 0x00000007aaab0000, 0x00000007d5560000)object space 699072K, 17% used [0x0000000780000000,0x000000078745a670,0x00000007aaab0000)PSPermGen total 22848K, used 20439K [0x000000077ae00000, 0x000000077c450000, 0x0000000780000000)object space 22848K, 89% used [0x000000077ae00000,0x000000077c1f5fa0,0x000000077c450000)Event: 22.503 GC heap afterHeap after GC invocations=6 (full 2):PSYoungGen total 568064K, used 0K [0x00000007d5560000, 0x00000007faac0000, 0x0000000800000000)eden space 524416K, 0% used [0x00000007d5560000,0x00000007d5560000,0x00000007f5580000)from space 43648K, 0% used [0x00000007f8020000,0x00000007f8020000,0x00000007faac0000)to space 43648K, 0% used [0x00000007f5580000,0x00000007f5580000,0x00000007f8020000)ParOldGen total 699072K, used 161032K [0x0000000780000000, 0x00000007aaab0000, 0x00000007d5560000)object space 699072K, 23% used [0x0000000780000000,0x0000000789d421e0,0x00000007aaab0000)PSPermGen total 32640K, used 20437K [0x000000077ae00000, 0x000000077cde0000, 0x0000000780000000)object space 32640K, 62% used [0x000000077ae00000,0x000000077c1f54d0,0x000000077cde0000)}Event: 31.411 GC heap before{Heap before GC invocations=7 (full 2):PSYoungGen total 568064K, used 161169K [0x00000007d5560000, 0x00000007faac0000, 0x0000000800000000)eden space 524416K, 30% used [0x00000007d5560000,0x00000007df2c46c0,0x00000007f5580000)from space 43648K, 0% used [0x00000007f8020000,0x00000007f8020000,0x00000007faac0000)to space 43648K, 0% used [0x00000007f5580000,0x00000007f5580000,0x00000007f8020000)ParOldGen total 699072K, used 161032K [0x0000000780000000, 0x00000007aaab0000, 0x00000007d5560000)object space 699072K, 23% used [0x0000000780000000,0x0000000789d421e0,0x00000007aaab0000)PSPermGen total 32640K, used 20707K [0x000000077ae00000, 0x000000077cde0000, 0x0000000780000000)object space 32640K, 63% used [0x000000077ae00000,0x000000077c238ec0,0x000000077cde0000)Event: 31.509 GC heap afterHeap after GC invocations=7 (full 2):PSYoungGen total 568064K, used 43646K [0x00000007d5560000, 0x00000007faac0000, 0x0000000800000000)eden space 524416K, 0% used [0x00000007d5560000,0x00000007d5560000,0x00000007f5580000)from space 43648K, 99% used [0x00000007f5580000,0x00000007f801f8f0,0x00000007f8020000)to space 43648K, 0% used [0x00000007f8020000,0x00000007f8020000,0x00000007faac0000)ParOldGen total 699072K, used 198697K [0x0000000780000000, 0x00000007aaab0000, 0x00000007d5560000)object space 699072K, 28% used [0x0000000780000000,0x000000078c20a710,0x00000007aaab0000)PSPermGen total 32640K, used 20707K [0x000000077ae00000, 0x000000077cde0000, 0x0000000780000000)object space 32640K, 63% used [0x000000077ae00000,0x000000077c238ec0,0x000000077cde0000)}Event: 31.509 GC heap before{Heap before GC invocations=8 (full 3):PSYoungGen total 568064K, used 43646K [0x00000007d5560000, 0x00000007faac0000, 0x0000000800000000)eden space 524416K, 0% used [0x00000007d5560000,0x00000007d5560000,0x00000007f5580000)from space 43648K, 99% used [0x00000007f5580000,0x00000007f801f8f0,0x00000007f8020000)to space 43648K, 0% used [0x00000007f8020000,0x00000007f8020000,0x00000007faac0000)ParOldGen total 699072K, used 198697K [0x0000000780000000, 0x00000007aaab0000, 0x00000007d5560000)object space 699072K, 28% used [0x0000000780000000,0x000000078c20a710,0x00000007aaab0000)PSPermGen total 32640K, used 20707K [0x000000077ae00000, 0x000000077cde0000, 0x0000000780000000)object space 32640K, 63% used [0x000000077ae00000,0x000000077c238ec0,0x000000077cde0000)Event: 32.121 GC heap afterHeap after GC invocations=8 (full 3):PSYoungGen total 568064K, used 0K [0x00000007d5560000, 0x00000007faac0000, 0x0000000800000000)eden space 524416K, 0% used [0x00000007d5560000,0x00000007d5560000,0x00000007f5580000)from space 43648K, 0% used [0x00000007f5580000,0x00000007f5580000,0x00000007f8020000)to space 43648K, 0% used [0x00000007f8020000,0x00000007f8020000,0x00000007faac0000)ParOldGen total 699072K, used 241193K [0x0000000780000000, 0x00000007aaab0000, 0x00000007d5560000)object space 699072K, 34% used [0x0000000780000000,0x000000078eb8a428,0x00000007aaab0000)PSPermGen total 35712K, used 20707K [0x000000077ae00000, 0x000000077d0e0000, 0x0000000780000000)object space 35712K, 57% used [0x000000077ae00000,0x000000077c238ea0,0x000000077d0e0000)}Event: 35.843 GC heap before{Heap before GC invocations=9 (full 3):PSYoungGen total 568064K, used 30365K [0x00000007d5560000, 0x00000007faac0000, 0x0000000800000000)eden space 524416K, 5% used [0x00000007d5560000,0x00000007d73077c8,0x00000007f5580000)from space 43648K, 0% used [0x00000007f5580000,0x00000007f5580000,0x00000007f8020000)to space 43648K, 0% used [0x00000007f8020000,0x00000007f8020000,0x00000007faac0000)ParOldGen total 699072K, used 241193K [0x0000000780000000, 0x00000007aaab0000, 0x00000007d5560000)object space 699072K, 34% used [0x0000000780000000,0x000000078eb8a428,0x00000007aaab0000)PSPermGen total 35712K, used 20809K [0x000000077ae00000, 0x000000077d0e0000, 0x0000000780000000)object space 35712K, 58% used [0x000000077ae00000,0x000000077c252798,0x000000077d0e0000)Event: 35.852 GC heap afterHeap after GC invocations=9 (full 3):PSYoungGen total 568064K, used 7121K [0x00000007d5560000, 0x00000007faac0000, 0x0000000800000000)eden space 524416K, 0% used [0x00000007d5560000,0x00000007d5560000,0x00000007f5580000)from space 43648K, 16% used [0x00000007f8020000,0x00000007f8714680,0x00000007faac0000)to space 43648K, 0% used [0x00000007f5580000,0x00000007f5580000,0x00000007f8020000)ParOldGen total 699072K, used 241193K [0x0000000780000000, 0x00000007aaab0000, 0x00000007d5560000)object space 699072K, 34% used [0x0000000780000000,0x000000078eb8a428,0x00000007aaab0000)PSPermGen total 35712K, used 20809K [0x000000077ae00000, 0x000000077d0e0000, 0x0000000780000000)object space 35712K, 58% used [0x000000077ae00000,0x000000077c252798,0x000000077d0e0000)}Event: 35.852 GC heap before{Heap before GC invocations=10 (full 4):PSYoungGen total 568064K, used 7121K [0x00000007d5560000, 0x00000007faac0000, 0x0000000800000000)eden space 524416K, 0% used [0x00000007d5560000,0x00000007d5560000,0x00000007f5580000)from space 43648K, 16% used [0x00000007f8020000,0x00000007f8714680,0x00000007faac0000)to space 43648K, 0% used [0x00000007f5580000,0x00000007f5580000,0x00000007f8020000)ParOldGen total 699072K, used 241193K [0x0000000780000000, 0x00000007aaab0000, 0x00000007d5560000)object space 699072K, 34% used [0x0000000780000000,0x000000078eb8a428,0x00000007aaab0000)PSPermGen total 35712K, used 20809K [0x000000077ae00000, 0x000000077d0e0000, 0x0000000780000000)object space 35712K, 58% used [0x000000077ae00000,0x000000077c252798,0x000000077d0e0000)Event: 36.318 GC heap afterHeap after GC invocations=10 (full 4):PSYoungGen total 568064K, used 0K [0x00000007d5560000, 0x00000007faac0000, 0x0000000800000000)eden space 524416K, 0% used [0x00000007d5560000,0x00000007d5560000,0x00000007f5580000)from space 43648K, 0% used [0x00000007f8020000,0x00000007f8020000,0x00000007faac0000)to space 43648K, 0% used [0x00000007f5580000,0x00000007f5580000,0x00000007f8020000)ParOldGen total 699072K, used 247966K [0x0000000780000000, 0x00000007aaab0000, 0x00000007d5560000)object space 699072K, 35% used [0x0000000780000000,0x000000078f227858,0x00000007aaab0000)PSPermGen total 35840K, used 20809K [0x000000077ae00000, 0x000000077d100000, 0x0000000780000000)object space 35840K, 58% used [0x000000077ae00000,0x000000077c252778,0x000000077d100000)}Deoptimization events (10 events):Event: 37.607 Thread 0x000000000047e800 Uncommon trap -34 fr.pc 0x000000000272c604Event: 37.608 Thread 0x000000000047e800 Uncommon trap -34 fr.pc 0x00000000027015b0Event: 37.732 Thread 0x00000000149af800 Uncommon trap -83 fr.pc 0x00000000026c309cEvent: 37.755 Thread 0x00000000211cf800 Uncommon trap -122 fr.pc 0x000000000240f048Event: 37.790 Thread 0x00000000211cf800 Uncommon trap -42 fr.pc 0x00000000026e26e4Event: 37.790 Thread 0x00000000211cf800 Uncommon trap -42 fr.pc 0x00000000026e26e4Event: 37.834 Thread 0x00000000211cf800 Uncommon trap -42 fr.pc 0x00000000026e26e4Event: 37.834 Thread 0x00000000211cf800 Uncommon trap -42 fr.pc 0x00000000026e26e4Event: 37.876 Thread 0x00000000149af800 Uncommon trap -83 fr.pc 0x000000000277dfd0Event: 37.890 Thread 0x00000000149af800 Uncommon trap -83 fr.pc 0x00000000027f0578Internal exceptions (10 events):Event: 37.605 Thread 0x000000000047e800 Threw 0x00000007d59287a0 at C:\jdk7u2_64p\jdk7u25\hotspot\src\share\vm\prims\jvm.cpp:1235Event: 37.606 Thread 0x000000000047e800 Threw 0x00000007d592aa38 at C:\jdk7u2_64p\jdk7u25\hotspot\src\share\vm\prims\jvm.cpp:1235Event: 37.608 Thread 0x000000000047e800 Threw 0x00000007d592f988 at C:\jdk7u2_64p\jdk7u25\hotspot\src\share\vm\prims\jvm.cpp:1235Event: 37.608 Thread 0x000000000047e800 Threw 0x00000007d5931978 at C:\jdk7u2_64p\jdk7u25\hotspot\src\share\vm\prims\jvm.cpp:1235Event: 37.609 Thread 0x000000000047e800 Threw 0x00000007d5935248 at C:\jdk7u2_64p\jdk7u25\hotspot\src\share\vm\prims\jni.cpp:716Event: 37.613 Thread 0x000000000047e800 Threw 0x00000007d5938f68 at C:\jdk7u2_64p\jdk7u25\hotspot\src\share\vm\prims\jni.cpp:716Event: 37.617 Thread 0x000000000047e800 Threw 0x00000007d593cc90 at C:\jdk7u2_64p\jdk7u25\hotspot\src\share\vm\prims\jni.cpp:716Event: 37.688 Thread 0x00000000211cf800 Threw 0x00000007d63ad170 at C:\jdk7u2_64p\jdk7u25\hotspot\src\share\vm\prims\jvm.cpp:1235Event: 37.689 Thread 0x00000000211cf800 Threw 0x00000007d63b2cb0 at C:\jdk7u2_64p\jdk7u25\hotspot\src\share\vm\prims\jvm.cpp:1235Event: 37.690 Thread 0x00000000211cf800 Threw 0x00000007d63b68d0 at C:\jdk7u2_64p\jdk7u25\hotspot\src\share\vm\prims\jvm.cpp:1235Events (10 events):Event: 37.790 Thread 0x00000000211cf800 DEOPT PACKING pc=0x00000000026e26e4 sp=0x000000001976f480Event: 37.790 Thread 0x00000000211cf800 DEOPT UNPACKING pc=0x0000000002399164 sp=0x000000001976f428 mode 2Event: 37.834 Thread 0x00000000211cf800 DEOPT PACKING pc=0x00000000026e26e4 sp=0x000000001976f480Event: 37.834 Thread 0x00000000211cf800 DEOPT UNPACKING pc=0x0000000002399164 sp=0x000000001976f428 mode 2Event: 37.834 Thread 0x00000000211cf800 DEOPT PACKING pc=0x00000000026e26e4 sp=0x000000001976f480Event: 37.834 Thread 0x00000000211cf800 DEOPT UNPACKING pc=0x0000000002399164 sp=0x000000001976f428 mode 2Event: 37.876 Thread 0x00000000149af800 DEOPT PACKING pc=0x000000000277dfd0 sp=0x000000003f20f520Event: 37.876 Thread 0x00000000149af800 DEOPT UNPACKING pc=0x0000000002399164 sp=0x000000003f20f490 mode 2Event: 37.890 Thread 0x00000000149af800 DEOPT PACKING pc=0x00000000027f0578 sp=0x000000003f20f670Event: 37.890 Thread 0x00000000149af800 DEOPT UNPACKING pc=0x0000000002399164 sp=0x000000003f20f5f0 mode 2Dynamic libraries:0x0000000140000000 - 0x000000014005f000 d:\games\ProjectZomboid\ProjectZomboid64.exe0x00000000772e0000 - 0x0000000077489000 C:\Windows\SYSTEM32\ntdll.dll0x0000000076d50000 - 0x0000000076e6f000 C:\Windows\system32\kernel32.dll0x000007fefd980000 - 0x000007fefd9ec000 C:\Windows\system32\KERNELBASE.dll0x0000000076e70000 - 0x0000000076f6a000 C:\Windows\system32\USER32.dll0x000007fefef30000 - 0x000007fefef97000 C:\Windows\system32\GDI32.dll0x000007feff0f0000 - 0x000007feff0fe000 C:\Windows\system32\LPK.dll0x000007feff020000 - 0x000007feff0e9000 C:\Windows\system32\USP10.dll0x000007fefec50000 - 0x000007fefecef000 C:\Windows\system32\msvcrt.dll0x000007feff2b0000 - 0x000007feff38b000 C:\Windows\system32\ADVAPI32.dll0x000007feff100000 - 0x000007feff11f000 C:\Windows\SYSTEM32\sechost.dll0x000007fefe940000 - 0x000007fefea6d000 C:\Windows\system32\RPCRT4.dll0x000007fefc210000 - 0x000007fefc404000 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_fa396087175ac9ac\COMCTL32.dll0x000007fefeeb0000 - 0x000007fefef21000 C:\Windows\system32\SHLWAPI.dll0x000007feff5a0000 - 0x000007feff5ce000 C:\Windows\system32\IMM32.DLL0x000007fefeda0000 - 0x000007fefeea9000 C:\Windows\system32\MSCTF.dll0x000000006e370000 - 0x000000006ea7f000 d:\games\projectzomboid\jre64\bin\server\jvm.dll0x000007fefa220000 - 0x000007fefa229000 C:\Windows\system32\WSOCK32.dll0x000007feff120000 - 0x000007feff16d000 C:\Windows\system32\WS2_32.dll0x000007fefecf0000 - 0x000007fefecf8000 C:\Windows\system32\NSI.dll0x000007fefba00000 - 0x000007fefba3b000 C:\Windows\system32\WINMM.dll0x00000000774a0000 - 0x00000000774a7000 C:\Windows\system32\PSAPI.DLL0x0000000069ae0000 - 0x0000000069bb2000 C:\Windows\system32\MSVCR100.dll0x0000000068870000 - 0x000000006887f000 d:\games\projectzomboid\jre64\bin\verify.dll0x0000000054be0000 - 0x0000000054c08000 d:\games\projectzomboid\jre64\bin\java.dll0x0000000054c20000 - 0x0000000054c35000 d:\games\projectzomboid\jre64\bin\zip.dll0x00000000548b0000 - 0x00000000548c9000 D:\games\ProjectZomboid\jre64\bin\net.dll0x000007fefcf70000 - 0x000007fefcfc5000 C:\Windows\system32\mswsock.dll0x000007fefcf60000 - 0x000007fefcf67000 C:\Windows\System32\wship6.dll0x0000000054b90000 - 0x0000000054ba1000 D:\games\ProjectZomboid\jre64\bin\nio.dll0x0000000051240000 - 0x00000000513d5000 D:\games\ProjectZomboid\jre64\bin\awt.dll0x000007feff1d0000 - 0x000007feff2a7000 C:\Windows\system32\OLEAUT32.dll0x000007feff390000 - 0x000007feff593000 C:\Windows\system32\ole32.dll0x000007fefb7c0000 - 0x000007fefb7d8000 C:\Windows\system32\DWMAPI.DLL0x0000000180000000 - 0x0000000180050000 D:\games\ProjectZomboid\lwjgl64.dll0x000007fee88b0000 - 0x000007fee89cd000 C:\Windows\system32\OPENGL32.dll0x000007fef0eb0000 - 0x000007fef0edd000 C:\Windows\system32\GLU32.dll0x000007feed910000 - 0x000007feeda01000 C:\Windows\system32\DDRAW.dll0x000007fef4560000 - 0x000007fef4568000 C:\Windows\system32\DCIMAN32.dll0x000007fefea70000 - 0x000007fefec47000 C:\Windows\system32\SETUPAPI.dll0x000007fefdad0000 - 0x000007fefdb06000 C:\Windows\system32\CFGMGR32.dll0x000007fefd960000 - 0x000007fefd97a000 C:\Windows\system32\DEVOBJ.dll0x000007fefc8a0000 - 0x000007fefc8ac000 C:\Windows\system32\VERSION.dll0x0000000001d50000 - 0x0000000001db4000 d:\games\ProjectZomboid\OpenAL64.dll0x000007fefdb10000 - 0x000007fefe898000 C:\Windows\system32\SHELL32.dll0x000007fefd630000 - 0x000007fefd63f000 C:\Windows\system32\CRYPTBASE.dll0x000007fef1f70000 - 0x000007fef1f91000 C:\Program Files (x86)\TeamViewer\Version9\tv_x64.dll0x000007fefe8a0000 - 0x000007fefe939000 C:\Windows\system32\CLBCatQ.DLL0x000007fefbf60000 - 0x000007fefc08c000 C:\Windows\System32\PROPSYS.dll0x000007fefd9f0000 - 0x000007fefda2a000 C:\Windows\system32\WINTRUST.dll0x000007fefd7f0000 - 0x000007fefd95a000 C:\Windows\system32\CRYPT32.dll0x000007fefd7e0000 - 0x000007fefd7ef000 C:\Windows\system32\MSASN1.dll0x000007fef7260000 - 0x000007fef72e8000 C:\Windows\system32\dsound.dll0x000007fefc0e0000 - 0x000007fefc10c000 C:\Windows\system32\POWRPROF.dll0x000007fefc090000 - 0x000007fefc0db000 C:\Windows\System32\MMDevApi.dll0x000007fefb730000 - 0x000007fefb77f000 C:\Windows\system32\AUDIOSES.DLL0x000000000f8d0000 - 0x0000000010a3a000 C:\Windows\system32\ig4icd64.dll0x000007fefbed0000 - 0x000007fefbf26000 C:\Windows\system32\uxtheme.dll0x000007fef4e10000 - 0x000007fef4eac000 C:\Windows\system32\mscms.dll0x000007fefca80000 - 0x000007fefca9e000 C:\Windows\system32\USERENV.dll0x000007fefd740000 - 0x000007fefd74f000 C:\Windows\system32\profapi.dll0x000007fef0bc0000 - 0x000007fef0c02000 C:\Windows\system32\icm32.dll0x000000000b7a0000 - 0x000000000b7b6000 D:\games\ProjectZomboid\jinput-dx8_64.dll0x000007fef4f30000 - 0x000007fef4f6c000 C:\Windows\system32\DINPUT8.dll0x000007fefb830000 - 0x000007fefb83b000 C:\Windows\system32\HID.DLL0x000000000e570000 - 0x000000000e584000 D:\games\ProjectZomboid\jinput-raw_64.dll0x0000000022b60000 - 0x0000000022cbc000 D:\games\ProjectZomboid\RakNet64.dll0x0000000068ed0000 - 0x0000000068f68000 C:\Windows\system32\MSVCP100.dll0x000007fef9680000 - 0x000007fef97a5000 C:\Windows\system32\dbghelp.dllVM Arguments:jvm_args: -Dexe4j.semaphoreName=Local\d:_games_projectzomboid_projectzomboid64.exe0 -Dexe4j.moduleName=d:\games\ProjectZomboid\ProjectZomboid64.exe -Dexe4j.tempDir=c:\windows\temp\e4j2648.tmp_dir1395739450 -Dexe4j.unextractedPosition=385530 -Djava.library.path=C:\Program Files (x86)\PC Connectivity Solution\;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\PROGRA~2\Borland\CBUILD~1\Bin;C:\PROGRA~2\Borland\CBUILD~1\Projects\Bpl;C:\Program Files (x86)\Intel\iCLS Client\;C:\Program Files\Intel\iCLS Client\;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files (x86)\Intel\OpenCL SDK\2.0\bin\x86;C:\Program Files (x86)\Intel\OpenCL SDK\2.0\bin\x64;C:\Program Files (x86)\DOSBox-0.74;C:\Program Files (x86)\Microsoft SQL Server\80\Tools\Binn\;C:\Program Files\Microsoft SQL Server\90\Tools\binn\;C:\Program Files (x86)\Microsoft SQL Server\90\Tools\binn\;C:\Program Files (x86)\Microsoft SQL Server\90\DTS\Binn\;C:\Program Files (x86)\Microsoft SQL Server\90\Tools\Binn\VSShell\Common7\IDE\;C:\Program Files (x86)\Microsoft Visual Studio 8\Common7\IDE\PrivateAssemblies\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Program Files (x86)\Borland\Delphi7\Bin;C:\Program Files (x86)\Borland\Delphi7\Projects\Bpl;c:\Program Files (x86)\DOSBox-0.74;C:\Program Files (x86)\Common Files\Acronis\SnapAPI\;C:\Program Files\Microsoft SQL Server\90\DTS\Binn\;C:\Program Files\Common Files\Microsoft Shared\Windows Live;d:\games\projectzomboid\jre64\bin -Dexe4j.consoleCodepage=cp866 -Xms1024m -Xmx2048m -Djava.library.path=./java_command: d:\games\ProjectZomboid\ProjectZomboid64.exeLauncher Type: genericEnvironment Variables:CLASSPATH=.;C:\Program Files (x86)\JavaSoft\JRE\1.2\lib\ext\QTJava.zipPATH=C:\Program Files (x86)\PC Connectivity Solution\;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\PROGRA~2\Borland\CBUILD~1\Bin;C:\PROGRA~2\Borland\CBUILD~1\Projects\Bpl;C:\Program Files (x86)\Intel\iCLS Client\;C:\Program Files\Intel\iCLS Client\;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files (x86)\Intel\OpenCL SDK\2.0\bin\x86;C:\Program Files (x86)\Intel\OpenCL SDK\2.0\bin\x64;C:\Program Files (x86)\DOSBox-0.74;C:\Program Files (x86)\Microsoft SQL Server\80\Tools\Binn\;C:\Program Files\Microsoft SQL Server\90\Tools\binn\;C:\Program Files (x86)\Microsoft SQL Server\90\Tools\binn\;C:\Program Files (x86)\Microsoft SQL Server\90\DTS\Binn\;C:\Program Files (x86)\Microsoft SQL Server\90\Tools\Binn\VSShell\Common7\IDE\;C:\Program Files (x86)\Microsoft Visual Studio 8\Common7\IDE\PrivateAssemblies\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Program Files (x86)\Borland\Delphi7\Bin;C:\Program Files (x86)\Borland\Delphi7\Projects\Bpl;c:\Program Files (x86)\DOSBox-0.74;C:\Program Files (x86)\Common Files\Acronis\SnapAPI\;C:\Program Files\Microsoft SQL Server\90\DTS\Binn\;C:\Program Files\Common Files\Microsoft Shared\Windows Live;d:\games\projectzomboid\jre64\binUSERNAME=AdminOS=Windows_NTPROCESSOR_IDENTIFIER=Intel64 Family 6 Model 42 Stepping 7, GenuineIntel--------------- S Y S T E M ---------------OS: Windows 7 , 64 bit Build 7601 Service Pack 1CPU:total 8 (4 cores per cpu, 2 threads per core) family 6 model 42 stepping 7, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, avx, ht, tsc, tscinvbitMemory: 4k page, physical 8278100k(3906940k free), swap 16554356k(10170104k free)vm_info: Java HotSpot(TM) 64-Bit Server VM (23.25-b01) for windows-amd64 JRE (1.7.0_25-b17), built on Jun 21 2013 12:58:32 by "java_re" with unknown MS VC++:1600time: Tue Mar 25 15:24:48 2014elapsed time: 38 seconds

     

    2) with "nomodel.bat" game hangs up after i choose "survival" option in start menu

     

    both problems found on computer with integrated video card (intel), not in my sign

  14. 1) zoom works ONLY after I turn it off and on in options menu;

    2) i can walk through sofa like a ghost. bed, tables and others seems to be normal.

     

    computer: DualCore Intel Pentium E6500, 4GB RAM, NVIDIA GeForce 9600 GT (512Mb), latest drivers, windows 7 x64, java x86&x64-bit, vc++ 2010 x86&x64

    project zomboid: 25-3d

  15. LeoIvanov, извиняюсь что давно не заглядывал.

     

    во-первых, с прошедшим Новым Годом!

     

    во-вторых, к делу. про пробелы и повторения понял. сомнительно конечно, но пусть будет так. по помощи: давай сделаем так. ты как переводил так и переводишь. я или другие участники перевода (вдруг появятся) проверяют, корректируют и публикуют ссылки на корректированные файлы в конце темы тут со списком коррекций. а ты уже принимаешь решение по размещению в шапке темы. соответственно и права на изменение шапки должны оставаться только у тебя (должен быть кто-то главный).

     

    ну и в-третьих, можно на ты  ;) в душе я ещё ребёнок.

  16. processor = DualCore Intel Pentium E6500, 2933 MHz

    ram = 4gb

    video card = Zotac GeForce 9600 GT (512 Mb, GDDR3 256 bit)

    drivers= all latest

    os & programs = windows 7 x64, java 32&64-bit

     

    project zomboid = Build 19, steam overlay off.

    in normal mode I get black-screen-problem. in safe mode all ok (slowly, laggy, but it runs)

    project zomboid = Build 19, iwillbackupmysave-beta, steam overlay off.

    Tried 32-bit and 64-bit. "Normal Mode" don't run. "Safe Mode" don't run.

    when I run any of them, I see empty black console window in a second, it closes and nothing happens.

    error files:

    error.log

    net.puppygames.steam.SteamException: Steam is not running!	at net.puppygames.steam.SteamAPI.init(SteamAPI.java:102)	at net.puppygames.steam.Steam.init(Steam.java:66)	at zombie.core.Core.init(Core.java:1600)	at zombie.GameWindow.maina(GameWindow.java:908)	at zombie.gameStates.MainScreenState.main(MainScreenState.java:112)	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)	at java.lang.reflect.Method.invoke(Method.java:606)	at com.exe4j.runtime.LauncherEngine.launch(Unknown Source)	at com.exe4j.runtime.WinLauncher.main(Unknown Source)
    error.txt

    AL lib: (EE) alc_cleanup: 1 device not closed
  17. LeoIvanov, для экономии нашего времени: если ты с чем-то согласен - ок, если не согласен - ок, настаивать не собираюсь.
    перевод скачал по ссылке из первого сообщения в теме.

    ContextMenu_RU.txt
    ContextMenu_Light_fire_with_kindling = "Расжечь костер лучиной" --> "Разжечь костер лучиной"
    ContextMenu_Light = "Расжечь" --> "Разжечь"

    Farming_RU.txt
    Farming_Receding = "Убыв." --> "Завядающее"
    Farming_Fully_grown = "Довольно выращено" --> "Зрелое" (голову с супругой сломали, но ничего лучше на ум не пришло)

    IG_UI_RU.txt
    ты назвал раздел скиллов "Рукопашный бой", а в нём присутствуют "Меткость" и "Перезарядка", которые к рукопашному бою не относится. поэтому:
    IGUI_perks_Combat = "Рукопашный Бой" --> "Оружие"
    IGUI_perks_Blunt = "Тупое Оружие" --> "Дробящее"
    IGUI_perks_Blade = "Лезвие" --> "Режущее"
    IGUI_perks_Aiming = "Меткость" --> "Огнестрельное"

    Items_RU.txt
    DisplayNameSteel_Knuckle = "Стальной Кастет" --> "Стальная Пластинка" (используется в кэмпинге, не в оружии; другие значения Knuckle: "ножка, зуб"; есть рецепт "Огниво = SteelKnuckle + Кремень")
    DisplayNameFlint_and_Steel = "Кремень и Сталь" --> "Огниво"
    DisplayNameBacon_Bits = "Куски Бекона" --> "Кусочки Бекона" (насыщают меньше "Bacon_Rashers")
    DisplayNameBottle_with_Mayonnaise = "Бутылка с Майонезом" - эта строка встречается в файле два раза
    DisplayNameWater_bottle = "Бутылка с Водой" - эта строка встречается в файле четыре раза
    DisplayNameAxe = "Топор" - эта строка встречается в файле два раза
    DisplayNameSawn_Off_Shotgun = "Короткоствольный Дробовик" - "Обрез"
    DisplayNameSledgehammer = "Молот" --> "Кувалда" (молот имхо боевой термин)
    DisplayNameSock = "Носок" - эта строка встречается в файле два раза
    DisplayNameEmpty_Bottle = "Пустая Бутылка" - эта строка встречается в файле четыре раза
    DisplayNameGrilled_Cheese_Sandwich = "Бутерброд с Жареным Сыром" --> "Горячий Бутерброд" (сыр не жарят, т.к. он плавится)
    DisplayNamePop = "Газировка" - эта строка встречается в файле три раза
    DisplayNameWallet = "Бумажник" - эта строка встречается в файле четыре раза
    DisplayNameWedding_Ring = "Обручальное Кольцо" - эта строка встречается в файле два раза
    DisplayNameBerry = "Ягода" - эта строка встречается в файле восемь раз
    DisplayNameCereal = "Каша" --> "Сухой завтрак" (манку, ячневую крупу, гречку и т.д. невозможно есть сухими; гугль на Cereal выдаёт картинки с сухим завтраком)
    DisplayNameMushroom = "Гриб" - эта строка встречается в файле семь раз
    DisplayNameCube = "Кубик Рубик" --> "Кубик Рубика"
    DisplayNameDuct_Tape = "Липкая Лента" --> "Изолента", кроме того эта строка встречается в файле два раза
    DisplayNameDigital_Watch = "Цифр. Часы" --> "Электрон. часы"

    Recipes_RU.txt
    по всем несъедобным рецептам: для единообразия использовать либо "Создать", либо "Сделать" (у тебя в одних случаях "Создать", в других "Сделать").
    по всем рецептам с едой: в игре под "Приготовить" подразумевается "Положить в духовку/микроволновку/огонь". поэтому рекомендую использовать "Сделать" в рецептах, выдающих сырой продукт требующий температурной обратоки, и использовать "Приготовить" в рецептах, которые выдают уже готовый для поедания продукт.

    Recipe_GetSteelAndFlint = "Получить Сталь и Кремень" --> "Сделать Огниво"
    Recipe_Make_Mildew_Cure = "Сделать Средство от Милдью" --> "Сделать Средство от Муч.Росы"
    Recipe_Sawn-off = "Распилить Дробовик" --> "Спилить Ствол Дробовика" (распиливать - неоднозначная трактовка, т.к. распиливать можно по-разному)
    Recipe_Saw_Logs = "Распилить Дрова" --> "Распилить Бревна" (до этого "Log" переводил как "Бревно")
    Recipe_Make_Bowl_of_Soup = "Сделать Миску Супа" --> "Налить Суп в Миску", кроме того эта строка встречается в файле два раза
    Recipe_Make_Grilled_Cheese_Sandwich = "Сделать Бутерброд с Жареным Сыром" --> "Приготовить Горячий Бутерброд"
    Recipe_Make_Broccoli_Chicken_Casserole = "Сделать Поднос с Курицей в Брокколи" --> "Приготовить Курицу в Брокколи"

    Tooltip_RU.txt
    для единообразия убрать лидирующие пробелы, завершающие пробелы и завершающие точки в некоторых фразах

×
×
  • Create New...