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DeathTech

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    DeathTech154

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    Man
  • Interests
    Programming.

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  1. I actually managed to work up a detection code for the corpses but I have been trying several methods of removal and the game seems to flat out adamantly refuse to follow the commands of removing them. Once I figure out the fully removing part I can adapt my lua code and release my clean up code.
  2. I will look into this. The stacking up of dead bodies is definitely quite annoying.
  3. That video is just so silly it made me laugh my ass off. Regardless of that. I think its a great idea. And I will be looking into an implementation of this. It may be a very useful alternative since the normal generators require us to venture into the heart of the town to get a can and slowly lug it back. After doing that trip 20 times you might want to consider scavenging or building one of these babies. Mind you generators are also quite rare. Most of the time only construction crews, temporary accommodations, emergency buildings have them. Like police and hospital who need such things. And I have seen houses with heat based toys before on their fire place. I would like to think this is a great alternative idea for when the idiots roaming my server have blown up all the gas stations "because it was funny". (If that is even possible, I tried hard to convince them not to.)
  4. I am actually working on a weapons mod that will add bows, crossbows, etc... silent weapons aswell as another mod called Real Guns. The Real Guns mod would include silencers that are realistic and can still be heard within a reasonable distance.
  5. If you are talking about the good old traditional MMO kind. Bags that are displayed in a separate window with empty squares you can fill with items. Yes it is very easily possible. HOWEVER That requires a full rework of how the game displays & draws the inventory. Its a lot of work to just change it to that.
  6. Pockets on clothing... DONE Ish......
  7. Added Craftmod that allows crafting of properly classed weapons. Also working on a custom weapons mod (Without any custom icons (I have no idea how to do the base models ) )
  8. Pockets for pants? Might do. It makes sense.
  9. Introduction Mod Description: PJMods is a Modular Modpack intented to extend Project Zomboid with more recipes and crafting equiptment. And extending uses for misc items making them non clutter. On top of that one of the main focuses of the mod is waste management and extending the abilities to survive in the forests. The mod extends the gameplay with the following components: Deconstruct - Allows deconstruction of broken items into scrap. Craft - Allows construction of weapons and tools. (Requires Deconstruct & More Conversions) More Conversions - Allows Coverting of certain materials that should have been by default. More Repairs - Allows repairing of overlooked unrepairable items Cannery - Simple food preservation. Installation Instructions: Download Link for all the mods. https://www.dropbox.com/sh/6w3vwphud52ttu8/AABCZ0RZ-Qucq4awtC1dhh5ta?dl=0 Cannery V 1.0 - Long Term Food Preservation Deconstruct V 1.0 - Destroy Recycle Reuse Craft V 1.0 - Make new stuff, make it good More Conversions V1.0 - Grab & Convert More Repairs V1.0 - Fix it till it ain't broke no more. PantsPockets V1.0 - Pockets... On pants and skirts. Suggested by: Jeoshua To Be Developed: More Clothing - ... In Development (without a released version): Realistic Guns More Weapons ZClean -Corpse cleanup extravaganza
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