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Johnny Fisher

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Everything posted by Johnny Fisher

  1. Well, smashing out the stairs is something you could do in real life, while a floating fortress is not, so no.
  2. Post the music that you last listened to, are listening to now, have been listening to recently, or the like. braces for terrible music to barrage the post Here's what I've been listening to:
  3. Name: Dimitri Sàndor Valko Occupation: Unemployed Positive: StrongHandyBraveCat's EyesOrganisedFitHikerNegative: Hard of HearingConspicuousHigh ThirstHardy AppetiteShort-SightedSleepyheadSlow ReaderUnluckyOverall, I'd have -6 left.
  4. Looks cool, you should make a video for it, and post it here.
  5. Hm... Acrophobia- Fear of heights, panics in Louisville skyscrapers. (I'm acropobic. :c) [+3 points] Paladophobia- Fear of bald people, panics when encountering a bald NPC, cannot trade with, speak to, etc. (When NPCs come in.) [+2 points] Spectrophobia- Fear of mirrors, better use the moving furniture mechanic in Build 33 to throw out some mirrors! (After Build 33) [+ 2 points] Androphobia- Fear of men, panics when encountering a male NPC, cannot trade with, speak to, etc. (When NPCs come in, cannot stack with paladophobia until women can be bald.) [+5 points] Scelerophibia- Fear of bad people, heavily panics when encountering bandits, cannot interact with anyone that has killed innocents, or something like that. (When NPCs come in.) [+3 points]
  6. Yes! We want to micromanage everything, Indie Stone! Literally everything!
  7. Strong, Dexterous, Organized, Short-Sighted, Sleepyhead, and Deaf/Hard of Hearing is my usual set.
  8. This clothing update would bring extra customization along with Creative Mode coming in. Devs, get on this for Build 34, please!
  9. Well, if you look back at the "Commonly Suggested Suggestions [Read Before Posting]" thread, it says "[y] Sewers and basements", so it's most likely possible. Hopefully with Creative Mode updates, we'll get something nice with basements, pits, trenches, and the sort. Can you imagine a 1.0 PZ challenge that sets you in a WWI trench battle with NPC soldiers, and your enemies are all zeds? i really doubt its coming in build 33 since the engine doesn't allow for it yet (if i am correct) so it most likely wont be here in build 33. Yes, I believe it will come in Build 34-35, at a future Creative Mode update.
  10. Well, if you look back at the "Commonly Suggested Suggestions [Read Before Posting]" thread, it says "[y] Sewers and basements", so it's most likely possible. Hopefully with Creative Mode updates, we'll get something nice with basements, pits, trenches, and the sort. Can you imagine a 1.0 PZ challenge that sets you in a WWI trench battle with NPC soldiers, and your enemies are all zeds?
  11. Nice detailed suggestion. You should fix the spelling of "Streep throat" to "Strep throat" though.
  12. Thanks for the welcome, been playing the game for only half a year now, and just decided to hop onto the forums.
  13. Alright, so the idea for this is simple- if you kill a zed with a frying pan, knife, or something along those lines, the item will get "contaminated", as it will state before the name, like, as it was called "Kitchen Knife" before, it will be called "Contaminated Kitchen Knife", and cannot be used in cooking (or possibly can, but with consquences being food poisoining...) until cleaned under a sink or shower, or with a water bottle, bleach, rags, or towels. I was thinking something along the lines of 90-100% chance of a knife kill will contaminate it, 30-70% with frying pan, etc. Gutting animals will contaminate knives, as well as killing animals once they come along into the game. And once NPCs come around- Did a wandering old man stumble into your safehouse? Did you whack him over the head with a frying pan a total of seven times? Well, then, you need to decontaminate that frying pan before you go ahead and make a stir fry out of dead mice! The point is to make this process more realistic, as you would need to clean the things you're using to make your food. If The Indie Stone so wanted, they could even allow you to make food with contaminated supplies, giving danger to not cleaning your knives and frying pans if you use them to kill zeds early in the game. So, I came up with this idea after Mathas made a stir fry with his main weapon, his frying pan, in Episode 2 of his new PZ series... Go ahead and tell me what you think, I just think it'd be a small addition to the game, that could possibly add to the ends of a couple survivors, with their contaminated stir fries and lack of water. If this was implemented, it would have course, only be a minor change, and most people wouldn't even notice it, except for our kitchen guru zed-killing ninjas out there. TL;DR, Contaminated kitchen supplies after killing with them, cleaned with water, bleach, or rags. Could add to detail in PZ, and there aren't many going against detail at this point.
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