I hate global karma systems, they make no sense, how the hell does the world know I killed this one random NPC and his pet dog in his house when nobody saw that? I'm all for a system where NPCs can hunt you if you killed their friend/love/family/dog, ate the contents of their fridge, slept on their couch and left the door open when you left and they know it's you because they saw that, maybe spread the news around you on a small scale between them and their group but if I'll see a global karma system in PZ I'll flip out. Imagine killing some NPCs in a house and a month later bumping into a guy who's family was killed by a bandit, you did that, he doesn't know that, that's awesome. Now imagine if you kill some NPCs family, again, no witnesses, and the next day you have a group of armed NPC SJW outside your window who want you dead because your in-game karma value is currently -100 Thank god I think devs mentioned there won't be a global karma system. You're right but i would like to see karma system in MP though. With karma system on MP you would know who is good guy and who is bad guy, so people wouldn't be killed so often after trying interact with someone (DayZ Standalone ((and PZ)) is boring, because there is no interactions with players at all, just deathmatch, or worse - team deathmatch).