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Everything posted by Necromatic_Corgi
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I didn't know this was something I wanted.
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M'aiq's Buildings / Custom tiles Thread.
Necromatic_Corgi replied to Necromatic_Corgi's topic in Buildings
I'm taking a break for a little while but once I get back to making some tiles I'll make a few kinds of body bags. I'm not entirely sure how the taller trees are handled but I will look into it at some point i'm sure. -
No idea what the condition was on it but it was a new game.
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The police pickup seems a bit bouncy. https://gyazo.com/a4354377fba7ddfc69ef740b8c8fa5fc
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I'm really impressed with how good the vehicle damage looks, Some of the old ones however need to either be remade or removed. so good.
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I can't help but agree, This is one of those times where simplicity is key. Like you said a poll would be a good idea.
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M'aiq's Buildings / Custom tiles Thread.
Necromatic_Corgi replied to Necromatic_Corgi's topic in Buildings
6 floors and a roof on the 7th is what works. -
M'aiq's Buildings / Custom tiles Thread.
Necromatic_Corgi replied to Necromatic_Corgi's topic in Buildings
Looking forward to seeing what you do with it, I will probably make it more custom to fit what I think it should look like. -
M'aiq's Buildings / Custom tiles Thread.
Necromatic_Corgi replied to Necromatic_Corgi's topic in Buildings
Yeah, That's my old building when I first started mapping. -
M'aiq's Buildings / Custom tiles Thread.
Necromatic_Corgi replied to Necromatic_Corgi's topic in Buildings
That's literally the hospital I said, The one from the walking dead is based on Harrison memorial hospital. Looks like were gonna have a good ol' fashioned competition. lol -
M'aiq's Buildings / Custom tiles Thread.
Necromatic_Corgi replied to Necromatic_Corgi's topic in Buildings
Maybe a detailed short story should go on your thread, Not that I mind but still. Also looking forward to some larger buildings like hospitals, I've been wanting to do one based off of the Harrison memorial hospital for a while. -
M'aiq's Buildings / Custom tiles Thread.
Necromatic_Corgi replied to Necromatic_Corgi's topic in Buildings
Those sadly aren't released as of yet. -
M'aiq's Buildings / Custom tiles Thread.
Necromatic_Corgi replied to Necromatic_Corgi's topic in Buildings
I agree. -
M'aiq's Buildings / Custom tiles Thread.
Necromatic_Corgi replied to Necromatic_Corgi's topic in Buildings
Sorry no, I've been pretty busy as of late but ill get back to it soon -
Legoland99's official custom buildings thread!
Necromatic_Corgi replied to Legoland99's topic in Buildings
That's what I meant, There are many other mappers that came before us so somebody claiming they came up with the idea is just absurd.- 16 replies
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- building
- legoland99
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Legoland99's official custom buildings thread!
Necromatic_Corgi replied to Legoland99's topic in Buildings
I'm 100% sure that you weren't the first person to come up with the idea of making a building thread.- 16 replies
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- building
- legoland99
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Trucks & Buses: School & Prison & Truck Varieties
Necromatic_Corgi replied to Legoland99's topic in PZ Suggestions
I think this is what we really need: It could work just like any other vehicle except you would be able to cook in it. -
I wonder, Are these new cars coming with the next vehicles build?
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Well they said every thursday so I would assume so.
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God yes.
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Here's hoping for spiked contraptions.
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I would think by 'apocalypse survival' They mean stuff similar to the calorie system but those last two you mentioned would be a nice surprise. As for player crafted improvements I would guess upgrading structures, I guarantee they will not release any new weapons until animations are out.
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From a mondoid a few weeks back. " We’re currently firming up the design docs – but the current plan is for vehicle damage, repair and car wreck player injuries to be a focus in Build 40, and then to turn to player-crafted improvements and realistic ‘apocalypse survival’ modifications in later versions. "