NCrawler Posted January 15, 2015 Posted January 15, 2015 (edited) This mod adds twelve different civilian MRE's to the game. A total of 34 new food items (6 normal meals, 2 vegetarian meals and 4 breakfast meals). They are hard to find, but have a very long shelf life (5 years or 1825 days). They are the perfect food for those lean winter months. Entrees include: Spaghetti with Meat Sauce Chili with Beans Vegetarian Ratatouille Chicken with Noodles Beef Ravioli in Meat Sauce Chicken Fajita Meatballs in Marinara Sauce Vegetable Lasagna Apple Maple Rolled Oats Pork Sausage Patty All MRE's will give -50/-55 hunger if consumed completely. Changelog (current): vB30.006 - 02/07/2015 --Changed 'Throw Away' menu --[Now is a true context menu instead of a recipe] * Full changelog contained in Readme.txt * Download Link: http://www.mediafire.com/download/02myck9g6y7388k/NCCivMRE_vB30.006.zip Feedback is encouraged and welcomed. Give it a try and let me know what you think. TODO: --Maybe add complete cases of MRE's Credits: RoboMat - I just have a thing for your rnd function! LOL Edited August 30, 2016 by NCrawler Edd, grammarsalad, Mr_Sunshine and 2 others 5
NCrawler Posted January 16, 2015 Author Posted January 16, 2015 Found and fixed an error which prevented one of the food items from spawning correctly. You can download the new version from the OP. Changelog:vB30.002 - 01/15/2015 --Fixed distribution --[One item was not spawning correctly]
NCrawler Posted January 16, 2015 Author Posted January 16, 2015 Rather quick update. Changelog: vB30.003 - 01/16/2015 --Added Accessory Packs --[Essentials]
Krogothar Posted January 19, 2015 Posted January 19, 2015 FEEDBACK - Great mod, Love the rarity and the way it is made. SUGGESTION - Lower the weight reduction of the MRE to make it lighter please. Right now it weights more than a tactical axe lol.
NCrawler Posted January 19, 2015 Author Posted January 19, 2015 FEEDBACK - Great mod, Love the rarity and the way it is made. SUGGESTION - Lower the weight reduction of the MRE to make it lighter please. Right now it weights more than a tactical axe lol. Yeah, you're right. When you find one complete, it's weight is determined by all the contents + weight of the bag itself. I'll adjust the weights and post a new version in a few.
NCrawler Posted January 19, 2015 Author Posted January 19, 2015 As suggested, weight of all items have been reduced. A full MRE now weighs less than the tactical axe. Changelog:vB30.004 - 01/19/2015 --Reduced weights of all items --[Seems more realistic] --[Suggested by Krogothar]
RGillespie94 Posted January 21, 2015 Posted January 21, 2015 Very good mod overall. Not only do I like having more long term foods, but I rather enjoy the simple fact that the MRE isn't an item, but a container with several items. If I could only change one thing, I'd bump up the spawn rate, as I only managed to find four MREs with my loot on abundant.
NCrawler Posted January 21, 2015 Author Posted January 21, 2015 Well, my spawning system is not tied in any way to the game options, so spawn rates are always going to be set at 3%. You can change it to whatever you like, however. Open NCCivMRE\media\lua\server\Items\NCCivMREDistributions.lua and change every RollPercent(3) to something like RollPercent(25). That will bump the spawn chance to 25% and you will start finding a lot more of them.
RGillespie94 Posted January 21, 2015 Posted January 21, 2015 Oh, that's actually really nifty, I'm going to go ahead and do that. You did do awesome work though, no doubt.
NCrawler Posted January 21, 2015 Author Posted January 21, 2015 Oh, that's actually really nifty, I'm going to go ahead and do that. You did do awesome work though, no doubt. Thank you, glad you like it.
RGillespie94 Posted January 21, 2015 Posted January 21, 2015 This mod adds twelve different civilian MRE's to the game. A total of 34 new food items (6 normal meals, 2 vegetarian meals and 4 breakfast meals). They are hard to find, but have a very long shelf life (5 years or 1825 days). They are the perfect food for those lean winter months. Entrees include:Spaghetti with Meat SauceChili with BeansVegetarian RatatouilleChicken with NoodlesBeef Ravioli in Meat SauceChicken FajitaMeatballs in Marinara SauceVegetable LasagnaApple Maple Rolled OatsPork Sausage Patty All MRE's will give -50/-55 hunger if consumed completely. So, what else comes in the MREs? I know that I found crackers, but I only opened one of the MREs I found.
NCrawler Posted January 21, 2015 Author Posted January 21, 2015 This mod adds twelve different civilian MRE's to the game. A total of 34 new food items (6 normal meals, 2 vegetarian meals and 4 breakfast meals). They are hard to find, but have a very long shelf life (5 years or 1825 days). They are the perfect food for those lean winter months. Entrees include:Spaghetti with Meat SauceChili with BeansVegetarian RatatouilleChicken with NoodlesBeef Ravioli in Meat SauceChicken FajitaMeatballs in Marinara SauceVegetable LasagnaApple Maple Rolled OatsPork Sausage Patty All MRE's will give -50/-55 hunger if consumed completely. So, what else comes in the MREs? I know that I found crackers, but I only opened one of the MREs I found. EntreeSideCracker/BreadSpreadDessertAccessory Pack Those are the six items you will find in an MRE. The Accessory Pack is a container like the MRE Bag. It contains a few small essential items.
RGillespie94 Posted January 21, 2015 Posted January 21, 2015 EntreeSideCracker/BreadSpreadDessertAccessory Pack Those are the six items you will find in an MRE. The Accessory Pack is a container like the MRE Bag. It contains a few small essential items. My bad, I haven't phrased that right. I had meant to ask what were the different sides, spreads, and desserts.
NCrawler Posted January 22, 2015 Author Posted January 22, 2015 Awesome job, man! Love it! Glad you like it. EntreeSideCracker/BreadSpreadDessertAccessory Pack Those are the six items you will find in an MRE. The Accessory Pack is a container like the MRE Bag. It contains a few small essential items. My bad, I haven't phrased that right. I had meant to ask what were the different sides, spreads, and desserts. Aw, ok. Here is a list of the menu items that I based the mod on: http://www.mediafire.com/view/x7tpu7hs28cqc1a/Meal_Kit_Supply-January_2013_Menus.pdf
RGillespie94 Posted January 23, 2015 Posted January 23, 2015 Aw, ok. Here is a list of the menu items that I based the mod on: http://www.mediafire.com/view/x7tpu7hs28cqc1a/Meal_Kit_Supply-January_2013_Menus.pdf Alright, thanks. In somewhat related news, did you know they recalled most of the MREs with the dairy shake things?
NCrawler Posted January 23, 2015 Author Posted January 23, 2015 Aw, ok. Here is a list of the menu items that I based the mod on: http://www.mediafire.com/view/x7tpu7hs28cqc1a/Meal_Kit_Supply-January_2013_Menus.pdf Alright, thanks. In somewhat related news, did you know they recalled most of the MREs with the dairy shake things? No, I didn't know that. I guess the folks there in Kentucky didn't get to send them back in before the Z Apocalypse happened...
RGillespie94 Posted January 23, 2015 Posted January 23, 2015 Let's just hope that they don't catch Salmonella. Please don't add that.
Krogothar Posted January 24, 2015 Posted January 24, 2015 New M.R.E. Weights are fantastic. Might want to raise the spawn rates of M.R.E.'s in warehouses/and other such places. But not in houses/zombies.
NCrawler Posted January 24, 2015 Author Posted January 24, 2015 New M.R.E. Weights are fantastic. Might want to raise the spawn rates of M.R.E.'s in warehouses/and other such places. But not in houses/zombies. I'll do that now and release a new version. I've also added a new context menu option, "Throw Away" for those pesky empty MRE and Accessory Bags. Newton350 1
Krogothar Posted January 24, 2015 Posted January 24, 2015 New M.R.E. Weights are fantastic. Might want to raise the spawn rates of M.R.E.'s in warehouses/and other such places. But not in houses/zombies. I'll do that now and release a new version. I've also added a new context menu option, "Throw Away" for those pesky empty MRE and Accessory Bags. Sounds awesome. Maybe we can use foods, cook items and use an empty MRE bag to make a new MRE
NCrawler Posted January 24, 2015 Author Posted January 24, 2015 New version. here's the changelog:vB30.005 - 01/23/2015 --Added a 'Throw Away' context menu --[Used for the empty MRE and Accessory bags] --Adjusted spawn rates for specific buildings/containers --[Sports Store and Crates]It can be downloaded from the OP in a few minutes. New M.R.E. Weights are fantastic. Might want to raise the spawn rates of M.R.E.'s in warehouses/and other such places. But not in houses/zombies. I'll do that now and release a new version. I've also added a new context menu option, "Throw Away" for those pesky empty MRE and Accessory Bags. Sounds awesome. Maybe we can use foods, cook items and use an empty MRE bag to make a new MRE I don't know if there are any in-game containers small enough that will fit realistically into the bag. The bag only holds weight=3. I'll think about it and experiment with my new mod.
RGillespie94 Posted January 26, 2015 Posted January 26, 2015 I don't know if there are any in-game containers small enough that will fit realistically into the bag. The bag only holds weight=3. I'll think about it and experiment with my new mod. Realism shouldn't be above fun. I think that "Homemade" MRE's, if you make them, shouldn't last as long, weeks at most, but should be more filling.
NCrawler Posted January 27, 2015 Author Posted January 27, 2015 I don't know if there are any in-game containers small enough that will fit realistically into the bag. The bag only holds weight=3. I'll think about it and experiment with my new mod. Realism shouldn't be above fun. I think that "Homemade" MRE's, if you make them, shouldn't last as long, weeks at most, but should be more filling. True, but this is a very specific mod and I hadn't planned on adding any type of crafting to it. The new mod that I am working on, however, will have quite a few things similar to 'homemade' MRE's. They just will not be called that.
RGillespie94 Posted January 27, 2015 Posted January 27, 2015 I don't know if there are any in-game containers small enough that will fit realistically into the bag. The bag only holds weight=3. I'll think about it and experiment with my new mod. Realism shouldn't be above fun. I think that "Homemade" MRE's, if you make them, shouldn't last as long, weeks at most, but should be more filling. True, but this is a very specific mod and I hadn't planned on adding any type of crafting to it. The new mod that I am working on, however, will have quite a few things similar to 'homemade' MRE's. They just will not be called that. What's the new mod?
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