This way, we could cook a lot of meals and then put them in the fridge without having the pan occupied.
Please consider it 🙏
Maybe it can work as a crafting recipe?
I'm thinking they could do it through the crafting menu. If you have "pan of stir fry" and a plate, maybe you can grab code from the "eat half" function, crop out the calls for the sound effect and animation, point it to the generic crafting animation (the one they use when picking things up and putting things down where the player kind of shuffles and moves their hands in small circles in front of their stomach), play a sound effect (one that sounds like stir fry being plated), run the sections of code that makes the game put the plate into a half eaten state (without feeding the player), delete the plate, and create the new item "plate of stir fry" that uses the logic from the "eat half" code to determine the calorie count and hunger values, lifting the spoilage value directly from the pan as well.
I'm sharing a video link so that other players can immediately understand what the author of this post is talking about:
https://youtu.be/o6FLG2WKWN4?t=3965
Thank you for the report. Unfortunately, we were unable to reproduce the issue following the steps provided.
Could you please help us with a few additional details. How often does this issue occur? When the bug happened, were you killing the zombies alone, or was there another player nearby? Also, we would greatly appreciate it if you could provide a video demonstrating the issue.
Thanks again for your help!