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puppers

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    Puppers forever

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  1. I have ran a few servers for some people in the pz discord and although it was a blast it was still a headache, no matter what i did i could not please everyone and people constantly complained about miniscule things like respawn being on or this mod not being added. I cannot imagine what it would be like managing a huge server with varying playstyles, ages, griefing etc. I think it would be detrimental and just cause too much problems in the drama-factory and just be annoying to manage for them lol. Have to remember a lot of people play with mods, respawn on, and sandbox settings and a majority of those people I highly doubt would be able to withstand vanilla settings.
  2. I agree, i am excited, and will be a lot easier to understand on steamdeck.
  3. Isnt there an art museum in LV?
  4. I doubt I would be inclined to play zomboid as much as i do if there was a save / load feature because I know I would abuse it. Regarding bug related "stuff" can you explain because I have played quite a bit of the game and have rarely come into any bug related deaths, that wasn't due to a mod or user error.
  5. Now make it damage cars, like the cardboard box at lv checkpoint. And i just realized i posted in bug reports cause i cannot read, my bad, lol.
  6. I moved from Alaska to Texas in 2014 and there is quite the difference weather during winter, we used to put soda and beer outside during get-togethers in AK . In TX think I have seen it snow maybe two times since being here and when it did snow it "stuck" to the ground for just a few days but it still still well above freezing. Other than that southern weather in comparison is so weird; like the other night it was 29 one night and a day later 51 and during the day temps it would be 50 one day then 80 another with fog that lasted well into the afternoon, like what the hell lol. Also i think you would have to take into consideration the time it takes for food to freeze and defrost and with southern temps being so unpredictable it probably would be bad for food i would think?
  7. Do you mean completely unbreakable? I do not think walls or doors should be unbreakable in my eyes, just seems over powered, did you try changing player built construction strength or whatever the settings is and see if that halps? I dont necessarily mind repairing my built structures as its almost like real life wear and tear and gives me something to do, just wish some of them had more health like log walls. I do hope they make it so the large fences like the ones by LV are able to be broken by zombies when they pile up, that would be neat, I get in a bad habit of staying in LV checkpoint and making my base too safe.
  8. I forget which blog mentioned being unable to read without a lightsource in the dark but here are some banners from the blogs posts, looks like were getting some new light sources.
  9. Doesn't multiplayer have its own team that works on it?
  10. I dont watch any streamers so I cant really make a comment on their "insight". Have you been reading the blogs because a lot of these "issues" mentioned have been discussed. Farming rework, crafting overhaul, animals, etc. More sustainability I think will drastically improve overall endgame for most players. But then again it is still a sandbox game not sure how you combat that in general when the game offers so much customization for such varying playstyles. For cars https://projectzomboid.com/blog/news/2023/11/one-door-openz/ it was mentioned there so hopefully it will be added in 42 when it comes out, if that helps at all. Regarding the "bugs" can you provide any data of these with links and maybe videos so it can help the people that do internal testing? A lot of these issues mentioned look like mechanics that you can change in the sandbox settings; fence lunge , drag down i know help from being "stun locked". I still don't think clothing should protect you 100%. What do you mean by herbalist trait didn't work? They have been reworking farming so im not sure what gave you the impression they arent going back and tidying up things or that they are forgotten. The problem regarding mods that people suggest being implemented into the game is that, i feel, they just don't share the same vision with the game developers and or are just over powered in general. After running a few servers for some friends even simple mods like authentic z are op , car mods, etc. I also noticed that a lot of players who do live long time and say they get bored or the game is easy they are running 300+ mods with many traits and lots of different armor mods, so yeah of course the game isnt going to be challenging when you have "qol" things like that in your game. So I think its better to just have workshop support so mod creators can build clientele to people who like that stuff wheras some don't otherwise youll have just sandbox settings after sandbox settings and if im being honest sitting in a game customizing the game for a hour is exhausting. Lastly just going to have to wait until 42 comes out so we can give input as EA players!! I think it has been a wild ride since i picked up the game back in 2014 and I always suggest to people to go play the old build before vehicles were dropped to see how far it has come, haha.
  11. How long does it take usually to level up? I never used the trait but when I googled it and see what it does wouldnt it make sense to make it harder to obtain considering the affects of it?
  12. awh come on itll be fun , what could go wrong lol.
  13. I dunno i have like 3k hours and the longest i have lived is maybe a month lol, i think assuming that everyone is a pro at the game is silly. Going to have a wide range of skill regardless how long you have been playing the game.
  14. Honestly I want to weigh the risks before even trying to take on zombies, I dont want to be a zombie killing machine with no punishment if that makes any sense. Wouldn't it be a tad over powered if we could just layer on multiple layers without any downside? I want to be able to find a fire fighter outfit and enjoy it but still have to be careful. In terms of theory crafting i dont know if zombies are in our universe so three's no telling how or why they have death daggers for teeth, maybe they ate so many people that the bones sharpened their teeth lol.
  15. Coffee tables made from those large wooden wire spools , road sign craffee tables. I was given credit slip for this idea.
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