kinyoshi Posted August 15, 2013 Share Posted August 15, 2013 So I was snooping around and found this.. setClothingItem_Hands(InventoryItem ClothingItem_Hands) So why can't we have gloves? Link to comment Share on other sites More sharing options...
RobertJohnson Posted August 15, 2013 Share Posted August 15, 2013 Ahah It's planned but not implemented yet, but we have some function like that... Link to comment Share on other sites More sharing options...
Erik Posted November 12, 2013 Share Posted November 12, 2013 You should prioritize making socks usable first. Link to comment Share on other sites More sharing options...
meonfire Posted November 12, 2013 Share Posted November 12, 2013 yeah indiestone should defenitely check every item thats ingame allready and give them some use+ new crafting recipes wich use these items (mac gyver style) Link to comment Share on other sites More sharing options...
Tooks Posted November 12, 2013 Share Posted November 12, 2013 yeah indiestone should defenitely check every item thats ingame allready and give them some use+ new crafting recipes wich use these items (mac gyver style) ..but but, this is what the modding community is for! If the indie stone gave us uses for all of these things I'd have nothing left to mess about with when Im watching people who actually know how to play the game stream it on twitch Link to comment Share on other sites More sharing options...
PlasticandRage Posted November 12, 2013 Share Posted November 12, 2013 Aren't socks used for making molotovs? Link to comment Share on other sites More sharing options...
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