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The perishables dilemma (List of Suggestions)


Unamelable

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I can still understand when a player can have a stockpile of canned food that will be edible next year after the apocalypse starts. Different canned goods should have different dates. Junk food should also have an expiration date. Because it turns out that I can loot all the gas stations, and live for almost two years without thinking that I had a problem with food at all.

This is also very relevant when almost every house has enough of such food, from - because of which the same survival skills such as gathering, fishing, trapping become useless because it is enough to prepare for a raid and wipe everything until the space in the trunk does not run out.

 

Expiration dates for all products should be dynamic

 

For canning jars

- The expiration date of the cans can be viewed on the can using the context menu. The character will say a phrase like "29.06.1994". To know which canned food is worth taking, or they will soon cease to be edible

- The character will see the external condition of the can by name (Bloated - Stale canned food; Rusty - Spoiled canned food)

 

For non-perishable food in general

- Cereals and similar types of food have no expiration date, like Pepper, Salt, Rice, Spaghetti, Sugar, Flour, Dry Ramen

- Light alcohol like beer should have a shelf life of 6-8 months, and the same goes for sodas. The same goes for juice

- Condiments like ketchup, tomato paste, oils, syrups, sauces also have a shelf life of up to 1 year

Grains should have an expiration date, too, to eliminate the point of living your whole fucking life on them. Chips, granola bar, tortilla have a shelf life of up to 1 year, after that they become stale, after a 2 months they become "damp". 

- Chocolate remains eatable 6 mounts, after became filthy

Can of Oats, Mac and Cheese remains eatable 1.5 years, after becoming damp.

Peanut Butter with Marmalade, Honey remains eatable 6 mounts after became rotten

- All Sweets has a shelf life of up to 6 months

- Miscellaneous food like Pancake Mix, Gravy Mix become unusable for crafting after 1.5 years

- All foods like Gum, Licorice's, Globes, Candy, Lolipops, Cookies become inedible after a year or more (crusty)

Sausage/meat jerky can be eaten for up to 2 months and soon they become stale and soon spoiled.

 

The game should spawn canned items much more often

When a lot of food will be inedible after a year of apocalypse the player will have to think about creating personal canned food that will have a shelf life of two years. In a standard game, you have to be incredibly lucky to get one box of cans in the whole game. And to make sure you survive the winter you need at least 50 canned goods for 3 months

 

In project zomboid player can not worry about food and water. because these resources are easily-mined and do not present any - a problem in obtaining. If all the fresh food spoils, the player is left with tons of canned food, non-perishable food that have an unlimited shelf life.

 

Edited by Unamelable
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