NovaShrugs Posted November 9 Share Posted November 9 (edited) (Log file is too big to be attached, I will put the exceptions here instead.) 41.78.16 Multiplayer Dedicated Yes mods New save Reproduction steps: 1. Throw a throwable football around (got mine through foraging) 2. Nearby people crash seemingly at random, with an error and fade to black then title screen. Everyone in the certain area will crash at the same time. From this example, two players right nearby both crashed at the same time. I only got the console logs from one of them, though. It happened twice. EXCEPTIONS: ERROR: General , 1698895944915> 491,367,129> ExceptionLogger.logException> Exception thrown java.lang.NullPointerException: Cannot invoke "zombie.iso.IsoGridSquare.getMovingObjects()" because the return value of "zombie.iso.objects.IsoBall.getCurrentSquare()" is null at IsoBall.Fall line:145. ERROR: General , 1698895944915> 491,367,129> DebugLogStream.printException> Stack trace: java.lang.NullPointerException: Cannot invoke "zombie.iso.IsoGridSquare.getMovingObjects()" because the return value of "zombie.iso.objects.IsoBall.getCurrentSquare()" is null at zombie.iso.objects.IsoBall.Fall(IsoBall.java:145) at zombie.iso.objects.IsoBall.collideWall(IsoBall.java:104) at zombie.iso.IsoPhysicsObject.update(IsoPhysicsObject.java:51) at zombie.iso.objects.IsoBall.update(IsoBall.java:109) at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:79) at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:162) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2955) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5750) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoCell.update(IsoCell.java:5696) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3499) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoWorld.update(IsoWorld.java:3427) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617) at zombie.gameStates.IngameState.update(IngameState.java:1333) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:298) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1698895944917> 491,367,131> EXITDEBUG: WorldStreamer.stop 1 LOG : General , 1698895944917> 491,367,131> EXITDEBUG: WorldStreamer.stop 2 LOG : General , 1698895944927> 491,367,141> EXITDEBUG: WorldStreamer.stop 3 LOG : General , 1698895944927> 491,367,141> EXITDEBUG: WorldStreamer.stop 4 LOG : General , 1698895944927> 491,367,141> EXITDEBUG: ChunkSaveWorker.SaveNow 1 LOG : General , 1698895944927> 491,367,141> EXITDEBUG: ChunkSaveWorker.SaveNow 3 LOG : General , 1698895944928> 491,367,142> EXITDEBUG: WorldStreamer.stop 5 LOG : General , 1698895945628> 491,367,841> Saving GlobalModData LOG : General , 1698895945717> 491,367,931> removing all player data LOG : General , 1698895945718> 491,367,931> - player: 0 ERROR: General , 1698896159800> 491,582,071> ExceptionLogger.logException> Exception thrown java.lang.NullPointerException: Cannot invoke "zombie.iso.IsoGridSquare.getMovingObjects()" because the return value of "zombie.iso.objects.IsoBall.getCurrentSquare()" is null at IsoBall.Fall line:145. ERROR: General , 1698896159800> 491,582,071> DebugLogStream.printException> Stack trace: java.lang.NullPointerException: Cannot invoke "zombie.iso.IsoGridSquare.getMovingObjects()" because the return value of "zombie.iso.objects.IsoBall.getCurrentSquare()" is null at zombie.iso.objects.IsoBall.Fall(IsoBall.java:145) at zombie.iso.objects.IsoBall.collideWall(IsoBall.java:104) at zombie.iso.IsoPhysicsObject.update(IsoPhysicsObject.java:51) at zombie.iso.objects.IsoBall.update(IsoBall.java:109) at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:79) at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:162) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2955) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5750) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoCell.update(IsoCell.java:5696) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3499) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.iso.IsoWorld.update(IsoWorld.java:3427) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617) at zombie.gameStates.IngameState.update(IngameState.java:1333) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:298) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1698896159801> 491,582,073> EXITDEBUG: WorldStreamer.stop 1 LOG : General , 1698896159802> 491,582,073> EXITDEBUG: WorldStreamer.stop 2 LOG : General , 1698896159870> 491,582,141> EXITDEBUG: WorldStreamer.stop 3 LOG : General , 1698896159870> 491,582,141> EXITDEBUG: WorldStreamer.stop 4 LOG : General , 1698896159870> 491,582,141> EXITDEBUG: ChunkSaveWorker.SaveNow 1 LOG : General , 1698896159870> 491,582,141> EXITDEBUG: ChunkSaveWorker.SaveNow 3 LOG : General , 1698896159870> 491,582,142> EXITDEBUG: WorldStreamer.stop 5 Edited November 9 by NovaShrugs not actually a mod issue Link to comment Share on other sites More sharing options...
EnigmaGrey Posted November 9 Share Posted November 9 This is not a vanilla feature. All I can recommend is removing the mods that allowed this. Link to comment Share on other sites More sharing options...
NovaShrugs Posted November 9 Author Share Posted November 9 Oh dang, I didn't know this! The item did not say it was modded. I apologize for the inconvenience. Link to comment Share on other sites More sharing options...
NovaShrugs Posted November 9 Author Share Posted November 9 (edited) I did some further research with buddies, someone opened up a new save with zero mods and found the throwable football, Football2. Edited November 9 by NovaShrugs added image Link to comment Share on other sites More sharing options...
EnigmaGrey Posted November 9 Share Posted November 9 My mistake: football2 doesn't spawn naturally, however. I'd just avoid it rather than spawning in debug or the admin panel. Link to comment Share on other sites More sharing options...
NovaShrugs Posted November 9 Author Share Posted November 9 Okay, thank you! Link to comment Share on other sites More sharing options...
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