Jericoshost Posted April 3, 2022 Share Posted April 3, 2022 Instead of only having the option to pick up furniture (Breaking your spine and having the risk of breaking the furniture in question because we are playing infomercial stars) Lets have the option to move the furniture without carrying it. Like... Pushing it. You select the furniture, then a location within 5 tiles to push it to. Action time is determined by the PC's Strength Stat and number of tiles away target is. Boom! Done. Push furniture across the whole map, only the zombies will stop you. The trade off is it takes more time to transfer it over long distance. And this speed boost to short distance movement could have furniture barricades be an actual option. Anything 2 tiles high blocks line of sight, anything impassable only blocks moment, anything less does nothing. For each bit of furniture within 1 tile of the window/door increase the HP of the entry way by 25%, 10% for items 2 tiles away. getstoopid and JeffRich 2 Link to comment Share on other sites More sharing options...
JeffRich Posted April 4, 2022 Share Posted April 4, 2022 reading this gave me the idea to do the walking dead thing of moving furniture in front of doors to add health or durability Jericoshost 1 Link to comment Share on other sites More sharing options...
Axezombie Posted April 7, 2022 Share Posted April 7, 2022 What's funny is that this was a feature before picking up furniture, I couldn't find it in PZ versions but I found this "NPCs no longer collide with pushable objects (for now) so they don't get stuck on them" Link to comment Share on other sites More sharing options...
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