Coocumba Posted March 15, 2022 Share Posted March 15, 2022 Hello all, very new to zomboid and loving it so far! I do have a bunch of mods added to my game and any time I play I get about 4000 errors per minute. I went to the console to find it and this kept getting posted X Infinity. function: prerender -- file: ISEquippedItem.lua line # 127 LOG : General , 1647384137343> 3,423,038> ----------------------------------------- STACK TRACE ----------------------------------------- function: prerender -- file: ISEquippedItem.lua line # 127 ERROR: General , 1647384137343> 3,423,038> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in prerender at KahluaUtil.fail line:82. ERROR: General , 1647384137344> 3,423,040> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: Object tried to call nil in prerender at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1827) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38) at zombie.ui.UIElement.render(UIElement.java:1515) at zombie.ui.UIManager.render(UIManager.java:438) at zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1210) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.gameStates.IngameState.renderframeui(IngameState.java:1199) at zombie.gameStates.IngameState.renderInternal(IngameState.java:1350) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.gameStates.IngameState.render(IngameState.java:1297) at zombie.gameStates.GameStateMachine.render(GameStateMachine.java:37) at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83) at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230) at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26) at zombie.util.Lambda.capture(Lambda.java:130) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81) at zombie.GameWindow.renderInternal(GameWindow.java:331) at zombie.GameWindow.frameStep(GameWindow.java:753) at zombie.GameWindow.run_ez(GameWindow.java:646) at zombie.GameWindow.mainThread(GameWindow.java:474) at java.base/java.lang.Thread.run(Unknown Source) LOG : General , 1647384137346> 3,423,042> ----------------------------------------- STACK TRACE Link to comment Share on other sites More sharing options...
thirteenth Posted March 16, 2022 Share Posted March 16, 2022 It seem you have a problematic mod. It is not possible to deduce which mod is causing the error from your post. But it looks like the error is happening in Lua. Try disabling/removing mods one by one and find which mod is causing the error. If there are a lot of mods, then try binary search - turn off half of the mods. If the error remains, then turn off half again. If there is no error, then take half of what is left behind and repeat. Coocumba 1 Link to comment Share on other sites More sharing options...
Coocumba Posted March 16, 2022 Author Share Posted March 16, 2022 Found the problematic mod! The turning half off trick was so useful, thanks a bunch! Pandorea 1 Link to comment Share on other sites More sharing options...
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