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Can someone make sense of this?


Coocumba

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Hello all, very new to zomboid and loving it so far! I do have a bunch of mods added to my game and any time I play I get about 4000 errors per minute. I went to the console to find it and this kept getting posted X Infinity. 

function: prerender -- file: ISEquippedItem.lua line # 127

LOG  : General     , 1647384137343> 3,423,038> -----------------------------------------
STACK TRACE
-----------------------------------------
function: prerender -- file: ISEquippedItem.lua line # 127

ERROR: General     , 1647384137343> 3,423,038> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in prerender at KahluaUtil.fail line:82.
ERROR: General     , 1647384137344> 3,423,040> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: Object tried to call nil in prerender
        at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
        at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
        at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
        at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
        at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1827)
        at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
        at zombie.ui.UIElement.render(UIElement.java:1515)
        at zombie.ui.UIManager.render(UIManager.java:438)
        at zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1210)
        at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
        at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
        at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
        at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
        at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
        at zombie.util.Lambda.capture(Lambda.java:130)
        at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
        at zombie.gameStates.IngameState.renderframeui(IngameState.java:1199)
        at zombie.gameStates.IngameState.renderInternal(IngameState.java:1350)
        at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
        at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
        at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
        at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
        at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
        at zombie.util.Lambda.capture(Lambda.java:130)
        at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
        at zombie.gameStates.IngameState.render(IngameState.java:1297)
        at zombie.gameStates.GameStateMachine.render(GameStateMachine.java:37)
        at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
        at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
        at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
        at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
        at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
        at zombie.util.Lambda.capture(Lambda.java:130)
        at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
        at zombie.GameWindow.renderInternal(GameWindow.java:331)
        at zombie.GameWindow.frameStep(GameWindow.java:753)
        at zombie.GameWindow.run_ez(GameWindow.java:646)
        at zombie.GameWindow.mainThread(GameWindow.java:474)
        at java.base/java.lang.Thread.run(Unknown Source)
LOG  : General     , 1647384137346> 3,423,042> -----------------------------------------
STACK TRACE 

 

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It seem you have a problematic mod. It is not possible to deduce which mod is causing the error from your post. But it looks like the error is happening in Lua.

Try disabling/removing mods one by one and find which mod is causing the error. If there are a lot of mods, then try binary search - turn off half of the mods. If the error remains, then turn off half again. If there is no error, then take half of what is left behind and repeat.

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